Player Matchup

Morgan Le Fay
Morgan Le Fay
Hinaki1
Morgan Le Fay
Level 29
God Stats
4W - 2L
1,679 SR
Queue Stats
27W - 13L
1,536 Elo+
Solo
Loki
Loki
Taveiras_EX
Loki
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
72W - 80L
1,233 Elo+
Party 2
Medusa
Medusa
TheFelps_EX
Medusa
Level 5
God Stats
6W - 6L
1,118 SR
Queue Stats
25W - 26L
1,047 Elo+
Party 2
Yemoja
Yemoja
TheLucas_EX14
Yemoja
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 55L
1,572 Elo+
Party 2
Chaac
Chaac
pee_marques
Chaac
Level 67
God Stats
18W - 19L
1,606 SR
Queue Stats
174W - 216L
1,241 Elo+
Party 2
Team Averages
Level 25
1,480 SR
1,326 Elo+

VS

Team Averages
Level 28
1,476 SR
1,355 Elo+
Xing Tian
Xing Tian
AdamBuddha
Xing Tian
Level 21
God Stats
1W - 2L
1,484 SR
Queue Stats
43W - 83L
1,343 Elo+
Party 1
Heimdallr
Heimdallr
FlavioKiller0
Heimdallr
Level 26
God Stats
63W - 71L
1,510 SR
Queue Stats
92W - 101L
1,398 Elo+
Solo
Fafnir
Fafnir
Naiton Rin
Fafnir
Level 40
God Stats
0W - 1L
1,247 SR
Queue Stats
12W - 31L
1,297 Elo+
Party 1
Nu Wa
Nu Wa
alesuki
Nu Wa
Level 29
God Stats
35W - 25L
1,637 SR
Queue Stats
242W - 253L
1,396 Elo+
Solo
Neith
Neith
chico_tripa170
Neith
Level 22
God Stats
5W - 3L
1,500 SR
Queue Stats
133W - 165L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hinaki1
Morgan Le Fay
20
10 / 0 / 1
13,438
560
13,314
10,401
4,108
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 5 / 8
11,301
471
9,027
17,318
6,305
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Medusa
18
6 / 3 / 4
11,362
473
13,005
20,706
10,070
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
1 / 1 / 7
11,463
478
4,291
10,790
14,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 2 / 5
12,745
531
16,129
22,287
15,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AdamBuddha
Xing Tian
1
0 / 0 / 0
6,168
257
0
0
0
Heimdallr
FlavioKiller0
Heimdallr
15
2 / 6 / 1
9,236
385
11,867
16,338
7,168
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fafnir
Naiton Rin
Fafnir
16
1 / 8 / 2
10,390
433
10,243
22,312
24,824
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
alesuki
Nu Wa
18
2 / 6 / 1
11,165
465
15,580
14,858
6,756
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 6 / 0
10,104
421
14,354
13,598
5,167
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
26
Kills
9
11
Deaths
26
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AdamBuddha
Xing Tian
0
0
0
0
L
Heimdallr
FlavioKiller0
Heimdallr
2
6
1
0.42
W
Morgan Le Fay
Hinaki1
Morgan Le Fay
10
0
1
10.5
L
Fafnir
Naiton Rin
Fafnir
1
8
2
0.25
W
4
5
8
1.6
W
Medusa
6
3
4
2.67
W
1
1
7
4.5
L
Nu Wa
alesuki
Nu Wa
2
6
1
0.42
L
4
6
0
0.67
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,766
Damage
52,044
81,502
Taken
67,106
50,626
Mitigated
43,915
33,953
Healing
13,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AdamBuddha
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
FlavioKiller0
Heimdallr
11,867
6,827
123
916
16,338
7,168
384
4,208
12,130
0
48,781
W
Morgan Le Fay
Hinaki1
Morgan Le Fay
13,314
1,595
216
4,423
10,401
4,108
630
4,467
5,934
96,559
0
L
Fafnir
Naiton Rin
Fafnir
10,243
2,103
0
6,069
22,312
24,824
483
3,445
16,926
45,881
0
W
9,027
4,430
0
2,978
17,318
6,305
0
3,543
13,775
0
95,440
W
Medusa
13,005
9,422
0
8,063
20,706
10,070
2,497
2,007
18,699
0
64,334
W
4,291
1,203
5,281
1,239
10,790
14,952
857
2,357
8,433
29,125
0
L
Nu Wa
alesuki
Nu Wa
15,580
2,922
0
3,046
14,858
6,756
565
5,954
8,439
85,394
0
L
14,354
4,332
0
2,923
13,598
5,167
238
3,998
9,600
0
49,835
W
16,129
4,157
0
11,753
22,287
15,191
323
13,449
8,838
0
78,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,309
Gold Earned
47,063
567
Minions Killed
388
0
Camps Cleared
0
2,177,631
Distance Traveled
1,628,400
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,168
257
0
0
0
0
0
L
Heimdallr
9,236
385
85
4
0
398,143
1
W
Morgan Le Fay
13,438
560
154
6
0
437,693
3
L
Fafnir
10,390
433
83
3
0
421,268
0
W
Loki
11,301
471
98
4
0
460,044
2
W
Medusa
11,362
473
122
5
0
410,401
1
W
Yemoja
11,463
478
50
2
0
400,896
4
L
Nu Wa
11,165
465
131
5
0
397,905
0
L
Neith
10,104
421
89
4
0
411,084
9
W
Chaac
12,745
531
143
6
0
468,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role