Player Matchup

Thanatos
Thanatos
PinguTheBadass
Thanatos
Level 97
God Stats
1W - 0L
1,589 SR
Queue Stats
3W - 5L
1,401 Elo+
Solo
He Bo
He Bo
StormCaster2
He Bo
Level 107
God Stats
3W - 2L
1,485 SR
Queue Stats
111W - 110L
1,429 Elo+
Party 1
Freya
Freya
Vxnom-Slays
Freya
Level 64
God Stats
9W - 4L
1,941 SR
Queue Stats
94W - 95L
1,461 Elo+
Solo
Medusa
Medusa
WeirderMuffin75
Medusa
Level 103
God Stats
15W - 20L
1,418 SR
Queue Stats
69W - 83L
1,389 Elo+
Party 1
Sylvanus
Sylvanus
gecko720
Sylvanus
Level 128
God Stats
14W - 13L
1,448 SR
Queue Stats
175W - 177L
1,386 Elo+
Party 1
Team Averages
Level 100
1,576 SR
1,413 Elo+

VS

Team Averages
Level 89
1,406 SR
1,395 Elo+
Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Gamer133779
Loki
Level 81
God Stats
9W - 13L
1,444 SR
Queue Stats
346W - 336L
1,429 Elo+
Party 2
Scylla
Scylla
MonokumaDespair7
Scylla
Level 68
God Stats
8W - 13L
1,431 SR
Queue Stats
113W - 152L
1,326 Elo+
Party 2
Jing Wei
Jing Wei
PrinceEnoshima
Jing Wei
Level 123
God Stats
5W - 12L
1,295 SR
Queue Stats
527W - 539L
1,320 Elo+
Party 2
Tiamat
Tiamat
smcdono6
Tiamat
Level 65
God Stats
2W - 5L
1,362 SR
Queue Stats
74W - 76L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
1 / 5 / 0
6,640
443
3,417
11,313
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 2 / 0
9,218
615
15,317
13,766
6,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 0 / 1
8,840
589
5,207
7,277
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
13 / 1 / 3
9,701
647
15,214
7,625
2,748
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
gecko720
Sylvanus
11
2 / 0 / 12
8,611
574
5,100
10,882
7,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 1 / 0
8,269
551
10,596
19,690
12,741
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 5 / 2
7,233
482
7,460
11,024
3,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 7 / 0
6,747
450
3,801
8,786
1,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jing Wei
10
0 / 7 / 1
6,077
405
2,783
13,436
2,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
smcdono6
Tiamat
14
0 / 1 / 0
7,648
510
4,344
4,791
2,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
21
Kills
8
8
Deaths
21
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
1
0
4
L
3
5
2
0.8
L
1
7
0
0.14
W
Thanatos
1
5
0
0.2
L
Jing Wei
0
7
1
0.07
W
2
2
0
1
W
3
0
1
3.5
W
13
1
3
14.5
W
Sylvanus
gecko720
Sylvanus
2
0
12
8
L
Tiamat
smcdono6
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,255
Damage
28,984
50,863
Taken
57,727
23,330
Mitigated
22,558
29,481
Healing
18,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,596
2,789
0
8,502
19,690
12,741
0
14,814
4,876
0
50,173
L
7,460
2,348
0
2,456
11,024
3,262
0
3,335
7,689
0
43,715
L
3,801
422
491
1,303
8,786
1,420
0
1,027
7,759
22,292
0
W
Thanatos
3,417
1,084
0
8,636
11,313
2,813
0
1,131
10,182
0
31,672
L
Jing Wei
2,783
1,894
293
4,119
13,436
2,777
0
3,376
10,060
0
30,525
W
15,317
1,720
0
7,267
13,766
6,789
0
0
13,766
67,404
0
W
5,207
1,702
0
4,131
7,277
3,357
0
2,563
4,714
59,209
7,710
W
15,214
7,962
0
2,386
7,625
2,748
2,524
1,957
5,454
0
64,031
W
Sylvanus
gecko720
Sylvanus
5,100
1,206
1,539
5,522
10,882
7,623
886
2,485
8,201
21,099
0
L
Tiamat
smcdono6
Tiamat
4,344
449
0
1,744
4,791
2,358
502
2,576
2,215
44,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,010
Gold Earned
35,974
444
Minions Killed
355
0
Camps Cleared
0
1,411,199
Distance Traveled
1,426,387
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,269
551
97
6
0
284,452
3
L
Loki
7,233
482
74
5
0
308,180
1
L
Scylla
6,747
450
48
3
0
271,629
1
W
Thanatos
6,640
443
62
4
0
304,143
9
L
Jing Wei
6,077
405
52
3
0
278,433
3
W
He Bo
9,218
615
107
7
0
258,496
2
W
Freya
8,840
589
140
9
0
314,231
2
W
Medusa
9,701
647
94
6
0
272,546
1
W
Sylvanus
8,611
574
41
3
0
261,783
0
L
Tiamat
7,648
510
84
6
0
283,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role