Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Herrabansku
Sol
Level 73
God Stats
2W - 1L
1,513 SR
Queue Stats
87W - 62L
1,610 Elo+
Party 1
Loki
Loki
Hobitas3
Loki
Level 6
God Stats
2W - 1L
1,727 SR
Queue Stats
7W - 5L
1,652 Elo+
Solo
Cthulhu
Cthulhu
MonkeJonsku
Cthulhu
Level 9
God Stats
3W - 2L
1,535 SR
Queue Stats
7W - 5L
1,529 Elo+
Party 1
Rama
Rama
Sorvari
Rama
Level 16
God Stats
3W - 2L
1,578 SR
Queue Stats
13W - 8L
1,625 Elo+
Party 1
Team Averages
Level 25
1,570 SR
1,583 Elo+

VS

Team Averages
Level 21
1,488 SR
1,527 Elo+
Nike
Nike
 
Nike
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AzuLinali
Tiamat
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,601 Elo+
Solo
Artemis
Artemis
LGanteKLK
Artemis
Level 24
God Stats
3W - 7L
1,301 SR
Queue Stats
131W - 118L
1,577 Elo+
Solo
Amaterasu
Amaterasu
LilxGrape9588
Amaterasu
Level 27
God Stats
20W - 15L
1,592 SR
Queue Stats
179W - 179L
1,474 Elo+
Party 2
Anubis
Anubis
MrJPxYourMom
Anubis
Level 23
God Stats
14W - 20L
1,548 SR
Queue Stats
201W - 215L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 0 / 4
6,301
630
4,381
5,766
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
9 / 0 / 3
7,650
765
6,432
5,688
1,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
10
1 / 1 / 2
5,627
563
3,661
4,838
1,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MonkeJonsku
Cthulhu
7
0 / 2 / 4
4,638
464
3,075
5,848
2,368
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
Sorvari
Rama
9
1 / 1 / 4
5,257
526
3,336
6,767
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
7
0 / 2 / 3
4,986
499
2,789
8,299
4,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
AzuLinali
Tiamat
8
0 / 5 / 1
4,405
441
2,118
4,243
2,363
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
LGanteKLK
Artemis
9
3 / 3 / 0
5,361
536
6,542
5,125
1,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
LilxGrape9588
Amaterasu
10
0 / 3 / 1
5,852
585
2,762
6,750
4,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
8
1 / 2 / 0
5,255
526
1,263
3,560
1,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
4
4
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
0
4
6
L
Nike
 
Nike
0
2
3
0.75
L
Tiamat
AzuLinali
Tiamat
0
5
1
0.1
W
9
0
3
10.5
W
Loki
1
1
2
2
L
Artemis
LGanteKLK
Artemis
3
3
0
1
L
Amaterasu
LilxGrape9588
Amaterasu
0
3
1
0.17
W
Cthulhu
MonkeJonsku
Cthulhu
0
2
4
1
L
Anubis
1
2
0
0.5
W
Rama
Sorvari
Rama
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,885
Damage
15,474
28,907
Taken
27,977
8,589
Mitigated
14,333
17,930
Healing
6,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,381
1,496
0
7,852
5,766
1,814
0
177
5,589
0
30,823
L
Nike
 
Nike
2,789
186
0
2,154
8,299
4,547
0
3,187
5,112
0
10,061
L
Tiamat
AzuLinali
Tiamat
2,118
213
0
306
4,243
2,363
63
2,745
1,498
13,023
0
W
6,432
2,954
0
3,897
5,688
1,920
1,996
1,832
3,856
46,587
6,719
W
Loki
3,661
1,240
0
1,343
4,838
1,074
328
321
4,517
0
21,079
L
Artemis
LGanteKLK
Artemis
6,542
3,997
0
1,187
5,125
1,279
0
1,537
3,588
0
28,455
L
Amaterasu
LilxGrape9588
Amaterasu
2,762
667
0
2,086
6,750
4,616
0
0
6,750
0
29,442
W
Cthulhu
MonkeJonsku
Cthulhu
3,075
623
0
1,203
5,848
2,368
504
809
5,039
12,159
0
L
Anubis
1,263
65
0
413
3,560
1,528
0
1,516
2,044
27,515
0
W
Rama
Sorvari
Rama
3,336
2,848
0
3,635
6,767
1,413
0
596
6,171
0
25,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,473
Gold Earned
25,859
287
Minions Killed
206
0
Camps Cleared
0
972,271
Distance Traveled
905,292
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,301
630
61
6
0
217,362
0
L
Nike
4,986
499
10
1
0
185,068
1
L
Tiamat
4,405
441
21
2
0
192,556
0
W
Sol
7,650
765
103
10
0
201,450
5
W
Loki
5,627
563
52
5
0
183,361
0
L
Artemis
5,361
536
55
6
0
167,784
3
L
Amaterasu
5,852
585
56
6
0
183,919
2
W
Cthulhu
4,638
464
20
2
0
197,204
1
L
Anubis
5,255
526
64
6
0
175,965
0
W
Rama
5,257
526
51
5
0
172,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role