Player Matchup

Skadi
Skadi
Ih8beenrs3715
Skadi
Level 22
God Stats
12W - 4L
1,779 SR
Queue Stats
143W - 108L
1,616 Elo+
Solo
Olorun
Olorun
TribalTrain88
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,611 Elo+
Solo
Khepri
Khepri
hollowly_girlT
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
leandergardner14
Baron Samedi
Level 29
God Stats
7W - 1L
1,674 SR
Queue Stats
25W - 16L
1,631 Elo+
Party 1
Anubis
Anubis
wsjh
Anubis
Level 17
God Stats
8W - 4L
1,669 SR
Queue Stats
42W - 29L
1,533 Elo+
Party 1
Team Averages
Level 23
1,624 SR
1,588 Elo+

VS

Team Averages
Level 15
1,590 SR
1,617 Elo+
Ra
Ra
AndrewSandovel
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,593 Elo+
Solo
Cabrakan
Cabrakan
SadBoy4You
Cabrakan
Level 18
God Stats
4W - 8L
1,525 SR
Queue Stats
120W - 93L
1,727 Elo+
Solo
Apollo
Apollo
SmurfyGangsta
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,591 Elo+
Solo
Tiamat
Tiamat
lautaroamadoo874
Tiamat
Level 24
God Stats
2W - 3L
1,648 SR
Queue Stats
19W - 21L
1,584 Elo+
Solo
Ao Kuang
Ao Kuang
quabe48
Ao Kuang
Level 25
God Stats
1W - 3L
1,776 SR
Queue Stats
78W - 88L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 0
9,180
656
6,654
6,512
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
5 / 2 / 3
8,742
624
9,070
11,720
5,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
3 / 1 / 9
7,552
539
4,894
8,956
7,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
leandergardner14
Baron Samedi
14
11 / 0 / 3
9,127
652
12,765
10,658
4,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
wsjh
Anubis
14
3 / 1 / 0
8,285
592
2,160
6,299
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,801
414
4,549
7,700
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
SadBoy4You
Cabrakan
13
0 / 2 / 0
7,215
515
3,703
9,881
13,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 6 / 3
6,667
476
8,140
13,224
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

1
0 / 1 / 0
4,104
293
0
496
206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
quabe48
Ao Kuang
10
4 / 8 / 0
7,011
501
6,798
13,375
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
25
Kills
4
4
Deaths
25
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
3
0
0
3
L
Cabrakan
SadBoy4You
Cabrakan
0
2
0
0
L
0
6
3
0.25
W
5
2
3
3.25
W
3
1
9
7.5
L
0
1
0
0
W
Baron Samedi
leandergardner14
Baron Samedi
11
0
3
12.5
L
Ao Kuang
quabe48
Ao Kuang
4
8
0
0.5
W
Anubis
wsjh
Anubis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,543
Damage
23,190
44,145
Taken
44,676
23,358
Mitigated
24,018
21,498
Healing
8,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,549
742
36
968
7,700
2,510
274
6,421
889
23,653
0
W
6,654
3,552
0
2,375
6,512
2,692
1,352
3,836
2,676
0
72,757
L
Cabrakan
SadBoy4You
Cabrakan
3,703
420
0
2,689
9,881
13,096
0
726
9,155
48,256
0
L
8,140
3,648
0
2,095
13,224
4,108
261
10,604
2,554
0
40,612
W
9,070
5,775
320
6,859
11,720
5,175
3,773
2,189
9,483
57,603
0
W
4,894
1,017
425
2,219
8,956
7,998
348
2,161
6,737
14,963
0
L
0
0
0
0
496
206
0
466
0
0
0
W
Baron Samedi
leandergardner14
Baron Samedi
12,765
1,640
214
6,519
10,658
4,775
0
4,671
5,798
55,875
0
L
Ao Kuang
quabe48
Ao Kuang
6,798
1,923
0
2,280
13,375
4,098
0
9,849
3,189
17,852
4,850
W
Anubis
wsjh
Anubis
2,160
216
0
2,567
6,299
2,718
144
1,243
5,054
59,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,886
Gold Earned
30,798
473
Minions Killed
274
0
Camps Cleared
0
1,243,480
Distance Traveled
890,261
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,801
414
49
4
0
170,135
2
W
Skadi
9,180
656
145
10
0
243,189
2
L
Cabrakan
7,215
515
124
9
0
218,176
7
L
Apollo
6,667
476
68
5
0
251,220
2
W
Olorun
8,742
624
110
8
0
223,446
3
W
Khepri
7,552
539
22
2
0
262,002
3
L
Tiamat
4,104
293
0
0
0
4,486
0
W
Baron Samedi
9,127
652
87
6
0
269,303
2
L
Ao Kuang
7,011
501
33
2
0
246,244
3
W
Anubis
8,285
592
109
8
0
245,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role