Player Matchup

Skadi
Skadi
Silver V
TK614
Skadi
Silver V
Level 86
God Stats
2W - 2L
1,312 SR
Queue Stats
16W - 27L
1,199 MMR
Solo
Fenrir
Fenrir
Silver I
The Red King PF
Fenrir
Silver I
Level 149
God Stats
7W - 10L
1,312 SR
Queue Stats
555W - 578L
1,166 MMR
Solo
Sol
Sol
Silver I
caco255
Sol
Silver I
Level 63
God Stats
13W - 11L
1,400 SR
Queue Stats
273W - 274L
1,189 MMR
Solo
Tyr
Tyr
Silver I
kyle087295
Tyr
Silver I
Level 152
God Stats
62W - 76L
1,472 SR
Queue Stats
474W - 485L
1,171 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
thepndejo
Cu Chulainn
Gold V
Level 124
God Stats
50W - 56L
1,578 SR
Queue Stats
175W - 195L
1,216 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,415 SR
1,188 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,455 SR
1,188 MMR
Merlin
Merlin
Silver I
ESTeby94
Merlin
Silver I
Level 132
God Stats
14W - 11L
1,507 SR
Queue Stats
191W - 201L
1,210 MMR
Solo
Xing Tian
Xing Tian
Silver II
Papaya_penetrate
Xing Tian
Silver II
Level 100
God Stats
0W - 2L
1,314 SR
Queue Stats
106W - 110L
1,165 MMR
Solo
Artemis
Artemis
Silver I
PriorLamp80912
Artemis
Silver I
Level 81
God Stats
1W - 2L
1,555 SR
Queue Stats
163W - 145L
1,157 MMR
Solo
Fafnir
Fafnir
Gold V
SPkiller148
Fafnir
Gold V
Level 54
God Stats
12W - 15L
1,526 SR
Queue Stats
82W - 94L
1,194 MMR
Solo
Osiris
Osiris
Silver I
xoBABIEECAKESxo
Osiris
Silver I
Level 101
God Stats
13W - 7L
1,372 SR
Queue Stats
65W - 64L
1,215 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
TK614
Skadi
11
1 / 3 / 6
6,509
501
2,703
7,976
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 1 / 9
7,977
614
6,360
11,106
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sol
13
7 / 1 / 5
8,421
648
7,735
6,092
2,562
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 4 / 6
7,012
539
6,466
10,803
4,473
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
thepndejo
Cu Chulainn
13
2 / 1 / 0
7,868
605
7,114
8,842
6,078
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
SetGilgameshTiamatAthenaCthulhu

VS

Bans
DanzaburouHadesChernobogMorgan Le FayTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ESTeby94
Merlin
10
1 / 4 / 3
6,267
482
2,753
4,576
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
12
1 / 3 / 1
6,548
504
5,185
11,475
9,083
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 4 / 4
6,688
514
6,825
6,439
1,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
10
0 / 3 / 7
6,785
522
3,112
10,373
7,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
6 / 7 / 1
7,506
577
7,318
12,030
6,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
20
Kills
10
10
Deaths
21
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
ESTeby94
Merlin
1
4
3
0.63
L
Xing Tian
1
3
1
0.5
L
2
4
4
1
L
Fafnir
0
3
7
1.17
W
Skadi
TK614
Skadi
1
3
6
1.33
W
5
1
9
9.5
W
Sol
7
1
5
9.5
W
5
4
6
2
W
Cu Chulainn
thepndejo
Cu Chulainn
2
1
0
2
L
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,378
Damage
25,193
44,819
Taken
44,893
20,782
Mitigated
25,777
18,292
Healing
9,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ESTeby94
Merlin
2,753
150
0
388
4,576
1,213
0
716
3,860
29,314
0
L
Xing Tian
5,185
619
0
2,716
11,475
9,083
0
844
9,888
31,421
0
L
6,825
3,640
0
1,190
6,439
1,438
0
411
6,028
0
33,682
L
Fafnir
3,112
940
0
2,445
10,373
7,227
0
2,665
7,708
16,254
0
W
Skadi
TK614
Skadi
2,703
876
62
2,985
7,976
2,162
149
947
7,029
0
30,359
W
6,360
1,241
0
5,870
11,106
5,507
94
1,310
9,796
0
35,943
W
Sol
7,735
2,376
0
3,349
6,092
2,562
670
2,023
4,069
43,988
0
W
6,466
1,319
428
2,828
10,803
4,473
75
2,359
8,444
0
29,373
W
Cu Chulainn
thepndejo
Cu Chulainn
7,114
789
0
2,770
8,842
6,078
143
4,411
4,431
0
51,164
L
7,318
3,148
0
2,579
12,030
6,816
0
3,099
8,931
0
49,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,787
Gold Earned
33,794
367
Minions Killed
268
0
Camps Cleared
0
1,273,058
Distance Traveled
1,131,412
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,267
482
62
5
0
172,529
3
L
Xing Tian
6,548
504
54
4
0
220,862
0
L
Artemis
6,688
514
48
4
0
242,102
2
L
Fafnir
6,785
522
29
2
0
234,333
3
W
Skadi
6,509
501
52
4
0
239,709
2
W
Fenrir
7,977
614
66
5
0
264,976
3
W
Sol
8,421
648
80
6
0
250,598
5
W
Tyr
7,012
539
47
4
0
265,718
3
W
Cu Chulainn
7,868
605
122
9
0
252,057
2
L
Osiris
7,506
577
75
6
0
261,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role