Player Matchup

Nemesis
Nemesis
INS4NITY_846
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nike
Nike
IronSharknado23
Nike
Level 26
God Stats
5W - 1L
1,700 SR
Queue Stats
257W - 262L
1,438 Elo+
Solo
Neith
Neith
divya21-kajal
Neith
Level 29
God Stats
54W - 71L
1,428 SR
Queue Stats
75W - 104L
1,348 Elo+
Solo
Ao Kuang
Ao Kuang
molodetsYA
Ao Kuang
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cupid
Cupid
tfsDAMIT
Cupid
Level 27
God Stats
1W - 0L
1,297 SR
Queue Stats
14W - 15L
1,373 Elo+
Solo
Team Averages
Level 17
1,485 SR
1,432 Elo+

VS

Team Averages
Level 17
1,586 SR
1,378 Elo+
Neith
Neith
FanyFourFingers
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
GIPSI-_-KILLER
Mercury
Level 27
God Stats
9W - 17L
1,483 SR
Queue Stats
75W - 109L
1,349 Elo+
Solo
Bellona
Bellona
GrottyMold3
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
chukizieza
Sobek
Level 28
God Stats
9W - 11L
1,649 SR
Queue Stats
398W - 558L
1,276 Elo+
Solo
Ra
Ra
gediminas259
Ra
Level 24
God Stats
5W - 2L
1,799 SR
Queue Stats
113W - 139L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
INS4NITY_846
Nemesis
6
2 / 7 / 4
6,157
410
1,470
5,610
1,275
15
9 / 0 / 5
9,206
614
7,262
6,161
3,888
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
8 / 2 / 3
8,678
579
7,755
8,215
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
molodetsYA
Ao Kuang
6
1 / 2 / 7
5,887
392
1,250
3,564
840
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
tfsDAMIT
Cupid
10
4 / 6 / 8
7,718
515
11,113
9,047
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 4
7,701
513
5,405
7,423
2,249
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
5 / 8 / 1
7,550
503
4,111
12,029
4,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
GrottyMold3
Bellona
6
1 / 5 / 5
5,595
373
1,650
6,214
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
10
2 / 1 / 7
7,465
498
3,616
11,833
7,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 8 / 8
6,483
432
4,768
8,269
2,400
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
24
Kills
14
17
Deaths
27
27
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
L
5
8
1
0.69
L
Bellona
GrottyMold3
Bellona
1
5
5
0.7
W
Nemesis
INS4NITY_846
Nemesis
2
7
4
0.57
W
9
0
5
11.5
L
Sobek
2
1
7
5.5
W
8
2
3
4.75
L
1
8
8
0.63
W
Ao Kuang
molodetsYA
Ao Kuang
1
2
7
2.25
W
Cupid
tfsDAMIT
Cupid
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,850
Damage
19,550
32,597
Taken
45,768
12,112
Mitigated
19,625
8,473
Healing
6,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,405
2,971
0
891
7,423
2,249
573
211
7,028
0
19,737
L
4,111
1,946
0
590
12,029
4,021
1,052
562
11,291
0
34,016
L
Bellona
GrottyMold3
Bellona
1,650
394
0
275
6,214
3,383
0
885
5,287
0
5,696
W
Nemesis
INS4NITY_846
Nemesis
1,470
442
0
0
5,610
1,275
150
1,571
4,039
0
8,401
W
7,262
773
0
2,034
6,161
3,888
1,237
869
5,292
6,044
39,179
L
Sobek
3,616
370
0
3,956
11,833
7,572
274
370
11,324
16,222
0
W
7,755
3,648
0
3,149
8,215
2,666
931
2,019
6,196
0
40,972
L
4,768
715
441
710
8,269
2,400
972
136
8,002
24,493
0
W
Ao Kuang
molodetsYA
Ao Kuang
1,250
177
0
1,363
3,564
840
90
1,038
2,526
4,650
0
W
Cupid
tfsDAMIT
Cupid
11,113
6,452
378
1,549
9,047
3,443
1,289
2,887
6,160
0
26,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,646
Gold Earned
34,794
214
Minions Killed
164
0
Camps Cleared
0
1,191,331
Distance Traveled
1,230,251
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,701
513
30
2
0
240,236
1
L
Mercury
7,550
503
63
4
0
310,189
0
L
Bellona
5,595
373
8
1
0
171,108
0
W
Nemesis
6,157
410
10
1
0
177,580
0
W
Nike
9,206
614
90
6
0
322,320
2
L
Sobek
7,465
498
25
2
0
298,596
0
W
Neith
8,678
579
77
5
0
264,829
0
L
Ra
6,483
432
38
3
0
210,122
5
W
Ao Kuang
5,887
392
4
0
0
143,588
1
W
Cupid
7,718
515
33
2
0
283,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role