Player Matchup

Kukulkan
Kukulkan
Charizard X1234
Kukulkan
Level 7
God Stats
68W - 61L
1,557 SR
Queue Stats
265W - 286L
1,479 Elo+
Solo
Nemesis
Nemesis
ChibiGat
Nemesis
Level 12
God Stats
35W - 16L
1,611 SR
Queue Stats
35W - 20L
1,332 Elo+
Solo
Scylla
Scylla
Courior_6
Scylla
Level 4
God Stats
1W - 0L
1,179 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ScoobySnax21674
Cthulhu
Level 11
God Stats
1W - 0L
1,530 SR
Queue Stats
33W - 36L
1,208 Elo+
Solo
Rama
Rama
VideoGiraffe305
Rama
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,337 Elo+
Solo
Team Averages
Level 9
1,475 SR
1,371 Elo+

VS

Team Averages
Level 10
1,582 SR
1,417 Elo+
Kukulkan
Kukulkan
Almanar13
Kukulkan
Level 8
God Stats
2W - 2L
1,762 SR
Queue Stats
32W - 31L
1,500 Elo+
Solo
Nemesis
Nemesis
DiamondBoy12870
Nemesis
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 8L
1,448 Elo+
Solo
Apollo
Apollo
EllienLily
Apollo
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 21L
1,500 Elo+
Solo
Fenrir
Fenrir
Kingkush2314
Fenrir
Level 15
God Stats
6W - 15L
1,248 SR
Queue Stats
19W - 43L
1,209 Elo+
Solo
Yemoja
Yemoja
Levi_theBeast
Yemoja
Level 6
God Stats
4W - 1L
1,901 SR
Queue Stats
31W - 49L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
10 / 0 / 20
14,667
1,128
21,213
9,079
3,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
ChibiGat
Nemesis
20
14 / 3 / 15
14,961
1,151
23,296
16,090
7,063
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Courior_6
Scylla
19
4 / 10 / 10
12,155
935
7,050
13,024
4,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 2 / 26
13,186
1,014
11,417
16,027
21,926
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
14 / 3 / 19
15,353
1,181
25,688
14,157
6,113
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Almanar13
Kukulkan
19
1 / 2 / 9
12,148
934
15,918
10,484
3,978
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 14 / 4
12,896
992
13,854
23,711
9,108
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
EllienLily
Apollo
18
2 / 8 / 7
12,093
930
9,839
15,337
6,335
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
19
10 / 12 / 3
13,955
1,073
16,698
23,277
12,755
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
1 / 10 / 7
11,743
903
5,280
23,350
18,824
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
48
46
Kills
18
18
Deaths
46
90
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Almanar13
Kukulkan
1
2
9
2.75
W
Kukulkan
10
0
20
20
W
Nemesis
ChibiGat
Nemesis
14
3
15
7.17
W
Scylla
Courior_6
Scylla
4
10
10
0.9
L
4
14
4
0.43
L
Apollo
EllienLily
Apollo
2
8
7
0.69
L
Fenrir
10
12
3
0.96
L
1
10
7
0.45
W
4
2
26
8.5
W
14
3
19
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,664
Damage
61,589
68,377
Taken
96,159
43,239
Mitigated
51,000
3,373
Healing
5,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Almanar13
Kukulkan
15,918
926
0
1,730
10,484
3,978
0
4,004
6,480
41,895
0
W
Kukulkan
21,213
2,052
0
668
9,079
3,519
0
3,798
5,281
45,030
0
W
Nemesis
ChibiGat
Nemesis
23,296
12,547
0
2,705
16,090
7,063
0
4,086
12,004
0
55,057
W
Scylla
Courior_6
Scylla
7,050
2,280
0
0
13,024
4,618
0
4,076
8,948
14,632
0
L
13,854
7,049
0
1,368
23,711
9,108
0
7,784
15,927
0
35,575
L
Apollo
EllienLily
Apollo
9,839
5,103
0
1,541
15,337
6,335
0
5,870
9,467
0
49,661
L
Fenrir
16,698
3,782
0
114
23,277
12,755
0
8,697
14,580
0
23,992
L
5,280
3,295
838
43
23,350
18,824
0
13,325
10,025
10,651
0
W
11,417
1,238
0
0
16,027
21,926
0
5,501
10,526
26,043
0
W
25,688
21,436
0
0
14,157
6,113
0
3,737
10,420
0
40,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,322
Gold Earned
62,835
216
Minions Killed
208
3
Camps Cleared
3
1,159,095
Distance Traveled
1,112,680
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,148
934
61
5
1
277,582
3
W
Kukulkan
14,667
1,128
66
5
3
260,418
0
W
Nemesis
14,961
1,151
71
5
0
253,381
2
W
Scylla
12,155
935
21
2
0
158,158
0
L
Nemesis
12,896
992
54
4
0
263,524
0
L
Apollo
12,093
930
74
6
2
139,896
0
L
Fenrir
13,955
1,073
10
1
0
231,590
0
L
Yemoja
11,743
903
9
1
0
200,088
1
W
Cthulhu
13,186
1,014
28
2
0
255,434
3
W
Rama
15,353
1,181
30
2
0
231,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role