Player Matchup

Scylla
Scylla
Demon969
Scylla
Level 69
God Stats
7W - 10L
1,391 SR
Queue Stats
309W - 339L
1,507 Elo+
Solo
Olorun
Olorun
Everloks
Olorun
Level 136
God Stats
3W - 1L
1,320 SR
Queue Stats
483W - 512L
1,563 Elo+
Solo
Arachne
Arachne
Josew1000
Arachne
Level 147
God Stats
5W - 3L
1,706 SR
Queue Stats
127W - 115L
1,457 Elo+
Party 1
Zhong Kui
Zhong Kui
Reex3
Zhong Kui
Level 124
God Stats
32W - 26L
1,500 SR
Queue Stats
129W - 116L
1,457 Elo+
Party 1
Guan Yu
Guan Yu
mannmagic
Guan Yu
Level 66
God Stats
12W - 7L
1,588 SR
Queue Stats
133W - 144L
1,497 Elo+
Solo
Team Averages
Level 108
1,501 SR
1,496 Elo+

VS

Team Averages
Level 92
1,568 SR
1,463 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Jenzal
Kukulkan
Level 50
God Stats
9W - 7L
1,499 SR
Queue Stats
271W - 298L
1,456 Elo+
Party 2
Ao Kuang
Ao Kuang
Kokkel
Ao Kuang
Level 67
God Stats
10W - 6L
1,543 SR
Queue Stats
185W - 176L
1,495 Elo+
Solo
Artemis
Artemis
LordWhale666
Artemis
Level 88
God Stats
6W - 9L
1,520 SR
Queue Stats
174W - 185L
1,399 Elo+
Solo
Fenrir
Fenrir
kiinoacrew
Fenrir
Level 109
God Stats
2W - 1L
1,776 SR
Queue Stats
319W - 331L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Demon969
Scylla
14
1 / 0 / 3
7,808
601
2,117
4,330
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Everloks
Olorun
12
2 / 3 / 1
6,722
517
7,468
11,783
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Josew1000
Arachne
11
4 / 2 / 3
7,199
554
5,707
8,715
3,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Reex3
Zhong Kui
13
6 / 1 / 3
8,143
626
9,795
7,505
5,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
mannmagic
Guan Yu
11
1 / 3 / 3
6,801
523
2,720
11,760
5,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
2 / 7 / 0
6,794
523
5,364
13,164
6,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Jenzal
Kukulkan
11
1 / 2 / 1
6,677
514
4,482
5,171
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Kokkel
Ao Kuang
11
3 / 1 / 0
7,272
559
4,038
7,938
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
LordWhale666
Artemis
12
3 / 4 / 2
6,907
531
9,188
9,061
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
kiinoacrew
Fenrir
10
0 / 0 / 2
6,685
514
2,443
7,444
2,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
14
Kills
9
9
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
7
0
0.29
W
Scylla
Demon969
Scylla
1
0
3
2.5
W
Olorun
Everloks
Olorun
2
3
1
0.83
L
Kukulkan
Jenzal
Kukulkan
1
2
1
0.75
W
Arachne
Josew1000
Arachne
4
2
3
2.75
L
Ao Kuang
Kokkel
Ao Kuang
3
1
0
3
L
Artemis
LordWhale666
Artemis
3
4
2
1
W
Zhong Kui
Reex3
Zhong Kui
6
1
3
7.5
L
Fenrir
kiinoacrew
Fenrir
0
0
2
1
W
Guan Yu
mannmagic
Guan Yu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,807
Damage
25,515
44,093
Taken
42,778
19,642
Mitigated
15,691
19,462
Healing
8,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,364
789
0
2,375
13,164
6,486
0
7,589
5,575
30,682
0
W
Scylla
Demon969
Scylla
2,117
195
0
330
4,330
1,543
0
2,818
1,512
50,093
0
W
Olorun
Everloks
Olorun
7,468
3,807
683
6,112
11,783
3,543
2,392
2,037
9,746
53,660
0
L
Kukulkan
Jenzal
Kukulkan
4,482
409
0
500
5,171
1,553
0
2,869
2,302
45,132
0
W
Arachne
Josew1000
Arachne
5,707
3,909
0
3,287
8,715
3,505
0
3,833
4,882
0
37,193
L
Ao Kuang
Kokkel
Ao Kuang
4,038
1,551
0
2,708
7,938
2,309
0
688
7,250
33,993
0
L
Artemis
LordWhale666
Artemis
9,188
3,590
0
1,790
9,061
2,357
0
4,587
4,474
0
45,238
W
Zhong Kui
Reex3
Zhong Kui
9,795
953
0
3,002
7,505
5,409
0
4,707
2,798
41,924
0
L
Fenrir
kiinoacrew
Fenrir
2,443
353
0
1,099
7,444
2,986
0
3,647
3,797
0
16,145
W
Guan Yu
mannmagic
Guan Yu
2,720
130
1,356
4,692
11,760
5,642
284
768
10,992
0
16,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,673
Gold Earned
34,335
371
Minions Killed
334
0
Camps Cleared
0
1,211,050
Distance Traveled
1,195,496
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,794
523
57
4
0
216,777
8
W
Scylla
7,808
601
107
8
0
233,059
4
W
Olorun
6,722
517
96
7
0
194,128
1
L
Kukulkan
6,677
514
110
8
0
242,018
4
W
Arachne
7,199
554
70
5
0
281,866
0
L
Ao Kuang
7,272
559
61
5
0
270,665
0
L
Artemis
6,907
531
76
6
0
206,069
3
W
Zhong Kui
8,143
626
74
6
0
252,890
6
L
Fenrir
6,685
514
30
2
0
259,967
5
W
Guan Yu
6,801
523
24
2
0
249,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role