Player Matchup

Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
Drshotty
Izanami
Silver II
Level 115
God Stats
1W - 2L
1,745 SR
Queue Stats
32W - 35L
1,328 MMR
Party 2
Sylvanus
Sylvanus
Silver I
Eakers98
Sylvanus
Silver I
Level 40
God Stats
0W - 1L
1,718 SR
Queue Stats
37W - 60L
1,287 MMR
Solo
Mercury
Mercury
Gold V
MACKO-77
Mercury
Gold V
Level 160
God Stats
14W - 8L
1,551 SR
Queue Stats
287W - 296L
1,301 MMR
Solo
Bellona
Bellona
Silver III
UncleRick68
Bellona
Silver III
Level 105
God Stats
1W - 2L
1,765 SR
Queue Stats
31W - 35L
1,282 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,656 SR
1,340 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,590 SR
1,304 MMR
Morgan Le Fay
Morgan Le Fay
Gold III
DrewX25
Morgan Le Fay
Gold III
Level 128
God Stats
8W - 4L
1,615 SR
Queue Stats
86W - 86L
1,492 MMR
Party 1
Fafnir
Fafnir
Silver II
MeBubbleBuddy
Fafnir
Silver II
Level 97
God Stats
19W - 19L
1,535 SR
Queue Stats
46W - 45L
1,339 MMR
Solo
Jormungandr
Jormungandr
Gold V
Mr-4-inch
Jormungandr
Gold V
Level 127
God Stats
81W - 55L
1,661 SR
Queue Stats
157W - 165L
1,272 MMR
Solo
Chiron
Chiron
Gold V
RomanA29
Chiron
Gold V
Level 143
God Stats
9W - 14L
1,531 SR
Queue Stats
91W - 97L
1,088 MMR
Party 1
Da Ji
Da Ji
Gold V
eu20ferrar
Da Ji
Gold V
Level 144
God Stats
10W - 8L
1,608 SR
Queue Stats
141W - 150L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
3 / 4 / 2
10,511
478
15,373
11,363
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Drshotty
Izanami
16
1 / 6 / 1
9,904
450
5,634
16,753
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Eakers98
Sylvanus
14
1 / 4 / 3
10,127
460
4,201
21,422
17,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
MACKO-77
Mercury
17
1 / 5 / 3
10,370
471
5,700
14,716
5,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
UncleRick68
Bellona
15
2 / 6 / 3
9,090
413
9,810
22,536
20,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ChaacTiamatZhong KuiAthenaDanzaburou

VS

Bans
GilgameshYmirXing TianCthulhuCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DrewX25
Morgan Le Fay
18
7 / 3 / 3
11,626
528
20,647
12,711
6,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 0 / 14
11,858
539
6,184
16,443
23,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Mr-4-inch
Jormungandr
19
4 / 3 / 9
12,398
564
18,064
17,559
19,024
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
RomanA29
Chiron
19
5 / 0 / 9
12,236
556
10,990
13,092
5,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
19
8 / 3 / 8
12,138
552
12,555
18,689
9,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
8
Kills
25
25
Deaths
9
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
4
2
1
W
Morgan Le Fay
DrewX25
Morgan Le Fay
7
3
3
2.83
L
Izanami
Drshotty
Izanami
1
6
1
0.25
L
Sylvanus
Eakers98
Sylvanus
1
4
3
0.63
L
Mercury
MACKO-77
Mercury
1
5
3
0.5
W
1
0
14
8
W
Jormungandr
Mr-4-inch
Jormungandr
4
3
9
2.83
W
Chiron
RomanA29
Chiron
5
0
9
9.5
L
Bellona
UncleRick68
Bellona
2
6
3
0.58
W
Da Ji
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,718
Damage
68,440
86,790
Taken
78,494
52,836
Mitigated
63,506
21,945
Healing
24,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
15,373
426
0
2,009
11,363
4,185
0
8,841
2,418
85,318
0
W
Morgan Le Fay
DrewX25
Morgan Le Fay
20,647
619
266
3,261
12,711
6,011
1,166
4,951
7,654
93,059
0
L
Izanami
Drshotty
Izanami
5,634
3,391
0
4,904
16,753
5,000
930
4,123
12,609
0
78,118
L
Sylvanus
Eakers98
Sylvanus
4,201
1,276
1,297
2,871
21,422
17,887
96
13,846
7,095
18,098
0
L
Mercury
MACKO-77
Mercury
5,700
2,397
0
4,806
14,716
5,120
898
4,428
10,288
0
70,651
W
6,184
1,937
0
1,900
16,443
23,594
254
5,654
10,545
30,958
0
W
Jormungandr
Mr-4-inch
Jormungandr
18,064
3,800
0
2,555
17,559
19,024
464
3,596
13,861
87,073
0
W
Chiron
RomanA29
Chiron
10,990
2,758
1,369
6,497
13,092
5,717
5,143
2,620
10,426
0
98,367
L
Bellona
UncleRick68
Bellona
9,810
4,074
0
6,058
22,536
20,644
0
13,191
9,310
0
46,338
W
Da Ji
12,555
2,569
0
8,685
18,689
9,160
519
2,149
16,434
0
82,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,002
Gold Earned
60,256
558
Minions Killed
663
0
Camps Cleared
0
1,931,648
Distance Traveled
2,095,692
20
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,511
478
174
8
0
366,700
11
W
Morgan Le Fay
11,626
528
166
8
0
431,396
6
L
Izanami
9,904
450
147
7
0
352,377
1
L
Sylvanus
10,127
460
24
1
0
362,027
3
L
Mercury
10,370
471
127
6
0
475,060
4
W
Fafnir
11,858
539
52
2
0
398,546
10
W
Jormungandr
12,398
564
147
7
0
407,671
5
W
Chiron
12,236
556
170
8
0
412,718
9
L
Bellona
9,090
413
86
4
0
375,484
1
W
Da Ji
12,138
552
128
6
0
445,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role