Player Matchup

Ra
Ra
 
Ra
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
PanchoPiztolita
Tyr
Level 114
God Stats
0W - 1L
1,372 SR
Queue Stats
35W - 40L
1,488 Elo+
Party 1
Tiamat
Tiamat
alfredo1191
Tiamat
Level 149
God Stats
1W - 2L
1,571 SR
Queue Stats
49W - 54L
1,541 Elo+
Party 1
Janus
Janus
el_empiel
Janus
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 265L
1,468 Elo+
Solo
Khepri
Khepri
oRayden4444o
Khepri
Level 156
God Stats
1W - 1L
1,706 SR
Queue Stats
27W - 31L
1,526 Elo+
Party 1
Team Averages
Level 127
1,530 SR
1,504 Elo+

VS

Team Averages
Level 97
1,541 SR
1,523 Elo+
Thor
Thor
Calosoul1
Thor
Level 92
God Stats
3W - 3L
1,536 SR
Queue Stats
146W - 134L
1,591 Elo+
Solo
Baron Samedi
Baron Samedi
HankTheLankTank
Baron Samedi
Level 82
God Stats
2W - 1L
1,575 SR
Queue Stats
92W - 80L
1,503 Elo+
Solo
Khepri
Khepri
Prototype9931
Khepri
Level 127
God Stats
3W - 2L
1,437 SR
Queue Stats
139W - 112L
1,533 Elo+
Solo
Zeus
Zeus
llMeliodasll218
Zeus
Level 44
God Stats
11W - 2L
1,915 SR
Queue Stats
265W - 264L
1,547 Elo+
Solo
Bellona
Bellona
xXxR3dwat3rxXx
Bellona
Level 141
God Stats
2W - 4L
1,241 SR
Queue Stats
376W - 388L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 10 / 6
11,592
644
18,364
14,487
6,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 8 / 5
11,408
634
15,957
23,569
33,314
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
19
1 / 8 / 6
10,692
594
12,151
20,028
13,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
el_empiel
Janus
17
1 / 10 / 3
10,658
592
10,566
15,078
5,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
18
2 / 6 / 6
10,633
591
9,274
19,151
28,398
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
8 / 5 / 27
12,642
702
16,264
19,314
16,958
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
HankTheLankTank
Baron Samedi
20
7 / 2 / 21
12,953
720
16,017
18,644
12,315
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 2 / 27
12,426
690
10,073
20,384
26,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
8 / 4 / 19
12,727
707
27,441
11,956
6,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
14 / 1 / 17
14,009
778
16,621
24,244
36,124
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
153
12
Kills
42
42
Deaths
14
26
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
10
6
0.6
W
Thor
8
5
27
4.3
W
Baron Samedi
HankTheLankTank
Baron Samedi
7
2
21
8.75
L
5
8
5
0.94
W
5
2
27
9.25
L
Tiamat
1
8
6
0.5
L
Janus
el_empiel
Janus
1
10
3
0.25
W
8
4
19
4.38
L
Khepri
2
6
6
0.83
W
14
1
17
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,312
Damage
86,416
92,313
Taken
94,542
87,135
Mitigated
98,542
21,540
Healing
50,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
18,364
749
5,858
2,559
14,487
6,000
0
6,767
7,720
30,027
0
W
Thor
16,264
1,424
0
2,110
19,314
16,958
574
5,933
13,381
0
28,799
W
Baron Samedi
HankTheLankTank
Baron Samedi
16,017
1,066
12,509
8,130
18,644
12,315
2,081
12,999
5,645
39,738
0
L
15,957
2,364
0
2,810
23,569
33,314
0
12,024
11,545
0
25,332
W
10,073
1,051
5,394
4,850
20,384
26,889
606
10,512
9,872
31,370
0
L
Tiamat
12,151
558
1,369
4,011
20,028
13,598
0
13,414
6,614
34,031
0
L
Janus
el_empiel
Janus
10,566
553
668
1,074
15,078
5,825
0
9,668
5,410
27,522
0
W
27,441
1,782
2,845
1,631
11,956
6,256
1,412
6,763
5,193
56,808
0
L
Khepri
9,274
125
1,561
1,630
19,151
28,398
0
11,658
7,493
20,683
0
W
16,621
2,860
4,647
8,837
24,244
36,124
659
14,148
10,096
0
27,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,983
Gold Earned
64,757
138
Minions Killed
182
0
Camps Cleared
0
1,280,615
Distance Traveled
1,608,510
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,592
644
17
1
0
226,760
0
W
Thor
12,642
702
26
1
0
304,483
0
W
Baron Samedi
12,953
720
44
2
0
330,342
0
L
Tyr
11,408
634
12
1
0
264,848
0
W
Khepri
12,426
690
34
2
0
342,540
1
L
Tiamat
10,692
594
49
3
0
251,009
1
L
Janus
10,658
592
47
3
0
239,716
0
W
Zeus
12,727
707
46
3
0
295,947
0
L
Khepri
10,633
591
13
1
0
298,282
0
W
Bellona
14,009
778
32
2
0
335,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role