Player Matchup

Aphrodite
Aphrodite
Ackunima
Aphrodite
Level 19
God Stats
13W - 7L
1,812 SR
Queue Stats
84W - 68L
1,521 Elo+
Party 3
Thanatos
Thanatos
KREYDOR
Thanatos
Level 12
God Stats
10W - 11L
1,241 SR
Queue Stats
91W - 81L
1,498 Elo+
Party 1
Zeus
Zeus
Nobiar
Zeus
Level 13
God Stats
50W - 32L
1,585 SR
Queue Stats
188W - 165L
1,532 Elo+
Party 1
Artio
Artio
Riva7ha
Artio
Level 16
God Stats
11W - 7L
1,678 SR
Queue Stats
62W - 49L
1,464 Elo+
Party 3
Medusa
Medusa
infuse554
Medusa
Level 8
God Stats
2W - 0L
1,783 SR
Queue Stats
17W - 10L
1,593 Elo+
Solo
Team Averages
Level 14
1,620 SR
1,522 Elo+

VS

Team Averages
Level 12
1,545 SR
1,681 Elo+
Janus
Janus
Ikubi
Janus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,853 Elo+
Party 2
Neith
Neith
Jeebx
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Nepperino
Fenrir
Level 19
God Stats
46W - 35L
1,522 SR
Queue Stats
105W - 99L
1,435 Elo+
Solo
Hachiman
Hachiman
Tireka
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,853 Elo+
Party 2
Artemis
Artemis
dan0o
Artemis
Level 5
God Stats
1W - 1L
1,703 SR
Queue Stats
1W - 1L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ackunima
Aphrodite
19
1 / 3 / 27
11,989
1,090
8,766
11,389
6,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
KREYDOR
Thanatos
19
13 / 3 / 8
12,450
1,132
10,105
10,014
3,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Nobiar
Zeus
20
19 / 1 / 22
14,946
1,359
35,999
11,941
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Riva7ha
Artio
19
1 / 3 / 28
12,264
1,115
5,715
19,730
17,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
infuse554
Medusa
19
10 / 5 / 15
13,294
1,209
16,878
13,187
5,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ikubi
Janus
18
5 / 8 / 7
12,609
1,146
23,466
12,010
3,850
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Jeebx
Neith
17
0 / 8 / 7
10,321
938
6,730
16,717
4,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Nepperino
Fenrir
18
10 / 10 / 4
13,394
1,218
16,265
26,287
10,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
Tireka
Hachiman
18
0 / 14 / 11
10,869
988
9,713
21,818
7,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
dan0o
Artemis
15
0 / 4 / 2
9,278
843
2,260
4,717
1,392
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
46
44
Kills
15
15
Deaths
44
100
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Ackunima
Aphrodite
1
3
27
4.83
L
Janus
Ikubi
Janus
5
8
7
1.06
L
Neith
Jeebx
Neith
0
8
7
0.44
W
Thanatos
KREYDOR
Thanatos
13
3
8
5.67
L
Fenrir
Nepperino
Fenrir
10
10
4
1.2
W
Zeus
Nobiar
Zeus
19
1
22
30
W
Artio
Riva7ha
Artio
1
3
28
5
L
Hachiman
Tireka
Hachiman
0
14
11
0.39
L
Artemis
dan0o
Artemis
0
4
2
0.25
W
Medusa
infuse554
Medusa
10
5
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,463
Damage
58,434
66,261
Taken
81,549
37,494
Mitigated
27,909
26,968
Healing
3,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Ackunima
Aphrodite
8,766
218
10,372
6,607
11,389
6,044
0
4,899
6,490
36,851
0
L
Janus
Ikubi
Janus
23,466
1,916
0
0
12,010
3,850
0
7,824
3,838
54,452
0
L
Neith
Jeebx
Neith
6,730
2,627
0
1,237
16,717
4,934
0
10,801
5,511
0
27,278
W
Thanatos
KREYDOR
Thanatos
10,105
2,035
0
6,054
10,014
3,889
0
2,635
7,379
0
18,448
L
Fenrir
Nepperino
Fenrir
16,265
4,117
0
1,176
26,287
10,389
0
12,169
13,890
0
27,547
W
Zeus
Nobiar
Zeus
35,999
638
114
1,786
11,941
4,454
0
4,685
7,256
46,539
0
W
Artio
Riva7ha
Artio
5,715
943
611
1,210
19,730
17,452
0
8,220
8,320
12,294
0
L
Hachiman
Tireka
Hachiman
9,713
4,951
0
1,456
21,818
7,344
0
14,723
6,684
0
30,038
L
Artemis
dan0o
Artemis
2,260
1,346
0
0
4,717
1,392
0
3,418
1,146
0
7,673
W
Medusa
infuse554
Medusa
16,878
8,158
0
214
13,187
5,655
0
3,027
10,160
0
52,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,943
Gold Earned
56,471
214
Minions Killed
181
8
Camps Cleared
4
1,083,060
Distance Traveled
881,382
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,989
1,090
93
8
0
230,413
0
L
Janus
12,609
1,146
81
7
0
211,507
0
L
Neith
10,321
938
41
4
1
206,357
0
W
Thanatos
12,450
1,132
18
2
2
230,139
2
L
Fenrir
13,394
1,218
14
1
2
214,109
1
W
Zeus
14,946
1,359
26
2
1
211,237
0
W
Artio
12,264
1,115
10
1
0
208,626
2
L
Hachiman
10,869
988
31
3
0
180,686
1
L
Artemis
9,278
843
14
1
1
68,723
0
W
Medusa
13,294
1,209
67
6
5
202,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role