Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Evil_Kuriboh
Izanami
Level 62
God Stats
71W - 37L
1,659 SR
Queue Stats
321W - 261L
1,675 Elo+
Party 1
Scylla
Scylla
Ser_Aldwing
Scylla
Level 119
God Stats
0W - 1L
1,464 SR
Queue Stats
93W - 60L
1,684 Elo+
Party 1
Team Averages
Level 114
1,541 SR
1,619 Elo+

VS

Team Averages
Level 129
1,603 SR
1,562 Elo+
Odin
Odin
 
Odin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
NBSiL3NtR3ApEr
Ah Puch
Level 142
God Stats
3W - 1L
1,645 SR
Queue Stats
67W - 60L
1,621 Elo+
Party 2
Danzaburou
Danzaburou
PuppetMeister21
Danzaburou
Level 101
God Stats
76W - 49L
1,664 SR
Queue Stats
202W - 201L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 5 / 0
8,439
603
6,039
14,886
11,662
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Evil_Kuriboh
Izanami
12
0 / 4 / 2
7,966
569
6,431
11,462
3,948
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Scylla
11
0 / 4 / 2
7,701
550
4,763
8,622
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
2 / 0 / 11
9,401
672
5,378
10,360
10,145
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 1 / 4
9,974
712
13,957
5,330
1,983
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
PuppetMeister21
Danzaburou
14
4 / 1 / 7
9,795
700
11,912
8,998
3,466
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
13
13
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
0
0.4
W
Odin
 
Odin
2
0
11
7.5
L
Izanami
Evil_Kuriboh
Izanami
0
4
2
0.25
W
7
1
4
9
W
Danzaburou
PuppetMeister21
Danzaburou
4
1
7
7.5
L
Scylla
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,233
Damage
31,247
34,970
Taken
24,688
18,701
Mitigated
15,594
3,905
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,039
269
271
1,093
14,886
11,662
0
6,720
8,082
13,145
0
W
Odin
 
Odin
5,378
1,427
0
1,051
10,360
10,145
21
3,507
6,559
0
23,191
L
Izanami
Evil_Kuriboh
Izanami
6,431
3,966
0
1,845
11,462
3,948
0
4,587
6,875
0
40,102
W
13,957
787
0
1,176
5,330
1,983
538
3,314
1,916
44,066
0
W
Danzaburou
PuppetMeister21
Danzaburou
11,912
5,215
0
4,096
8,998
3,466
1,896
3,483
5,411
0
49,185
L
Scylla
4,763
44
0
696
8,622
3,091
0
2,650
5,972
19,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,106
Gold Earned
29,170
165
Minions Killed
172
0
Camps Cleared
0
737,753
Distance Traveled
772,157
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,439
603
25
2
0
238,165
6
W
Odin
9,401
672
44
3
0
274,599
3
L
Izanami
7,966
569
95
7
0
251,269
4
W
Ah Puch
9,974
712
67
5
0
244,254
1
W
Danzaburou
9,795
700
61
4
0
253,304
3
L
Scylla
7,701
550
45
3
0
248,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role