Player Matchup

Tiamat
Tiamat
AIoha Shirt
Tiamat
Level 26
God Stats
6W - 9L
1,568 SR
Queue Stats
62W - 54L
1,470 Elo+
Solo
Apollo
Apollo
BuyableCONE874
Apollo
Level 36
God Stats
38W - 41L
1,513 SR
Queue Stats
39W - 45L
1,456 Elo+
Party 2
Agni
Agni
GrassBanana
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,281 Elo+
Solo
Bakasura
Bakasura
JaydenAShine
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,254 Elo+
Solo
Chernobog
Chernobog
PRIMEMASTER 369
Chernobog
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 13L
1,439 Elo+
Party 2
Team Averages
Level 24
1,516 SR
1,380 Elo+

VS

Team Averages
Level 17
1,584 SR
1,395 Elo+
Hun Batz
Hun Batz
Agustin_M101217
Hun Batz
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,207 Elo+
Solo
Zhong Kui
Zhong Kui
Ingwar234
Zhong Kui
Level 12
God Stats
1W - 2L
1,796 SR
Queue Stats
6W - 11L
1,444 Elo+
Party 1
Baba Yaga
Baba Yaga
VasyaObu
Baba Yaga
Level 13
God Stats
0W - 1L
1,622 SR
Queue Stats
14W - 17L
1,428 Elo+
Party 1
Neith
Neith
gininnisdormikep
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
mcbeehive
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 140L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
9 / 7 / 2
14,425
555
27,938
26,680
17,461
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 6 / 12
14,477
557
27,022
16,910
6,772
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 0 / 5
17,764
683
32,251
21,125
10,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
JaydenAShine
Bakasura
3
0 / 1 / 0
7,386
284
304
562
91
Chernobog
PRIMEMASTER 369
Chernobog
17
3 / 7 / 11
11,372
437
10,221
18,577
6,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
1 / 4 / 3
8,335
321
1,949
10,421
3,070
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
Ingwar234
Zhong Kui
18
4 / 10 / 4
11,601
446
17,519
31,108
17,956
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
VasyaObu
Baba Yaga
19
5 / 9 / 4
11,938
459
12,709
24,817
9,370
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 10 / 4
12,045
463
13,331
20,937
7,129
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
mcbeehive
Artio
17
2 / 7 / 11
10,741
413
9,052
30,567
39,081
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
47
40
Kills
21
21
Deaths
40
30
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tiamat
9
7
2
1.43
L
Hun Batz
1
4
3
0.63
W
12
6
12
3
W
16
0
5
18.5
L
Zhong Kui
Ingwar234
Zhong Kui
4
10
4
0.6
W
Bakasura
JaydenAShine
Bakasura
0
1
0
0
W
Chernobog
PRIMEMASTER 369
Chernobog
3
7
11
1.21
L
Baba Yaga
VasyaObu
Baba Yaga
5
9
4
0.78
L
9
10
4
1.1
L
Artio
mcbeehive
Artio
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,736
Damage
54,560
83,854
Taken
117,850
41,958
Mitigated
76,606
32,592
Healing
26,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
27,938
3,984
0
10,645
26,680
17,461
2,744
16,654
9,562
91,495
0
L
Hun Batz
1,949
277
167
1,473
10,421
3,070
0
4,505
5,916
0
22,648
W
27,022
14,382
436
4,563
16,910
6,772
2,497
7,408
9,502
0
110,272
W
32,251
2,693
506
11,256
21,125
10,799
6,735
6,098
14,814
167,465
12,269
L
Zhong Kui
Ingwar234
Zhong Kui
17,519
4,085
0
10,633
31,108
17,956
1,157
23,022
7,983
75,207
0
W
Bakasura
JaydenAShine
Bakasura
304
154
0
0
562
91
0
35
527
0
484
W
Chernobog
PRIMEMASTER 369
Chernobog
10,221
5,293
666
4,520
18,577
6,835
538
7,972
10,169
0
51,267
L
Baba Yaga
VasyaObu
Baba Yaga
12,709
267
0
7,115
24,817
9,370
371
15,619
8,907
59,549
0
L
13,331
5,259
0
933
20,937
7,129
766
7,365
13,572
0
46,889
L
Artio
mcbeehive
Artio
9,052
360
853
5,287
30,567
39,081
486
8,672
21,895
45,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,424
Gold Earned
54,660
646
Minions Killed
412
0
Camps Cleared
0
1,769,661
Distance Traveled
1,887,902
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,425
555
161
6
0
408,611
0
L
Hun Batz
8,335
321
42
2
0
226,110
1
W
Apollo
14,477
557
155
6
0
432,641
1
W
Agni
17,764
683
253
10
0
489,785
3
L
Zhong Kui
11,601
446
130
5
0
367,570
0
W
Bakasura
7,386
284
0
0
0
32,266
0
W
Chernobog
11,372
437
77
3
0
406,358
3
L
Baba Yaga
11,938
459
89
3
0
409,677
2
L
Neith
12,045
463
81
3
0
414,032
0
L
Artio
10,741
413
70
3
0
470,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role