Player Matchup

Athena
Athena
MagixTrox
Athena
Level 46
God Stats
23W - 28L
1,467 SR
Queue Stats
332W - 320L
1,353 Elo+
Solo
Izanami
Izanami
MrBomb_Fkw
Izanami
Level 42
God Stats
13W - 15L
1,185 SR
Queue Stats
96W - 79L
1,422 Elo+
Party 2
Tiamat
Tiamat
ToXiC_MARACUJA
Tiamat
Level 76
God Stats
6W - 8L
1,472 SR
Queue Stats
24W - 34L
1,365 Elo+
Party 2
Zhong Kui
Zhong Kui
iWheelyGamer
Zhong Kui
Level 82
God Stats
2W - 6L
1,431 SR
Queue Stats
144W - 206L
1,418 Elo+
Solo
Awilix
Awilix
roockqt
Awilix
Level 109
God Stats
10W - 8L
1,523 SR
Queue Stats
25W - 35L
1,381 Elo+
Party 2
Team Averages
Level 71
1,416 SR
1,388 Elo+

VS

Team Averages
Level 64
1,502 SR
1,387 Elo+
Baron Samedi
Baron Samedi
GenericJonB
Baron Samedi
Level 82
God Stats
10W - 16L
1,441 SR
Queue Stats
70W - 88L
1,356 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KarshaXD
Ah Muzen Cab
Level 86
God Stats
1W - 0L
1,468 SR
Queue Stats
62W - 61L
1,400 Elo+
Party 1
Sol
Sol
Ri133otz
Sol
Level 48
God Stats
3W - 1L
1,586 SR
Queue Stats
80W - 97L
1,357 Elo+
Party 1
Kali
Kali
TopTwinkie
Kali
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,451 Elo+
Party 1
Bastet
Bastet
elliderchoez
Bastet
Level 37
God Stats
38W - 33L
1,513 SR
Queue Stats
191W - 216L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MagixTrox
Athena
15
2 / 4 / 7
9,058
453
7,148
15,199
8,865
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
MrBomb_Fkw
Izanami
7
3 / 2 / 0
6,642
332
1,863
3,491
831
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 6 / 1
9,699
485
11,214
14,837
9,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
iWheelyGamer
Zhong Kui
15
3 / 5 / 4
9,445
472
13,160
15,479
10,217
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
roockqt
Awilix
17
5 / 4 / 5
10,418
521
9,862
14,525
5,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GenericJonB
Baron Samedi
15
2 / 6 / 10
9,187
459
8,895
11,879
9,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
KarshaXD
Ah Muzen Cab
16
4 / 4 / 7
10,362
518
12,876
16,197
5,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 3 / 10
9,932
497
5,614
8,739
2,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
8 / 2 / 2
11,656
583
11,349
15,548
7,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
19
6 / 2 / 5
11,918
596
4,763
12,843
4,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
17
Kills
21
21
Deaths
17
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GenericJonB
Baron Samedi
2
6
10
1.17
W
Ah Muzen Cab
KarshaXD
Ah Muzen Cab
4
4
7
1.88
L
Athena
MagixTrox
Athena
2
4
7
1.38
L
Izanami
MrBomb_Fkw
Izanami
3
2
0
1.5
W
1
3
10
2
L
4
6
1
0.75
W
8
2
2
4.5
W
Bastet
6
2
5
4.25
L
Zhong Kui
iWheelyGamer
Zhong Kui
3
5
4
1
L
Awilix
roockqt
Awilix
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,247
Damage
43,497
63,531
Taken
65,206
35,406
Mitigated
28,955
12,575
Healing
21,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GenericJonB
Baron Samedi
8,895
410
626
1,726
11,879
9,367
604
5,823
5,944
43,377
0
W
Ah Muzen Cab
KarshaXD
Ah Muzen Cab
12,876
4,140
0
5,040
16,197
5,429
132
10,098
5,703
0
55,804
L
Athena
MagixTrox
Athena
7,148
1,142
456
2,382
15,199
8,865
106
6,663
8,176
29,163
0
L
Izanami
MrBomb_Fkw
Izanami
1,863
1,437
0
387
3,491
831
0
1,691
1,622
0
18,199
W
5,614
1,957
0
1,810
8,739
2,593
743
2,424
6,299
48,583
0
L
11,214
657
39
2,494
14,837
9,714
276
2,337
12,390
57,013
0
W
11,349
4,312
0
6,448
15,548
7,129
1,667
7,741
7,613
0
65,939
W
Bastet
4,763
2,229
0
6,269
12,843
4,437
953
4,570
8,125
0
82,849
L
Zhong Kui
iWheelyGamer
Zhong Kui
13,160
696
0
6,424
15,479
10,217
1,487
1,271
14,088
58,629
0
L
Awilix
roockqt
Awilix
9,862
3,689
0
393
14,525
5,779
441
1,741
12,746
0
76,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,262
Gold Earned
53,055
433
Minions Killed
535
0
Camps Cleared
0
1,624,621
Distance Traveled
1,880,812
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,187
459
73
4
0
352,794
2
W
Ah Muzen Cab
10,362
518
128
6
0
355,262
5
L
Athena
9,058
453
55
3
0
401,673
3
L
Izanami
6,642
332
37
2
0
124,858
1
W
Sol
9,932
497
80
4
0
361,840
3
L
Tiamat
9,699
485
93
5
0
359,882
3
W
Kali
11,656
583
99
5
0
397,080
2
W
Bastet
11,918
596
155
8
0
413,836
1
L
Zhong Kui
9,445
472
99
5
0
316,880
0
L
Awilix
10,418
521
149
7
0
421,328
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role