Player Matchup

Da Ji
Da Ji
Anithas
Da Ji
Level 146
God Stats
1W - 1L
1,631 SR
Queue Stats
127W - 111L
1,614 Elo+
Party 2
Izanami
Izanami
DarkUV
Izanami
Level 67
God Stats
6W - 1L
1,757 SR
Queue Stats
46W - 16L
1,882 Elo+
Party 3
Baron Samedi
Baron Samedi
TheMinotar137
Baron Samedi
Level 136
God Stats
9W - 6L
1,711 SR
Queue Stats
107W - 93L
1,653 Elo+
Party 2
Kuzenbo
Kuzenbo
spoinkaboy
Kuzenbo
Level 128
God Stats
1W - 0L
1,341 SR
Queue Stats
50W - 34L
1,698 Elo+
Party 3
Team Averages
Level 119
1,610 SR
1,712 Elo+

VS

Team Averages
Level 118
1,391 SR
1,699 Elo+
Artemis
Artemis
Happyfruit
Artemis
Level 159
God Stats
4W - 3L
1,592 SR
Queue Stats
175W - 192L
1,589 Elo+
Solo
Achilles
Achilles
ThunderChungus
Achilles
Level 89
God Stats
1W - 1L
1,301 SR
Queue Stats
41W - 26L
1,900 Elo+
Party 1
Tiamat
Tiamat
ZusoustyPickle
Tiamat
Level 101
God Stats
0W - 1L
1,601 SR
Queue Stats
24W - 12L
1,807 Elo+
Party 1
Chiron
Chiron
hugteng
Chiron
Level 123
God Stats
24W - 10L
1,071 SR
Queue Stats
68W - 117L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Anithas
Da Ji
15
7 / 2 / 5
10,031
836
8,806
9,182
4,535
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
DarkUV
Izanami
15
4 / 4 / 2
9,760
813
7,247
8,895
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
TheMinotar137
Baron Samedi
16
3 / 1 / 8
9,943
829
7,412
6,869
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
spoinkaboy
Kuzenbo
15
1 / 1 / 8
9,509
792
8,773
16,672
25,071
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Happyfruit
Artemis
15
5 / 1 / 1
9,485
790
13,121
6,801
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
14
1 / 4 / 4
8,263
689
7,683
10,892
7,065
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 7 / 4
8,671
723
7,922
9,071
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
hugteng
Chiron
15
1 / 4 / 5
9,159
763
3,730
12,770
4,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
15
Kills
8
8
Deaths
16
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Anithas
Da Ji
7
2
5
4.75
W
Izanami
DarkUV
Izanami
4
4
2
1.25
L
Artemis
Happyfruit
Artemis
5
1
1
5.5
W
Baron Samedi
TheMinotar137
Baron Samedi
3
1
8
7
L
Achilles
1
4
4
0.75
L
1
7
4
0.43
L
Chiron
hugteng
Chiron
1
4
5
0.88
W
Kuzenbo
spoinkaboy
Kuzenbo
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,238
Damage
32,456
41,618
Taken
39,534
36,957
Mitigated
19,800
7,359
Healing
5,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Anithas
Da Ji
8,806
3,095
0
988
9,182
4,535
1,074
2,519
6,663
0
21,426
W
Izanami
DarkUV
Izanami
7,247
4,240
0
589
8,895
3,914
2,696
371
8,524
0
33,433
L
Artemis
Happyfruit
Artemis
13,121
5,879
0
1,313
6,801
2,853
1,577
3,937
2,864
0
45,695
W
Baron Samedi
TheMinotar137
Baron Samedi
7,412
389
1,685
2,190
6,869
3,437
1,005
2,350
4,519
41,321
0
L
Achilles
7,683
1,996
0
544
10,892
7,065
264
4,898
5,994
0
21,881
L
7,922
403
0
468
9,071
4,983
0
3,536
5,535
23,249
0
L
Chiron
hugteng
Chiron
3,730
1,274
452
2,967
12,770
4,899
282
4,481
8,188
0
30,828
W
Kuzenbo
spoinkaboy
Kuzenbo
8,773
1,852
168
1,739
16,672
25,071
172
3,062
13,610
21,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,243
Gold Earned
35,578
199
Minions Killed
215
10
Camps Cleared
11
923,951
Distance Traveled
861,508
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,031
836
20
2
4
235,159
1
W
Izanami
9,760
813
80
7
3
209,050
1
L
Artemis
9,485
790
71
6
5
235,561
1
W
Baron Samedi
9,943
829
82
7
3
227,411
3
L
Achilles
8,263
689
28
2
1
229,213
4
L
Tiamat
8,671
723
50
4
3
194,466
5
L
Chiron
9,159
763
66
6
2
202,268
0
W
Kuzenbo
9,509
792
17
1
0
252,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role