Player Matchup

Kukulkan
Kukulkan
JORDANh2009ardma
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
S1d3Zh0w
Bakasura
Level 28
God Stats
59W - 62L
1,423 SR
Queue Stats
117W - 149L
1,322 Elo+
Solo
Ymir
Ymir
SharpRumble46
Ymir
Level 4
God Stats
2W - 1L
1,072 SR
Queue Stats
2W - 2L
1,008 Elo+
Solo
King Arthur
King Arthur
SmoglessBrake68
King Arthur
Level 18
God Stats
7W - 7L
1,409 SR
Queue Stats
9W - 11L
1,427 Elo+
Solo
Neith
Neith
cutbear2
Neith
Level 7
God Stats
3W - 2L
1,298 SR
Queue Stats
74W - 59L
1,306 Elo+
Solo
Team Averages
Level 12
1,340 SR
1,313 Elo+

VS

Team Averages
Level 11
1,552 SR
1,351 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TheAyons
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,283 Elo+
Solo
Ao Kuang
Ao Kuang
Unknown_Animeguy
Ao Kuang
Level 2
God Stats
0W - 4L
1,758 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
illimite1
Kuzenbo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
rackety_boss9
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
970 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
7,821
313
111
502
144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
S1d3Zh0w
Bakasura
20
9 / 6 / 1
15,723
629
21,176
26,291
12,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 6 / 1
11,153
446
1,848
20,570
12,816
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
SmoglessBrake68
King Arthur
16
2 / 10 / 1
11,639
466
3,342
21,126
8,134
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
cutbear2
Neith
20
12 / 4 / 5
15,403
616
22,770
18,035
7,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
9 / 5 / 2
13,359
534
19,893
20,330
7,947
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
TheAyons
Cthulhu
15
7 / 4 / 2
10,928
437
8,653
11,710
15,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
7 / 7 / 3
12,413
497
16,589
24,084
11,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kuzenbo
illimite1
Kuzenbo
4
0 / 3 / 2
6,786
271
0
3,828
1,729
13
0 / 8 / 4
8,737
349
2,091
13,853
6,846
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
36
25
Kills
23
27
Deaths
27
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
9
5
2
2
W
0
1
0
0
W
Bakasura
S1d3Zh0w
Bakasura
9
6
1
1.58
W
2
6
1
0.42
W
King Arthur
SmoglessBrake68
King Arthur
2
10
1
0.25
L
Cthulhu
TheAyons
Cthulhu
7
4
2
2
L
7
7
3
1.21
W
Neith
cutbear2
Neith
12
4
5
3.63
L
Kuzenbo
illimite1
Kuzenbo
0
3
2
0.33
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,247
Damage
47,226
86,524
Taken
73,805
41,141
Mitigated
43,909
20,050
Healing
16,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
19,893
7,906
0
10,963
20,330
7,947
1,892
242
19,146
104,262
0
W
111
111
0
0
502
144
0
347
155
620
0
W
Bakasura
S1d3Zh0w
Bakasura
21,176
16,742
0
12,709
26,291
12,875
1,715
13,830
12,461
0
121,939
W
1,848
400
0
0
20,570
12,816
216
8,702
11,868
36,242
0
W
King Arthur
SmoglessBrake68
King Arthur
3,342
659
0
0
21,126
8,134
307
14,256
6,870
0
37,239
L
Cthulhu
TheAyons
Cthulhu
8,653
405
0
108
11,710
15,725
544
533
10,568
45,226
0
L
16,589
5,523
0
2,636
24,084
11,662
1,360
620
23,184
62,147
0
W
Neith
cutbear2
Neith
22,770
12,210
0
7,341
18,035
7,172
10,463
10,167
7,868
0
138,144
L
Kuzenbo
illimite1
Kuzenbo
0
0
0
0
3,828
1,729
0
0
3,743
2,934
0
L
2,091
863
210
2,234
13,853
6,846
38
732
12,736
24,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,739
Gold Earned
52,223
495
Minions Killed
374
0
Camps Cleared
0
1,641,671
Distance Traveled
1,639,545
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,359
534
173
7
0
377,826
8
W
Kukulkan
7,821
313
0
0
0
28,360
1
W
Bakasura
15,723
629
195
8
0
442,012
0
W
Ymir
11,153
446
44
2
0
421,106
2
W
King Arthur
11,639
466
70
3
0
386,904
1
L
Cthulhu
10,928
437
85
3
0
294,123
0
L
Ao Kuang
12,413
497
95
4
0
440,934
5
W
Neith
15,403
616
186
7
0
363,289
3
L
Kuzenbo
6,786
271
2
0
0
149,851
0
L
Hel
8,737
349
19
1
0
376,811
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role