Player Matchup

Bellona
Bellona
Hackier3
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Thor
Thor
Siallo
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 197L
1,250 Elo+
Party 1
Sol
Sol
Zira93
Sol
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 49L
1,344 Elo+
Solo
Ymir
Ymir
carlosmartinmc
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,101 Elo+
Solo
Hachiman
Hachiman
dydydu627
Hachiman
Level 11
God Stats
33W - 38L
1,432 SR
Queue Stats
200W - 216L
1,244 Elo+
Party 1
Team Averages
Level 7
1,486 SR
1,288 Elo+

VS

Team Averages
Level 17
1,452 SR
1,319 Elo+
Ao Kuang
Ao Kuang
MaxIIIm
Ao Kuang
Level 24
God Stats
5W - 3L
1,244 SR
Queue Stats
22W - 22L
1,426 Elo+
Solo
Bellona
Bellona
Pashastark
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
bayon4ik
Loki
Level 15
God Stats
10W - 16L
1,273 SR
Queue Stats
26W - 41L
1,302 Elo+
Solo
Nu Wa
Nu Wa
lan1000
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,205 Elo+
Solo
Ymir
Ymir
lordvansot
Ymir
Level 13
God Stats
1W - 0L
1,742 SR
Queue Stats
6W - 11L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hackier3
Bellona
15
4 / 6 / 0
9,766
514
9,443
18,637
15,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
Siallo
Thor
13
0 / 3 / 3
8,649
455
3,340
13,006
4,378
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Zira93
Sol
15
2 / 7 / 1
9,353
492
7,981
15,602
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 5 / 3
9,376
493
5,761
13,973
11,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
dydydu627
Hachiman
13
4 / 4 / 2
8,753
461
6,787
11,084
3,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MaxIIIm
Ao Kuang
19
15 / 0 / 2
12,379
652
18,198
15,498
7,133
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Pashastark
Bellona
15
3 / 2 / 2
9,244
487
5,617
11,265
9,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
14
1 / 1 / 1
8,571
451
2,327
9,301
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
lan1000
Nu Wa
14
4 / 7 / 6
9,645
508
14,959
11,277
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 3 / 2
8,326
438
6,172
11,763
7,207
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
13
Kills
25
25
Deaths
13
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
Hackier3
Bellona
4
6
0
0.67
W
Ao Kuang
MaxIIIm
Ao Kuang
15
0
2
16
W
Bellona
Pashastark
Bellona
3
2
2
2
L
Thor
Siallo
Thor
0
3
3
0.5
L
Sol
Zira93
Sol
2
7
1
0.36
W
Loki
1
1
1
1.5
L
3
5
3
0.9
L
Hachiman
dydydu627
Hachiman
4
4
2
1.25
W
Nu Wa
lan1000
Nu Wa
4
7
6
1
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,312
Damage
47,273
72,302
Taken
59,104
39,614
Mitigated
31,060
18,604
Healing
21,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Hackier3
Bellona
9,443
2,988
0
5,096
18,637
15,776
552
4,923
13,714
0
56,659
W
Ao Kuang
MaxIIIm
Ao Kuang
18,198
6,369
0
11,111
15,498
7,133
5,067
2,926
12,394
80,734
0
W
Bellona
Pashastark
Bellona
5,617
1,677
0
3,755
11,265
9,450
1,311
190
11,075
0
39,426
L
Thor
Siallo
Thor
3,340
1,007
0
3,990
13,006
4,378
90
4,666
8,340
0
51,450
L
Sol
Zira93
Sol
7,981
2,448
0
6,454
15,602
4,167
650
13,200
2,234
51,249
0
W
Loki
2,327
535
0
4,435
9,301
3,705
0
1,295
7,959
0
50,226
L
5,761
1,430
0
660
13,973
11,901
213
9,675
4,298
19,387
0
L
Hachiman
dydydu627
Hachiman
6,787
3,974
0
2,404
11,084
3,392
1,821
7,280
3,804
0
55,739
W
Nu Wa
lan1000
Nu Wa
14,959
3,655
0
489
11,277
3,565
1,309
5,202
5,943
53,772
0
W
6,172
1,816
0
1,870
11,763
7,207
0
3,763
7,934
28,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,897
Gold Earned
48,165
426
Minions Killed
428
0
Camps Cleared
0
1,665,021
Distance Traveled
1,661,501
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,766
514
110
6
0
355,583
3
W
Ao Kuang
12,379
652
134
7
0
377,953
7
W
Bellona
9,244
487
60
3
0
347,033
1
L
Thor
8,649
455
108
6
0
344,995
1
L
Sol
9,353
492
98
5
0
307,226
3
W
Loki
8,571
451
92
5
0
333,680
0
L
Ymir
9,376
493
26
1
0
337,505
4
L
Hachiman
8,753
461
84
4
0
319,712
0
W
Nu Wa
9,645
508
101
5
0
282,614
2
W
Ymir
8,326
438
41
2
0
320,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role