Player Matchup

Izanami
Izanami
Parsley69
Izanami
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 10L
1,623 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
aidencadair
Morgan Le Fay
Level 23
God Stats
2W - 1L
1,732 SR
Queue Stats
27W - 34L
1,363 Elo+
Solo
Artemis
Artemis
bronxtale34
Artemis
Level 17
God Stats
9W - 13L
1,441 SR
Queue Stats
28W - 25L
1,452 Elo+
Solo
He Bo
He Bo
ccCAMcc
He Bo
Level 27
God Stats
9W - 6L
1,302 SR
Queue Stats
130W - 173L
1,388 Elo+
Party 1
Odin
Odin
xTimmy D F
Odin
Level 29
God Stats
2W - 1L
1,358 SR
Queue Stats
140W - 190L
1,465 Elo+
Party 1
Team Averages
Level 21
1,467 SR
1,458 Elo+

VS

Team Averages
Level 18
1,512 SR
1,492 Elo+
Neith
Neith
BDiddy1110
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
BigMeanGreenBean
He Bo
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
66W - 58L
1,575 Elo+
Solo
Da Ji
Da Ji
Luvluss
Da Ji
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
146W - 164L
1,430 Elo+
Solo
Izanami
Izanami
RyyyRyyy
Izanami
Level 23
God Stats
20W - 15L
1,559 SR
Queue Stats
80W - 78L
1,455 Elo+
Solo
Cthulhu
Cthulhu
julavolohyn
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Parsley69
Izanami
11
6 / 4 / 0
6,728
673
3,695
5,419
1,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
aidencadair
Morgan Le Fay
9
2 / 3 / 3
5,888
589
4,406
5,135
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
bronxtale34
Artemis
9
3 / 1 / 5
5,824
582
3,850
5,804
1,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

He Bo
ccCAMcc
He Bo
10
3 / 4 / 4
6,187
619
5,304
6,936
2,338
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 0 / 0
5,817
582
3,153
4,216
1,971
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
6
0 / 6 / 3
4,358
436
1,814
6,066
1,657
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
4 / 4 / 1
5,977
598
5,689
6,249
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Luvluss
Da Ji
6
0 / 1 / 0
4,395
440
0
3,205
704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
RyyyRyyy
Izanami
11
7 / 5 / 1
6,581
658
7,186
10,688
3,349
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
julavolohyn
Cthulhu
8
1 / 5 / 1
5,640
564
1,286
8,054
5,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
17
Kills
12
12
Deaths
21
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
0
6
3
0.25
L
4
4
1
1.13
L
Da Ji
Luvluss
Da Ji
0
1
0
0
W
Izanami
Parsley69
Izanami
6
4
0
1.5
L
Izanami
RyyyRyyy
Izanami
7
5
1
1.5
W
Morgan Le Fay
aidencadair
Morgan Le Fay
2
3
3
1.17
W
Artemis
bronxtale34
Artemis
3
1
5
5.5
W
He Bo
ccCAMcc
He Bo
3
4
4
1.25
L
Cthulhu
julavolohyn
Cthulhu
1
5
1
0.3
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,408
Damage
15,975
27,510
Taken
34,262
9,063
Mitigated
13,628
6,322
Healing
4,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
1,814
1,051
0
67
6,066
1,657
92
494
5,572
0
7,444
L
5,689
1,016
0
770
6,249
1,922
726
2,572
3,677
24,917
0
L
Da Ji
Luvluss
Da Ji
0
0
0
250
3,205
704
0
0
3,205
0
16,988
W
Izanami
Parsley69
Izanami
3,695
2,579
0
1,370
5,419
1,274
1,308
1,076
4,315
0
28,358
L
Izanami
RyyyRyyy
Izanami
7,186
5,631
0
3,537
10,688
3,349
1,022
4,568
6,120
0
35,707
W
Morgan Le Fay
aidencadair
Morgan Le Fay
4,406
795
0
214
5,135
1,882
1,177
71
5,064
22,438
1,404
W
Artemis
bronxtale34
Artemis
3,850
2,432
255
1,412
5,804
1,598
1,422
2,366
3,318
0
19,106
W
He Bo
ccCAMcc
He Bo
5,304
633
116
2,054
6,936
2,338
436
2,648
4,071
23,252
0
L
Cthulhu
julavolohyn
Cthulhu
1,286
215
0
60
8,054
5,996
0
1,789
6,265
11,208
0
W
3,153
1,150
3
898
4,216
1,971
731
449
3,767
0
22,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,444
Gold Earned
26,951
221
Minions Killed
182
0
Camps Cleared
0
908,940
Distance Traveled
752,759
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,358
436
8
1
0
145,794
1
L
He Bo
5,977
598
47
5
0
152,652
2
L
Da Ji
4,395
440
33
3
0
87,825
0
W
Izanami
6,728
673
59
6
0
192,664
2
L
Izanami
6,581
658
66
7
0
162,458
0
W
Morgan Le Fay
5,888
589
41
4
0
189,514
2
W
Artemis
5,824
582
37
4
0
173,634
0
W
He Bo
6,187
619
37
4
0
187,410
2
L
Cthulhu
5,640
564
28
3
0
204,030
1
W
Odin
5,817
582
47
5
0
165,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role