Player Matchup

Anubis
Anubis
Henri938
Anubis
Level 87
God Stats
25W - 13L
1,639 SR
Queue Stats
329W - 426L
1,378 Elo+
Solo
Rama
Rama
OneHeckinBorf
Rama
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
270W - 206L
1,549 Elo+
Party 2
Amaterasu
Amaterasu
ShBingl
Amaterasu
Level 54
God Stats
5W - 0L
1,947 SR
Queue Stats
193W - 138L
1,555 Elo+
Party 2
Team Averages
Level 87
1,695 SR
1,494 Elo+

VS

Team Averages
Level 80
1,480 SR
1,485 Elo+
Rama
Rama
Dragr
Rama
Level 87
God Stats
1W - 2L
1,471 SR
Queue Stats
168W - 187L
1,500 Elo+
Party 1
Vulcan
Vulcan
Solarak
Vulcan
Level 66
God Stats
0W - 1L
1,321 SR
Queue Stats
21W - 20L
1,482 Elo+
Solo
Chiron
Chiron
Steik
Chiron
Level 88
God Stats
1W - 2L
1,648 SR
Queue Stats
50W - 67L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Henri938
Anubis
16
9 / 4 / 6
11,760
784
9,652
10,734
6,291
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 14
10,404
694
12,437
9,648
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
ShBingl
Amaterasu
16
7 / 2 / 9
11,483
766
9,802
14,704
13,009
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dragr
Rama
13
1 / 7 / 4
9,199
613
8,520
11,669
4,161
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Solarak
Vulcan
14
3 / 6 / 1
10,347
690
5,774
10,906
3,848
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Steik
Chiron
14
4 / 5 / 3
10,571
705
11,003
13,888
4,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
18
Kills
8
8
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
Dragr
Rama
1
7
4
0.43
W
Anubis
Henri938
Anubis
9
4
6
3
W
2
2
14
4.5
W
Amaterasu
ShBingl
Amaterasu
7
2
9
5.75
L
Vulcan
Solarak
Vulcan
3
6
1
0.58
L
Chiron
Steik
Chiron
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,891
Damage
25,297
35,086
Taken
36,463
22,860
Mitigated
12,349
5,870
Healing
5,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Dragr
Rama
8,520
4,417
0
1,362
11,669
4,161
70
3,025
8,644
0
26,600
W
Anubis
Henri938
Anubis
9,652
39
0
3,936
10,734
6,291
234
2,797
7,937
49,681
0
W
12,437
7,579
0
480
9,648
3,560
1,216
2,134
7,514
0
53,641
W
Amaterasu
ShBingl
Amaterasu
9,802
4,676
0
1,454
14,704
13,009
770
843
13,861
0
36,817
L
Vulcan
Solarak
Vulcan
5,774
1,414
0
0
10,906
3,848
0
3,670
7,236
42,104
0
L
Chiron
Steik
Chiron
11,003
3,618
891
3,678
13,888
4,340
72
2,907
10,931
0
41,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,647
Gold Earned
30,117
206
Minions Killed
167
0
Camps Cleared
0
827,575
Distance Traveled
787,523
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,199
613
49
3
0
239,975
0
W
Anubis
11,760
784
72
5
0
264,492
4
W
Rama
10,404
694
90
6
0
267,429
3
W
Amaterasu
11,483
766
44
3
0
295,654
0
L
Vulcan
10,347
690
55
4
0
269,318
5
L
Chiron
10,571
705
63
4
0
278,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role