Player Matchup

Morgan Le Fay
Morgan Le Fay
Ekralc Wehttam
Morgan Le Fay
Level 108
God Stats
1W - 3L
1,133 SR
Queue Stats
77W - 82L
1,425 Elo+
Solo
Izanami
Izanami
Haux_023
Izanami
Level 108
God Stats
8W - 7L
1,453 SR
Queue Stats
658W - 649L
1,473 Elo+
Solo
Apollo
Apollo
PACHECON64
Apollo
Level 77
God Stats
11W - 7L
1,518 SR
Queue Stats
145W - 158L
1,414 Elo+
Solo
Bacchus
Bacchus
PS_Unpredictable
Bacchus
Level 123
God Stats
11W - 12L
1,527 SR
Queue Stats
200W - 213L
1,436 Elo+
Party 1
Neith
Neith
josephjun
Neith
Level 109
God Stats
63W - 69L
1,479 SR
Queue Stats
312W - 334L
1,444 Elo+
Party 1
Team Averages
Level 105
1,422 SR
1,438 Elo+

VS

Team Averages
Level 106
1,405 SR
1,441 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BastyNastard420
Rama
Level 160
God Stats
2W - 6L
1,329 SR
Queue Stats
918W - 996L
1,466 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mr Zeekman
Cu Chulainn
Level 63
God Stats
13W - 24L
1,598 SR
Queue Stats
51W - 67L
1,381 Elo+
Solo
Athena
Athena
blue2356
Athena
Level 61
God Stats
2W - 5L
1,385 SR
Queue Stats
166W - 171L
1,409 Elo+
Solo
Ravana
Ravana
dzVictor0701
Ravana
Level 104
God Stats
7W - 11L
1,214 SR
Queue Stats
209W - 188L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ekralc Wehttam
Morgan Le Fay
13
4 / 3 / 4
8,057
537
7,923
8,226
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Haux_023
Izanami
15
11 / 1 / 7
9,598
640
13,654
12,045
4,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
PACHECON64
Apollo
14
4 / 3 / 6
8,568
571
6,129
12,654
4,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
3 / 1 / 13
7,368
491
6,037
11,607
10,292
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
josephjun
Neith
13
2 / 2 / 4
7,874
525
7,055
7,115
2,576
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 5 / 4
7,423
495
5,762
12,895
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 6 / 2
7,106
474
5,816
12,622
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Mr Zeekman
Cu Chulainn
14
1 / 3 / 2
8,092
539
8,781
12,159
11,529
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
blue2356
Athena
10
1 / 7 / 2
6,395
426
5,436
11,562
9,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ravana
15
6 / 3 / 2
8,943
596
7,651
9,112
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
24
Kills
10
10
Deaths
24
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
5
4
0.6
L
1
6
2
0.33
W
Morgan Le Fay
Ekralc Wehttam
Morgan Le Fay
4
3
4
2
W
Izanami
Haux_023
Izanami
11
1
7
14.5
L
Cu Chulainn
Mr Zeekman
Cu Chulainn
1
3
2
0.67
W
Apollo
PACHECON64
Apollo
4
3
6
2.33
W
3
1
13
9.5
L
Athena
blue2356
Athena
1
7
2
0.29
L
Ravana
6
3
2
2.33
W
Neith
josephjun
Neith
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,798
Damage
33,446
51,647
Taken
58,350
24,543
Mitigated
33,340
16,915
Healing
15,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,762
618
1,179
6,427
12,895
5,707
1,031
5,643
7,252
40,248
0
L
5,816
2,989
212
2,622
12,622
3,151
243
2,033
10,589
0
49,196
W
Morgan Le Fay
Ekralc Wehttam
Morgan Le Fay
7,923
1,057
0
1,363
8,226
3,179
175
2,892
5,334
44,802
0
W
Izanami
Haux_023
Izanami
13,654
9,912
0
4,665
12,045
4,414
871
3,514
8,531
0
68,090
L
Cu Chulainn
Mr Zeekman
Cu Chulainn
8,781
837
0
193
12,159
11,529
441
2,444
9,715
8,782
47,392
W
Apollo
PACHECON64
Apollo
6,129
4,021
0
4,613
12,654
4,082
432
2,365
10,289
0
47,233
W
6,037
1,250
406
3,280
11,607
10,292
300
3,317
8,290
16,370
0
L
Athena
blue2356
Athena
5,436
1,482
0
1,402
11,562
9,610
117
2,908
8,654
17,951
0
L
Ravana
7,651
1,548
0
3,675
9,112
3,343
9
932
8,180
0
51,108
W
Neith
josephjun
Neith
7,055
4,537
120
2,468
7,115
2,576
485
622
6,493
0
46,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,465
Gold Earned
37,959
422
Minions Killed
416
0
Camps Cleared
0
1,353,770
Distance Traveled
1,319,705
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,423
495
82
5
0
248,033
2
L
Rama
7,106
474
85
6
0
234,386
1
W
Morgan Le Fay
8,057
537
85
6
0
268,105
1
W
Izanami
9,598
640
116
8
0
267,568
2
L
Cu Chulainn
8,092
539
121
8
0
277,473
0
W
Apollo
8,568
571
105
7
0
277,812
0
W
Bacchus
7,368
491
24
2
0
299,452
1
L
Athena
6,395
426
24
2
0
274,626
2
L
Ravana
8,943
596
104
7
0
285,187
3
W
Neith
7,874
525
92
6
0
240,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role