Player Matchup

Rama
Rama
Batu008han
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,387 Elo+
Solo
Danzaburou
Danzaburou
Bdim7
Danzaburou
Level 8
God Stats
2W - 4L
1,287 SR
Queue Stats
4W - 7L
1,337 Elo+
Solo
Ares
Ares
Flamer1001
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,809 Elo+
Solo
Jormungandr
Jormungandr
GoliathZILLA399
Jormungandr
Level 9
God Stats
1W - 3L
1,590 SR
Queue Stats
16W - 14L
1,604 Elo+
Solo
Ra
Ra
Silphium632
Ra
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 33L
1,346 Elo+
Solo
Team Averages
Level 8
1,476 SR
1,497 Elo+

VS

Team Averages
Level 16
1,443 SR
1,504 Elo+
Cabrakan
Cabrakan
ByAlexip
Cabrakan
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 39L
1,483 Elo+
Solo
Neith
Neith
Lonxlyworld_
Neith
Level 6
God Stats
12W - 5L
1,455 SR
Queue Stats
35W - 24L
1,398 Elo+
Party 1
Bakasura
Bakasura
MaxouLeCarcajou
Bakasura
Level 18
God Stats
1W - 2L
1,234 SR
Queue Stats
58W - 46L
1,405 Elo+
Party 1
Jormungandr
Jormungandr
NightmarEXmacina
Jormungandr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 109L
1,616 Elo+
Solo
Izanami
Izanami
feiuz54
Izanami
Level 7
God Stats
9W - 10L
1,529 SR
Queue Stats
11W - 13L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 4
9,987
832
1,881
9,907
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
Bdim7
Danzaburou
16
2 / 8 / 4
10,239
853
12,128
16,515
7,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 6 / 5
10,455
871
10,377
26,353
30,975
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
GoliathZILLA399
Jormungandr
17
5 / 9 / 4
11,528
961
16,907
38,794
20,679
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
1 / 8 / 4
10,438
870
14,233
22,578
15,557
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ByAlexip
Cabrakan
19
6 / 1 / 16
12,296
1,025
15,920
13,280
14,969
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 1 / 16
11,615
968
11,749
7,157
2,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
18
4 / 7 / 8
11,486
957
15,288
14,726
7,348
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
NightmarEXmacina
Jormungandr
20
2 / 0 / 25
12,266
1,022
25,648
15,692
15,610
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
feiuz54
Izanami
20
19 / 0 / 11
15,241
1,270
39,318
9,500
4,450
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
110
9
Kills
34
34
Deaths
9
21
Assists
76
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Danzaburou
Bdim7
Danzaburou
2
8
4
0.5
W
Cabrakan
ByAlexip
Cabrakan
6
1
16
14
L
1
6
5
0.58
L
Jormungandr
GoliathZILLA399
Jormungandr
5
9
4
0.78
W
3
1
16
11
W
Bakasura
4
7
8
1.14
W
Jormungandr
NightmarEXmacina
Jormungandr
2
0
25
14.5
L
1
8
4
0.38
W
Izanami
feiuz54
Izanami
19
0
11
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,526
Damage
107,923
114,147
Taken
60,355
78,913
Mitigated
45,363
10,072
Healing
9,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,881
1,238
0
352
9,907
4,607
0
3,328
6,459
0
8,440
L
Danzaburou
Bdim7
Danzaburou
12,128
3,784
0
905
16,515
7,095
0
5,138
11,095
0
28,106
W
Cabrakan
ByAlexip
Cabrakan
15,920
2,370
0
0
13,280
14,969
0
9,277
4,003
25,010
0
L
10,377
1,565
0
0
26,353
30,975
0
8,904
16,646
23,465
0
L
Jormungandr
GoliathZILLA399
Jormungandr
16,907
4,586
544
5,159
38,794
20,679
0
14,540
23,386
44,068
0
W
11,749
5,498
867
1,283
7,157
2,986
0
6,066
1,091
0
32,327
W
Bakasura
15,288
7,767
818
2,008
14,726
7,348
0
8,548
6,178
0
25,262
W
Jormungandr
NightmarEXmacina
Jormungandr
25,648
6,630
0
0
15,692
15,610
0
11,160
4,532
52,359
0
L
14,233
2,630
1,660
1,452
22,578
15,557
0
9,658
12,415
44,326
0
W
Izanami
feiuz54
Izanami
39,318
32,054
0
4,747
9,500
4,450
0
6,466
3,034
0
70,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,647
Gold Earned
62,904
190
Minions Killed
266
3
Camps Cleared
5
976,667
Distance Traveled
1,074,300
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,987
832
18
2
2
173,290
1
L
Danzaburou
10,239
853
29
2
0
195,245
0
W
Cabrakan
12,296
1,025
18
2
2
220,579
0
L
Ares
10,455
871
19
2
0
218,659
0
L
Jormungandr
11,528
961
69
6
1
202,401
0
W
Neith
11,615
968
53
4
0
203,103
0
W
Bakasura
11,486
957
38
3
2
208,279
0
W
Jormungandr
12,266
1,022
61
5
0
224,850
0
L
Ra
10,438
870
55
5
0
187,072
2
W
Izanami
15,241
1,270
96
8
1
217,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role