Player Matchup

Anubis
Anubis
ChampionSun6147
Anubis
Level 4
God Stats
5W - 6L
1,670 SR
Queue Stats
13W - 15L
1,184 Elo+
Party 1
Sun Wukong
Sun Wukong
SwitchKraZy
Sun Wukong
Level 16
God Stats
0W - 2L
1,285 SR
Queue Stats
26W - 27L
1,456 Elo+
Solo
Cupid
Cupid
erklard
Cupid
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,236 Elo+
Party 1
Team Averages
Level 22
1,485 SR
1,292 Elo+

VS

Team Averages
Level 18
1,501 SR
1,463 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dizzysquids
Ah Muzen Cab
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,395 Elo+
Solo
Cthulhu
Cthulhu
KobeGush
Cthulhu
Level 29
God Stats
2W - 1L
1,196 SR
Queue Stats
17W - 18L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
OleDirtDawg
Sun Wukong
Level 14
God Stats
4W - 0L
1,807 SR
Queue Stats
35W - 24L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 7
14,055
611
27,729
20,126
9,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
SwitchKraZy
Sun Wukong
19
7 / 5 / 5
14,670
638
20,206
25,483
28,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
erklard
Cupid
18
3 / 6 / 8
14,437
628
22,519
22,039
8,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dizzysquids
Ah Muzen Cab
19
3 / 6 / 8
14,772
642
18,086
19,666
7,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
KobeGush
Cthulhu
18
2 / 2 / 9
14,062
611
22,231
32,435
23,406
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
OleDirtDawg
Sun Wukong
19
11 / 6 / 5
16,061
698
19,740
33,576
34,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
14
Kills
16
16
Deaths
14
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
5
7
1.5
W
Ah Muzen Cab
Dizzysquids
Ah Muzen Cab
3
6
8
1.17
W
Cthulhu
KobeGush
Cthulhu
2
2
9
3.25
W
Sun Wukong
OleDirtDawg
Sun Wukong
11
6
5
2.25
L
Sun Wukong
SwitchKraZy
Sun Wukong
7
5
5
1.9
L
Cupid
erklard
Cupid
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,454
Damage
60,057
67,648
Taken
85,677
46,308
Mitigated
65,454
26,975
Healing
27,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,729
1,675
0
9,194
20,126
9,515
644
4,292
15,834
73,566
0
W
Ah Muzen Cab
Dizzysquids
Ah Muzen Cab
18,086
7,441
0
4,460
19,666
7,764
2,315
6,445
13,221
0
75,984
W
Cthulhu
KobeGush
Cthulhu
22,231
1,131
1,258
11,592
32,435
23,406
367
11,513
20,922
60,159
0
W
Sun Wukong
OleDirtDawg
Sun Wukong
19,740
4,391
243
10,024
33,576
34,284
462
9,771
23,805
0
60,539
L
Sun Wukong
SwitchKraZy
Sun Wukong
20,206
4,214
52
6,772
25,483
28,296
724
9,034
16,449
0
51,466
L
Cupid
erklard
Cupid
22,519
13,717
1,750
9,207
22,039
8,497
0
8,905
13,134
0
70,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,162
Gold Earned
44,895
253
Minions Killed
223
0
Camps Cleared
0
1,119,655
Distance Traveled
1,182,491
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,055
611
112
5
0
331,569
2
W
Ah Muzen Cab
14,772
642
103
4
0
372,984
2
W
Cthulhu
14,062
611
41
2
0
418,364
1
W
Sun Wukong
16,061
698
79
3
0
391,143
0
L
Sun Wukong
14,670
638
45
2
0
412,394
3
L
Cupid
14,437
628
96
4
0
375,692
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role