Player Matchup

Nemesis
Nemesis
Dicescual
Nemesis
Level 24
God Stats
6W - 3L
1,652 SR
Queue Stats
103W - 88L
1,504 Elo+
Solo
Scylla
Scylla
Reoxit
Scylla
Level 29
God Stats
11W - 8L
1,615 SR
Queue Stats
156W - 131L
1,563 Elo+
Solo
Danzaburou
Danzaburou
calleen
Danzaburou
Level 22
God Stats
25W - 5L
1,930 SR
Queue Stats
140W - 59L
1,732 Elo+
Solo
Achilles
Achilles
iNevermore241
Achilles
Level 23
God Stats
4W - 6L
1,329 SR
Queue Stats
73W - 76L
1,502 Elo+
Party 1
Kuzenbo
Kuzenbo
mystere-vert
Kuzenbo
Level 27
God Stats
5W - 7L
1,531 SR
Queue Stats
82W - 79L
1,547 Elo+
Party 1
Team Averages
Level 25
1,612 SR
1,569 Elo+

VS

Team Averages
Level 19
1,632 SR
1,608 Elo+
Jing Wei
Jing Wei
Devastz
Jing Wei
Level 24
God Stats
15W - 7L
1,808 SR
Queue Stats
159W - 103L
1,661 Elo+
Party 2
Scylla
Scylla
GreenIceT
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,559 Elo+
Solo
Tyr
Tyr
KingPakuk
Tyr
Level 27
God Stats
2W - 5L
1,556 SR
Queue Stats
30W - 26L
1,555 Elo+
Solo
Bakasura
Bakasura
L4D2manic
Bakasura
Level 15
God Stats
1W - 1L
1,429 SR
Queue Stats
8W - 7L
1,572 Elo+
Solo
Ares
Ares
TDGCBRaziel
Ares
Level 21
God Stats
4W - 1L
1,867 SR
Queue Stats
111W - 64L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dicescual
Nemesis
15
4 / 0 / 8
9,552
562
8,108
9,103
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Reoxit
Scylla
17
11 / 1 / 3
11,085
652
11,738
8,719
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
calleen
Danzaburou
14
2 / 2 / 5
8,950
526
7,828
10,641
3,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
iNevermore241
Achilles
17
5 / 0 / 2
10,422
613
10,073
9,653
8,629
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
mystere-vert
Kuzenbo
13
0 / 4 / 4
8,388
493
6,357
13,256
12,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Devastz
Jing Wei
14
2 / 2 / 3
8,059
474
10,020
10,709
4,093
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
GreenIceT
Scylla
11
1 / 8 / 1
7,011
412
4,119
10,090
3,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 0
7,029
413
2,650
11,786
7,676
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
L4D2manic
Bakasura
13
3 / 7 / 1
7,897
465
7,371
15,102
6,074
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 3 / 4
7,568
445
6,651
13,272
12,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
22
Kills
7
7
Deaths
23
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Devastz
Jing Wei
2
2
3
1.75
W
Nemesis
Dicescual
Nemesis
4
0
8
8
L
Scylla
GreenIceT
Scylla
1
8
1
0.19
L
0
3
0
0
L
Bakasura
L4D2manic
Bakasura
3
7
1
0.5
W
Scylla
Reoxit
Scylla
11
1
3
12.5
L
1
3
4
1
W
Danzaburou
calleen
Danzaburou
2
2
5
2.25
W
Achilles
iNevermore241
Achilles
5
0
2
6
W
Kuzenbo
mystere-vert
Kuzenbo
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,104
Damage
30,811
51,372
Taken
60,959
31,053
Mitigated
33,103
18,210
Healing
17,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Devastz
Jing Wei
10,020
6,462
0
3,595
10,709
4,093
0
3,837
6,731
0
76,569
W
Nemesis
Dicescual
Nemesis
8,108
4,241
0
4,369
9,103
3,154
1,083
570
7,838
0
65,035
L
Scylla
GreenIceT
Scylla
4,119
467
0
1,896
10,090
3,185
0
4,849
4,931
28,971
0
L
2,650
989
0
4,484
11,786
7,676
215
461
10,550
0
39,173
L
Bakasura
L4D2manic
Bakasura
7,371
5,007
0
4,885
15,102
6,074
0
2,590
12,294
0
43,733
W
Scylla
Reoxit
Scylla
11,738
1,017
0
2,259
8,719
3,182
0
2,258
6,201
70,112
0
L
6,651
242
0
2,172
13,272
12,075
0
5,714
7,425
19,509
0
W
Danzaburou
calleen
Danzaburou
7,828
4,113
0
5,650
10,641
3,878
0
2,877
7,764
0
70,822
W
Achilles
iNevermore241
Achilles
10,073
3,008
0
5,432
9,653
8,629
277
519
8,844
0
69,205
W
Kuzenbo
mystere-vert
Kuzenbo
6,357
2,849
0
500
13,256
12,210
24
4,546
8,169
17,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,397
Gold Earned
37,564
515
Minions Killed
415
0
Camps Cleared
0
1,700,928
Distance Traveled
1,514,062
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,059
474
155
9
0
302,375
0
W
Nemesis
9,552
562
103
6
0
386,274
0
L
Scylla
7,011
412
61
4
0
257,477
6
L
Tyr
7,029
413
81
5
0
294,898
0
L
Bakasura
7,897
465
88
5
0
350,135
0
W
Scylla
11,085
652
129
8
0
332,308
2
L
Ares
7,568
445
30
2
0
309,177
3
W
Danzaburou
8,950
526
121
7
0
297,561
6
W
Achilles
10,422
613
137
8
0
344,707
5
W
Kuzenbo
8,388
493
25
1
0
340,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role