Player Matchup

Thanatos
Thanatos
BurntAgent
Thanatos
Level 4
God Stats
1W - 2L
1,749 SR
Queue Stats
2W - 4L
1,489 Elo+
Party 3
Neith
Neith
BurntNerd1218
Neith
Level 4
God Stats
0W - 1L
1,332 SR
Queue Stats
3W - 14L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Hrodvityr
Kuzenbo
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 17L
1,584 Elo+
Party 2
Anhur
Anhur
Luciusan
Anhur
Level 28
God Stats
6W - 7L
1,501 SR
Queue Stats
33W - 40L
1,472 Elo+
Solo
Ah Puch
Ah Puch
Portsmith
Ah Puch
Level 65
God Stats
19W - 10L
1,606 SR
Queue Stats
34W - 21L
1,542 Elo+
Party 2
Team Averages
Level 22
1,538 SR
1,517 Elo+

VS

Team Averages
Level 24
1,529 SR
1,507 Elo+
Scylla
Scylla
DoleDozer
Scylla
Level 28
God Stats
17W - 23L
1,518 SR
Queue Stats
127W - 127L
1,572 Elo+
Solo
Gilgamesh
Gilgamesh
KobeGush
Gilgamesh
Level 29
God Stats
21W - 19L
1,501 SR
Queue Stats
43W - 44L
1,484 Elo+
Solo
Medusa
Medusa
MeKa Chief
Medusa
Level 26
God Stats
5W - 2L
1,902 SR
Queue Stats
58W - 31L
1,658 Elo+
Party 1
Zeus
Zeus
quennnslayness
Zeus
Level 26
God Stats
34W - 40L
1,417 SR
Queue Stats
136W - 124L
1,502 Elo+
Party 1
Ares
Ares
战神尼科尔
Ares
Level 13
God Stats
4W - 4L
1,306 SR
Queue Stats
189W - 232L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BurntAgent
Thanatos
17
2 / 20 / 4
10,337
861
9,419
25,800
10,021
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
2 / 15 / 4
10,432
869
10,157
20,984
7,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
Hrodvityr
Kuzenbo
19
4 / 3 / 11
12,263
1,022
11,224
16,855
27,972
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Luciusan
Anhur
18
2 / 4 / 11
11,834
986
9,285
19,044
6,256
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Portsmith
Ah Puch
19
6 / 4 / 10
13,690
1,141
34,653
14,508
5,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DoleDozer
Scylla
20
10 / 3 / 17
12,861
1,072
19,071
12,161
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
KobeGush
Gilgamesh
20
11 / 1 / 25
13,896
1,158
18,006
21,067
22,065
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
MeKa Chief
Medusa
20
15 / 1 / 21
14,916
1,243
26,530
17,638
5,909
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 2 / 21
13,070
1,089
14,450
7,756
2,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
2 / 9 / 20
11,555
963
11,226
19,847
22,427
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
149
16
Kills
45
46
Deaths
16
40
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BurntAgent
Thanatos
2
20
4
0.2
L
2
15
4
0.27
W
Scylla
DoleDozer
Scylla
10
3
17
6.17
L
Kuzenbo
Hrodvityr
Kuzenbo
4
3
11
3.17
W
Gilgamesh
KobeGush
Gilgamesh
11
1
25
23.5
L
Anhur
Luciusan
Anhur
2
4
11
1.88
W
Medusa
MeKa Chief
Medusa
15
1
21
25.5
L
Ah Puch
Portsmith
Ah Puch
6
4
10
2.75
W
7
2
21
8.75
W
2
9
20
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,738
Damage
89,283
97,191
Taken
78,469
57,018
Mitigated
56,613
8,880
Healing
12,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BurntAgent
Thanatos
9,419
2,605
0
2,834
25,800
10,021
0
9,699
16,101
0
12,748
L
10,157
5,557
0
1,735
20,984
7,763
0
9,773
11,211
0
29,232
W
Scylla
DoleDozer
Scylla
19,071
2,281
0
672
12,161
3,440
0
7,534
4,627
37,554
0
L
Kuzenbo
Hrodvityr
Kuzenbo
11,224
4,204
0
0
16,855
27,972
0
6,943
9,912
14,889
0
W
Gilgamesh
KobeGush
Gilgamesh
18,006
4,540
576
5,238
21,067
22,065
0
11,805
9,262
0
31,286
L
Anhur
Luciusan
Anhur
9,285
6,819
0
1,524
19,044
6,256
0
10,204
8,840
0
29,133
W
Medusa
MeKa Chief
Medusa
26,530
14,130
0
5,030
17,638
5,909
0
10,279
7,359
0
76,626
L
Ah Puch
Portsmith
Ah Puch
34,653
2,047
0
2,787
14,508
5,006
0
8,128
6,380
76,707
0
W
14,450
1,175
0
1,180
7,756
2,772
0
6,253
1,503
30,018
0
W
11,226
524
0
43
19,847
22,427
0
10,006
9,841
14,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,556
Gold Earned
66,298
165
Minions Killed
254
2
Camps Cleared
5
1,124,313
Distance Traveled
1,070,536
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,337
861
9
1
0
219,230
0
L
Neith
10,432
869
34
3
0
210,295
2
W
Scylla
12,861
1,072
32
3
3
209,265
1
L
Kuzenbo
12,263
1,022
11
1
1
238,115
0
W
Gilgamesh
13,896
1,158
40
3
1
237,641
0
L
Anhur
11,834
986
32
3
0
228,673
0
W
Medusa
14,916
1,243
139
12
1
240,813
0
L
Ah Puch
13,690
1,141
79
7
1
228,000
0
W
Zeus
13,070
1,089
35
3
0
222,791
0
W
Ares
11,555
963
8
1
0
160,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role