Player Matchup

Cthulhu
Cthulhu
DaddyDeath78
Cthulhu
Level 129
God Stats
1W - 1L
1,545 SR
Queue Stats
77W - 36L
1,664 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Difficultrex
Morgan Le Fay
Level 27
God Stats
3W - 2L
1,435 SR
Queue Stats
156W - 86L
1,759 Elo+
Party 2
Neith
Neith
exonosis55
Neith
Level 24
God Stats
7W - 1L
1,975 SR
Queue Stats
77W - 43L
1,710 Elo+
Party 2
Team Averages
Level 60
1,652 SR
1,711 Elo+

VS

Team Averages
Level 32
1,537 SR
1,328 Elo+
Kukulkan
Kukulkan
ArcanjoGabrie212
Kukulkan
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 69L
1,282 Elo+
Solo
Ganesha
Ganesha
DocChaos42O
Ganesha
Level 25
God Stats
8W - 2L
1,754 SR
Queue Stats
41W - 50L
1,345 Elo+
Party 1
Vulcan
Vulcan
SpSparklesII
Vulcan
Level 50
God Stats
3W - 6L
1,358 SR
Queue Stats
304W - 303L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaddyDeath78
Cthulhu
14
4 / 5 / 10
11,304
754
10,360
17,108
16,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Difficultrex
Morgan Le Fay
16
10 / 5 / 9
11,871
791
19,981
14,649
5,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
5 / 2 / 12
11,466
764
8,354
10,555
4,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 4
10,476
698
7,286
13,974
5,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
DocChaos42O
Ganesha
13
0 / 4 / 9
9,637
642
3,121
15,710
11,921
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
15
7 / 8 / 4
11,515
768
12,943
13,127
5,046
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
19
Kills
10
12
Deaths
19
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
W
Cthulhu
DaddyDeath78
Cthulhu
4
5
10
1.8
W
Morgan Le Fay
Difficultrex
Morgan Le Fay
10
5
9
2.9
L
Ganesha
DocChaos42O
Ganesha
0
4
9
1.13
L
Vulcan
7
8
4
1.13
W
Neith
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,695
Damage
23,350
42,312
Taken
42,811
26,523
Mitigated
22,481
11,141
Healing
2,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,286
750
0
678
13,974
5,514
594
9,645
4,329
30,064
1,056
W
Cthulhu
DaddyDeath78
Cthulhu
10,360
977
270
1,681
17,108
16,750
125
6,260
10,848
21,664
0
W
Morgan Le Fay
Difficultrex
Morgan Le Fay
19,981
1,371
178
4,329
14,649
5,744
308
9,532
5,117
48,000
0
L
Ganesha
DocChaos42O
Ganesha
3,121
166
361
969
15,710
11,921
0
10,905
4,805
23,024
0
L
Vulcan
12,943
3,626
242
55
13,127
5,046
871
9,791
3,336
41,613
0
W
Neith
8,354
1,213
0
4,683
10,555
4,029
1,462
7,202
3,353
0
49,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,641
Gold Earned
31,628
180
Minions Killed
162
0
Camps Cleared
0
795,960
Distance Traveled
729,584
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,476
698
67
4
0
219,254
5
W
Cthulhu
11,304
754
30
2
0
255,713
0
W
Morgan Le Fay
11,871
791
52
3
0
264,911
0
L
Ganesha
9,637
642
13
1
0
262,218
0
L
Vulcan
11,515
768
82
5
0
248,112
2
W
Neith
11,466
764
98
7
0
275,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role