Player Matchup

Hel
Hel
Lyernadz23
Hel
Level 10
God Stats
2W - 2L
1,490 SR
Queue Stats
18W - 25L
1,487 Elo+
Solo
Achilles
Achilles
PerkyFeind
Achilles
Level 19
God Stats
2W - 0L
1,679 SR
Queue Stats
48W - 27L
1,590 Elo+
Solo
Anubis
Anubis
Retr1but1on
Anubis
Level 29
God Stats
20W - 14L
1,589 SR
Queue Stats
199W - 189L
1,608 Elo+
Solo
Skadi
Skadi
TGThree
Skadi
Level 19
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 72L
1,607 Elo+
Solo
Da Ji
Da Ji
kefstayandos
Da Ji
Level 18
God Stats
3W - 3L
1,758 SR
Queue Stats
94W - 88L
1,621 Elo+
Solo
Team Averages
Level 19
1,603 SR
1,583 Elo+

VS

Team Averages
Level 23
1,664 SR
1,601 Elo+
Ra
Ra
Blizzrtia
Ra
Level 7
God Stats
1W - 1L
1,730 SR
Queue Stats
4W - 6L
1,701 Elo+
Solo
Ymir
Ymir
ButterScotchBB
Ymir
Level 27
God Stats
8W - 5L
1,714 SR
Queue Stats
179W - 196L
1,592 Elo+
Solo
Achilles
Achilles
DEADB3AST72
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 67L
1,536 Elo+
Party 1
Izanami
Izanami
Gowlie
Izanami
Level 27
God Stats
13W - 8L
1,706 SR
Queue Stats
55W - 45L
1,609 Elo+
Solo
Nemesis
Nemesis
Rivenmoon
Nemesis
Level 25
God Stats
23W - 13L
1,672 SR
Queue Stats
66W - 59L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 10
8,480
471
5,579
9,197
5,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
PerkyFeind
Achilles
18
8 / 0 / 3
10,813
601
17,065
12,477
15,396
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
18
14 / 2 / 4
11,316
629
20,594
17,906
11,024
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
TGThree
Skadi
16
2 / 3 / 1
9,539
530
5,547
8,622
2,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 3 / 10
9,907
550
11,690
12,901
5,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 13 / 0
7,793
433
5,983
13,085
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 5 / 4
8,818
490
6,231
18,467
15,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Achilles
DEADB3AST72
Achilles
14
0 / 3 / 0
7,634
424
4,808
19,089
16,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Gowlie
Izanami
19
5 / 2 / 1
11,864
659
12,986
10,239
3,839
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Rivenmoon
Nemesis
12
2 / 8 / 1
8,340
463
8,022
16,897
4,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
31
Kills
8
8
Deaths
31
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
13
0
0.08
L
0
5
4
0.4
L
Achilles
DEADB3AST72
Achilles
0
3
0
0
L
Izanami
Gowlie
Izanami
5
2
1
2.75
W
1
0
10
6
W
Achilles
PerkyFeind
Achilles
8
0
3
9.5
W
Anubis
14
2
4
8
L
Nemesis
Rivenmoon
Nemesis
2
8
1
0.31
W
Skadi
TGThree
Skadi
2
3
1
0.83
W
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,475
Damage
38,030
61,103
Taken
77,777
39,122
Mitigated
42,468
34,878
Healing
16,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,983
636
364
899
13,085
2,104
567
10,014
3,071
29,893
0
L
6,231
1,233
0
4,274
18,467
15,240
0
8,612
9,855
35,151
0
L
Achilles
DEADB3AST72
Achilles
4,808
600
0
7,537
19,089
16,509
0
971
18,118
0
34,042
L
Izanami
Gowlie
Izanami
12,986
7,056
0
2,443
10,239
3,839
80
1,524
8,715
0
117,485
W
5,579
481
6,063
6,697
9,197
5,108
108
2,986
6,075
23,219
0
W
Achilles
PerkyFeind
Achilles
17,065
6,399
0
4,882
12,477
15,396
0
835
10,460
0
74,352
W
Anubis
20,594
1,676
0
10,015
17,906
11,024
812
6,161
11,347
86,354
0
L
Nemesis
Rivenmoon
Nemesis
8,022
4,140
0
1,232
16,897
4,776
0
5,183
11,714
0
52,429
W
Skadi
TGThree
Skadi
5,547
2,111
0
2,131
8,622
2,438
439
910
7,712
0
72,716
W
11,690
3,106
0
5,090
12,901
5,156
370
682
12,121
0
58,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,055
Gold Earned
44,449
549
Minions Killed
464
0
Camps Cleared
0
1,706,167
Distance Traveled
1,601,326
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,793
433
61
3
0
273,194
0
L
Ymir
8,818
490
44
2
0
304,516
4
L
Achilles
7,634
424
55
3
0
333,476
0
L
Izanami
11,864
659
217
12
0
341,781
0
W
Hel
8,480
471
27
2
0
401,561
10
W
Achilles
10,813
601
139
8
0
339,226
0
W
Anubis
11,316
629
147
8
0
294,979
0
L
Nemesis
8,340
463
87
5
0
348,359
0
W
Skadi
9,539
530
139
8
0
351,277
5
W
Da Ji
9,907
550
97
5
0
319,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role