Player Matchup

Neith
Neith
Chovas-TLR
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PhAtS281
Morgan Le Fay
Level 29
God Stats
13W - 10L
1,581 SR
Queue Stats
210W - 189L
1,564 Elo+
Solo
Nox
Nox
RedArts__
Nox
Level 19
God Stats
66W - 48L
1,555 SR
Queue Stats
286W - 329L
1,418 Elo+
Party 1
Hachiman
Hachiman
lII-M4T4DOR-IIl
Hachiman
Level 4
God Stats
2W - 6L
1,725 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
oppsIneedadiaper
Gilgamesh
Level 27
God Stats
75W - 65L
1,405 SR
Queue Stats
267W - 304L
1,397 Elo+
Party 1
Team Averages
Level 17
1,553 SR
1,476 Elo+

VS

Team Averages
Level 19
1,454 SR
1,604 Elo+
Izanami
Izanami
 
Izanami
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ASimpleBot1
Hercules
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,890 Elo+
Solo
Chang'e
Chang'e
TearingRhino829
Chang'e
Level 16
God Stats
31W - 29L
1,562 SR
Queue Stats
62W - 64L
1,489 Elo+
Solo
Artio
Artio
V9Godlyke
Artio
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,460 Elo+
Solo
Bacchus
Bacchus
YungUicide
Bacchus
Level 30
God Stats
1W - 2L
1,208 SR
Queue Stats
25W - 24L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 4 / 1
8,091
1,011
10,056
7,344
2,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
PhAtS281
Morgan Le Fay
14
0 / 4 / 3
8,042
1,005
19,059
9,597
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 3
8,125
1,016
4,989
13,669
12,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
13
0 / 7 / 0
7,104
888
3,388
7,355
2,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
14
1 / 6 / 2
8,026
1,003
10,071
18,048
9,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

212

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
13 / 0 / 10
11,270
1,409
20,065
9,680
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
ASimpleBot1
Hercules
15
4 / 1 / 13
8,980
1,123
9,415
13,407
8,631
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 2 / 14
8,565
1,071
7,565
8,224
2,690
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
V9Godlyke
Artio
15
3 / 0 / 12
8,483
1,060
6,769
12,939
11,990
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
YungUicide
Bacchus
15
4 / 0 / 17
9,199
1,150
7,913
9,189
11,181
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
91
3
Kills
25
25
Deaths
3
9
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
13
0
10
18
W
Hercules
ASimpleBot1
Hercules
4
1
13
10.5
L
Neith
2
4
1
0.63
L
Morgan Le Fay
PhAtS281
Morgan Le Fay
0
4
3
0.38
L
0
4
3
0.38
W
1
2
14
4
W
Artio
V9Godlyke
Artio
3
0
12
9
W
Bacchus
YungUicide
Bacchus
4
0
17
12.5
L
Hachiman
0
7
0
0
L
Gilgamesh
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,563
Damage
51,727
56,013
Taken
53,439
30,074
Mitigated
37,921
3,824
Healing
19,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
20,065
15,106
1,608
5,678
9,680
3,429
0
4,212
5,468
0
40,488
W
Hercules
ASimpleBot1
Hercules
9,415
2,353
0
1,718
13,407
8,631
0
6,026
7,178
0
18,484
L
Neith
10,056
3,921
0
799
7,344
2,413
0
2,409
4,935
0
19,043
L
Morgan Le Fay
PhAtS281
Morgan Le Fay
19,059
1,222
0
593
9,597
3,520
0
4,559
5,038
39,849
0
L
4,989
800
0
440
13,669
12,223
0
5,088
8,581
11,198
0
W
7,565
124
2,741
1,800
8,224
2,690
0
3,791
4,433
19,696
0
W
Artio
V9Godlyke
Artio
6,769
1,185
2,843
2,777
12,939
11,990
0
6,290
6,649
8,499
0
W
Bacchus
YungUicide
Bacchus
7,913
923
0
0
9,189
11,181
0
3,738
5,451
14,277
0
L
Hachiman
3,388
2,461
0
254
7,355
2,029
0
2,377
4,978
0
5,598
L
Gilgamesh
10,071
2,428
0
1,738
18,048
9,889
0
7,814
10,234
230
28,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,388
Gold Earned
46,497
116
Minions Killed
115
4
Camps Cleared
4
751,952
Distance Traveled
807,516
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,270
1,409
44
6
2
154,212
0
W
Hercules
8,980
1,123
20
3
0
171,925
1
L
Neith
8,091
1,011
18
2
2
164,382
0
L
Morgan Le Fay
8,042
1,005
38
5
1
166,812
1
L
Nox
8,125
1,016
16
2
1
158,389
1
W
Chang'e
8,565
1,071
35
4
1
152,471
0
W
Artio
8,483
1,060
2
0
0
142,085
0
W
Bacchus
9,199
1,150
14
2
1
186,823
0
L
Hachiman
7,104
888
6
1
0
90,499
0
L
Gilgamesh
8,026
1,003
38
5
0
171,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role