Player Matchup

Aphrodite
Aphrodite
Chocoxile_
Aphrodite
Level 4
God Stats
7W - 5L
1,500 SR
Queue Stats
7W - 10L
1,103 Elo+
Solo
Ymir
Ymir
GOOCHSTER6268
Ymir
Level 11
God Stats
0W - 2L
1,224 SR
Queue Stats
5W - 5L
1,422 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SupremeSubway40
Tsukuyomi
Level 15
God Stats
2W - 3L
1,293 SR
Queue Stats
54W - 56L
1,254 Elo+
Party 2
Set
Set
maatapallos
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 246L
1,282 Elo+
Party 1
Da Ji
Da Ji
nicasuarez
Da Ji
Level 18
God Stats
1W - 6L
1,233 SR
Queue Stats
50W - 84L
1,285 Elo+
Party 1
Team Averages
Level 15
1,350 SR
1,269 Elo+

VS

Team Averages
Level 14
1,527 SR
1,329 Elo+
Sylvanus
Sylvanus
KN Villian
Sylvanus
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
284W - 270L
1,370 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RebelPrinc3
Morgan Le Fay
Level 17
God Stats
26W - 21L
1,577 SR
Queue Stats
41W - 51L
1,422 Elo+
Solo
Bakasura
Bakasura
Tarnak_14
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,196 Elo+
Solo
Poseidon
Poseidon
theHereticalmop
Poseidon
Level 17
God Stats
5W - 3L
1,568 SR
Queue Stats
58W - 40L
1,350 Elo+
Solo
Izanami
Izanami
the_vibe37
Izanami
Level 8
God Stats
4W - 2L
1,491 SR
Queue Stats
12W - 13L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chocoxile_
Aphrodite
20
1 / 6 / 24
14,228
949
12,172
23,577
16,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 3 / 14
14,589
973
13,875
29,627
22,394
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
SupremeSubway40
Tsukuyomi
20
9 / 5 / 15
15,218
1,015
37,502
31,231
11,939
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 15 / 15
17,225
1,148
36,485
37,132
14,797
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Da Ji
18
3 / 2 / 6
12,302
820
3,575
4,737
1,493
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KN Villian
Sylvanus
20
6 / 2 / 17
15,566
1,038
10,965
21,060
26,811
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
RebelPrinc3
Morgan Le Fay
20
8 / 5 / 15
15,796
1,053
27,044
15,550
7,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Tarnak_14
Bakasura
20
3 / 19 / 17
13,463
898
18,656
33,193
17,186
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
20
8 / 1 / 17
15,523
1,035
30,634
17,614
9,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
the_vibe37
Izanami
20
6 / 9 / 14
15,449
1,030
27,908
23,572
22,771
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
111
36
Kills
31
31
Deaths
36
74
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Chocoxile_
Aphrodite
1
6
24
2.17
L
9
3
14
5.33
W
Sylvanus
KN Villian
Sylvanus
6
2
17
7.25
W
Morgan Le Fay
RebelPrinc3
Morgan Le Fay
8
5
15
3.1
L
Tsukuyomi
SupremeSubway40
Tsukuyomi
9
5
15
3.3
W
Bakasura
Tarnak_14
Bakasura
3
19
17
0.61
L
14
15
15
1.43
L
Da Ji
3
2
6
3
W
Poseidon
8
1
17
16.5
W
Izanami
the_vibe37
Izanami
6
9
14
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,609
Damage
115,207
126,304
Taken
110,989
67,026
Mitigated
84,553
28,194
Healing
21,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Chocoxile_
Aphrodite
12,172
3,068
9,294
9,461
23,577
16,403
0
12,119
11,007
35,199
0
L
13,875
4,700
0
0
29,627
22,394
0
12,475
16,381
33,861
0
W
Sylvanus
KN Villian
Sylvanus
10,965
4,594
4,163
5,476
21,060
26,811
0
3,320
17,740
28,490
0
W
Morgan Le Fay
RebelPrinc3
Morgan Le Fay
27,044
654
886
2,606
15,550
7,813
0
2,448
13,102
59,983
0
L
Tsukuyomi
SupremeSubway40
Tsukuyomi
37,502
11,346
0
5,575
31,231
11,939
0
18,665
11,960
0
64,763
W
Bakasura
Tarnak_14
Bakasura
18,656
11,094
0
803
33,193
17,186
0
9,860
23,333
0
25,026
L
36,485
22,276
284
3,580
37,132
14,797
0
21,521
14,102
0
68,047
L
Da Ji
3,575
1,166
0
0
4,737
1,493
0
2,220
2,348
0
7,404
W
Poseidon
30,634
3,875
684
2,027
17,614
9,972
0
5,176
12,438
52,995
0
W
Izanami
the_vibe37
Izanami
27,908
18,161
0
4,458
23,572
22,771
0
5,243
18,329
0
65,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,562
Gold Earned
75,797
233
Minions Killed
263
2
Camps Cleared
8
1,135,869
Distance Traveled
1,310,538
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
14,228
949
52
3
1
264,191
0
L
Ymir
14,589
973
44
3
0
257,936
0
W
Sylvanus
15,566
1,038
32
2
1
233,745
0
W
Morgan Le Fay
15,796
1,053
81
5
0
279,051
0
L
Tsukuyomi
15,218
1,015
65
4
0
288,063
2
W
Bakasura
13,463
898
21
1
1
256,442
0
L
Set
17,225
1,148
66
4
1
248,067
0
L
Da Ji
12,302
820
6
0
0
77,612
0
W
Poseidon
15,523
1,035
50
3
1
306,324
0
W
Izanami
15,449
1,030
79
5
5
234,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role