Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Moneyplayer381
Anubis
Level 9
God Stats
13W - 8L
1,558 SR
Queue Stats
25W - 21L
1,388 Elo+
Solo
Yemoja
Yemoja
N16htFury
Yemoja
Level 26
God Stats
18W - 5L
1,500 SR
Queue Stats
248W - 237L
1,466 Elo+
Solo
Apollo
Apollo
TGrizly
Apollo
Level 31
God Stats
1W - 0L
1,283 SR
Queue Stats
8W - 8L
1,421 Elo+
Solo
Fenrir
Fenrir
UpSETT12
Fenrir
Level 12
God Stats
3W - 7L
1,237 SR
Queue Stats
81W - 82L
1,370 Elo+
Solo
Team Averages
Level 21
1,416 SR
1,429 Elo+

VS

Team Averages
Level 27
1,404 SR
1,397 Elo+
Bastet
Bastet
FSB Psycho
Bastet
Level 27
God Stats
2W - 3L
1,243 SR
Queue Stats
102W - 102L
1,447 Elo+
Solo
Bellona
Bellona
Thatopar
Bellona
Level 27
God Stats
4W - 3L
1,570 SR
Queue Stats
5W - 7L
1,282 Elo+
Solo
Ymir
Ymir
Ungroomedowl
Ymir
Level 29
God Stats
7W - 9L
1,509 SR
Queue Stats
139W - 165L
1,467 Elo+
Solo
Sol
Sol
UshiSushi
Sol
Level 28
God Stats
59W - 49L
1,533 SR
Queue Stats
300W - 377L
1,412 Elo+
Solo
Cupid
Cupid
lecuyergaming
Cupid
Level 24
God Stats
1W - 4L
1,164 SR
Queue Stats
34W - 44L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
9 / 3 / 10
12,442
655
15,446
10,869
4,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 4 / 6
10,168
535
7,910
10,580
6,179
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
N16htFury
Yemoja
14
4 / 1 / 14
10,669
562
6,637
15,091
14,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
TGrizly
Apollo
16
10 / 1 / 11
10,852
571
15,824
13,343
5,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
UpSETT12
Fenrir
17
7 / 2 / 6
10,963
577
11,042
17,379
12,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FSB Psycho
Bastet
13
2 / 6 / 3
8,719
459
8,220
13,920
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Thatopar
Bellona
13
1 / 5 / 6
8,339
439
7,294
14,038
7,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 9 / 3
9,494
500
8,924
19,039
10,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 8 / 1
9,946
523
10,725
14,974
5,693
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 6 / 1
7,609
400
5,219
10,244
2,745
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
34
Kills
11
11
Deaths
34
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
3
10
4.67
L
Bastet
FSB Psycho
Bastet
2
6
3
0.58
W
4
4
6
1.75
W
Yemoja
N16htFury
Yemoja
4
1
14
11
W
Apollo
TGrizly
Apollo
10
1
11
15.5
L
Bellona
Thatopar
Bellona
1
5
6
0.8
L
2
9
3
0.39
W
Fenrir
UpSETT12
Fenrir
7
2
6
5
L
5
8
1
0.69
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,859
Damage
40,382
67,262
Taken
72,215
43,094
Mitigated
30,957
15,261
Healing
12,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,446
3,951
0
1,894
10,869
4,770
5,609
3,599
7,270
76,493
0
L
Bastet
FSB Psycho
Bastet
8,220
1,854
0
2,752
13,920
4,202
696
3,914
9,864
0
47,062
W
7,910
494
0
2,304
10,580
6,179
1,603
2,331
8,142
52,027
0
W
Yemoja
N16htFury
Yemoja
6,637
1,766
2,021
998
15,091
14,634
517
4,575
9,947
25,061
0
W
Apollo
TGrizly
Apollo
15,824
12,514
0
5,563
13,343
5,243
2,925
2,168
11,057
0
55,838
L
Bellona
Thatopar
Bellona
7,294
1,375
0
3,955
14,038
7,921
314
7,908
5,914
0
37,989
L
8,924
652
0
700
19,039
10,396
0
9,913
8,937
22,523
0
W
Fenrir
UpSETT12
Fenrir
11,042
4,969
0
2,481
17,379
12,268
0
6,119
11,197
0
73,027
L
10,725
3,111
0
3,317
14,974
5,693
2,100
4,019
10,757
55,878
0
L
5,219
3,347
509
876
10,244
2,745
116
3,328
6,750
0
27,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,094
Gold Earned
44,107
490
Minions Killed
318
0
Camps Cleared
0
1,631,268
Distance Traveled
1,546,912
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,442
655
164
9
0
352,004
2
L
Bastet
8,719
459
77
4
0
354,691
1
W
Anubis
10,168
535
83
4
0
297,248
8
W
Yemoja
10,669
562
39
2
0
321,604
0
W
Apollo
10,852
571
101
5
0
344,293
1
L
Bellona
8,339
439
61
3
0
354,591
2
L
Ymir
9,494
500
30
2
0
285,555
0
W
Fenrir
10,963
577
103
5
0
316,119
0
L
Sol
9,946
523
97
5
0
274,311
3
L
Cupid
7,609
400
53
3
0
277,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role