Player Matchup

Jormungandr
Jormungandr
Abel_Crossroad
Jormungandr
Level 149
God Stats
4W - 2L
1,553 SR
Queue Stats
165W - 155L
1,600 Elo+
Solo
Neith
Neith
KAS R3APER
Neith
Level 128
God Stats
9W - 10L
1,521 SR
Queue Stats
372W - 294L
1,553 Elo+
Party 1
Zhong Kui
Zhong Kui
Kashellhound
Zhong Kui
Level 147
God Stats
5W - 6L
1,684 SR
Queue Stats
641W - 548L
1,506 Elo+
Party 1
Chang'e
Chang'e
KittySorcerer
Chang'e
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,532 Elo+
Solo
Sol
Sol
coaltair
Sol
Level 108
God Stats
19W - 15L
1,441 SR
Queue Stats
415W - 338L
1,552 Elo+
Party 1
Team Averages
Level 127
1,540 SR
1,548 Elo+

VS

Team Averages
Level 150
1,424 SR
1,575 Elo+
Nemesis
Nemesis
 
Nemesis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LuciférΩ
Gilgamesh
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,796 Elo+
Solo
Hel
Hel
ProffessorBlack
Hel
Level 151
God Stats
2W - 4L
1,156 SR
Queue Stats
545W - 566L
1,560 Elo+
Solo
Zeus
Zeus
Zolo 14 Z14
Zeus
Level 136
God Stats
5W - 4L
1,559 SR
Queue Stats
234W - 246L
1,458 Elo+
Solo
Poseidon
Poseidon
beefimus
Poseidon
Level 157
God Stats
8W - 12L
1,405 SR
Queue Stats
886W - 878L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Abel_Crossroad
Jormungandr
16
1 / 3 / 7
9,898
660
7,340
15,124
21,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
18
2 / 2 / 7
10,944
730
14,784
11,966
5,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Kashellhound
Zhong Kui
17
5 / 3 / 6
10,723
715
14,273
16,898
12,299
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
16
1 / 1 / 5
9,893
660
7,180
10,808
7,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
4 / 1 / 7
11,210
747
19,188
10,815
4,858
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 1 / 4
7,766
518
2,772
4,737
2,061
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gilgamesh
LuciférΩ
Gilgamesh
18
2 / 3 / 7
9,758
651
12,215
26,513
14,974
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 1 / 4
9,407
627
7,713
10,386
4,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 3 / 5
10,154
677
20,844
15,036
5,532
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
beefimus
Poseidon
14
1 / 5 / 3
8,199
547
8,256
11,812
5,490
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
13
Kills
10
10
Deaths
13
32
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
4
2
W
Jormungandr
Abel_Crossroad
Jormungandr
1
3
7
1.5
W
Neith
2
2
7
2.75
W
Zhong Kui
Kashellhound
Zhong Kui
5
3
6
2.67
W
Chang'e
1
1
5
3.5
L
Gilgamesh
LuciférΩ
Gilgamesh
2
3
7
1.83
L
3
1
4
5
L
4
3
5
2.17
L
Poseidon
beefimus
Poseidon
1
5
3
0.5
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,765
Damage
51,800
65,611
Taken
68,484
51,241
Mitigated
32,668
40,102
Healing
36,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,772
134
254
1,226
4,737
2,061
0
3,123
1,614
0
5,074
W
Jormungandr
Abel_Crossroad
Jormungandr
7,340
747
1,587
1,412
15,124
21,532
516
7,053
8,071
18,378
0
W
Neith
14,784
3,165
0
3,021
11,966
5,292
734
7,656
3,981
0
41,286
W
Zhong Kui
Kashellhound
Zhong Kui
14,273
527
3,720
6,352
16,898
12,299
425
8,356
8,542
26,377
0
W
Chang'e
7,180
872
13,777
6,496
10,808
7,260
779
7,797
3,011
11,032
0
L
Gilgamesh
LuciférΩ
Gilgamesh
12,215
2,696
787
7,263
26,513
14,974
0
17,546
8,967
0
25,679
L
7,713
351
17,370
6,960
10,386
4,611
353
7,476
2,910
26,523
0
L
20,844
797
653
847
15,036
5,532
669
9,633
5,403
43,946
0
L
Poseidon
beefimus
Poseidon
8,256
752
618
707
11,812
5,490
0
10,203
1,609
16,630
0
W
19,188
3,244
569
3,168
10,815
4,858
3,176
5,951
4,864
46,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,668
Gold Earned
45,284
168
Minions Killed
136
0
Camps Cleared
0
1,409,824
Distance Traveled
1,158,130
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,766
518
4
0
0
196,748
2
W
Jormungandr
9,898
660
12
1
0
267,316
0
W
Neith
10,944
730
53
4
0
279,220
1
W
Zhong Kui
10,723
715
39
3
0
271,904
2
W
Chang'e
9,893
660
12
1
0
302,653
1
L
Gilgamesh
9,758
651
26
2
0
270,883
0
L
Hel
9,407
627
28
2
0
270,248
0
L
Zeus
10,154
677
63
4
0
204,440
0
L
Poseidon
8,199
547
15
1
0
215,811
1
W
Sol
11,210
747
52
3
0
288,731
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role