Player Matchup

Bellona
Bellona
Filjar
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hades
Hades
FraIGIeR
Hades
Level 29
God Stats
2W - 2L
1,539 SR
Queue Stats
16W - 20L
1,450 Elo+
Solo
Odin
Odin
W1LDGH0ST
Odin
Level 22
God Stats
9W - 10L
1,427 SR
Queue Stats
25W - 32L
1,425 Elo+
Party 2
Jormungandr
Jormungandr
X3 0 W1LDHUNT3R
Jormungandr
Level 24
God Stats
2W - 1L
1,472 SR
Queue Stats
35W - 42L
1,394 Elo+
Party 2
Danzaburou
Danzaburou
p-Maroux-q
Danzaburou
Level 13
God Stats
17W - 10L
1,545 SR
Queue Stats
44W - 43L
1,230 Elo+
Solo
Team Averages
Level 18
1,496 SR
1,400 Elo+

VS

Team Averages
Level 21
1,536 SR
1,310 Elo+
Erlang Shen
Erlang Shen
Golestelollero
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,116 Elo+
Solo
Kuzenbo
Kuzenbo
Maxfarenthide
Kuzenbo
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 137L
1,283 Elo+
Solo
Cthulhu
Cthulhu
Notfunnycat
Cthulhu
Level 29
God Stats
33W - 26L
1,575 SR
Queue Stats
77W - 73L
1,415 Elo+
Party 1
Gilgamesh
Gilgamesh
xEXTREMEx1
Gilgamesh
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 39L
1,261 Elo+
Solo
Anubis
Anubis
yaroboiiii
Anubis
Level 29
God Stats
20W - 16L
1,607 SR
Queue Stats
51W - 58L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Filjar
Bellona
20
4 / 15 / 10
16,652
450
11,889
34,543
27,037
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
FraIGIeR
Hades
20
7 / 6 / 10
17,519
473
25,635
26,194
14,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
20
15 / 3 / 10
19,918
538
29,723
29,801
15,138
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
X3 0 W1LDHUNT3R
Jormungandr
20
1 / 2 / 16
18,769
507
16,716
38,812
52,382
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
p-Maroux-q
Danzaburou
20
3 / 7 / 4
17,229
466
17,275
29,188
11,072
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Golestelollero
Erlang Shen
19
2 / 10 / 9
13,507
365
11,846
31,081
24,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
20
7 / 4 / 12
14,549
393
13,941
21,637
15,833
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Notfunnycat
Cthulhu
18
5 / 6 / 12
13,307
360
27,346
28,785
21,356
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Gilgamesh
xEXTREMEx1
Gilgamesh
20
2 / 6 / 12
14,208
384
16,127
34,760
28,255
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
yaroboiiii
Anubis
20
16 / 4 / 6
18,658
504
38,416
24,728
13,451
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
83
30
Kills
32
33
Deaths
30
50
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bellona
Filjar
Bellona
4
15
10
0.6
W
Hades
FraIGIeR
Hades
7
6
10
2
L
Erlang Shen
Golestelollero
Erlang Shen
2
10
9
0.65
L
Kuzenbo
7
4
12
3.25
L
Cthulhu
Notfunnycat
Cthulhu
5
6
12
1.83
W
Odin
15
3
10
6.67
W
Jormungandr
X3 0 W1LDHUNT3R
Jormungandr
1
2
16
4.5
W
Danzaburou
p-Maroux-q
Danzaburou
3
7
4
0.71
L
Gilgamesh
xEXTREMEx1
Gilgamesh
2
6
12
1.33
L
Anubis
yaroboiiii
Anubis
16
4
6
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,238
Damage
107,676
158,538
Taken
140,991
120,532
Mitigated
103,435
41,531
Healing
36,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Filjar
Bellona
11,889
3,555
0
5,420
34,543
27,037
1,160
21,922
12,621
0
91,149
W
Hades
FraIGIeR
Hades
25,635
2,262
345
10,868
26,194
14,903
1,079
17,255
8,939
88,150
0
L
Erlang Shen
Golestelollero
Erlang Shen
11,846
8,310
0
5,841
31,081
24,540
1,321
6,874
24,207
0
59,321
L
Kuzenbo
13,941
4,543
0
4,574
21,637
15,833
608
8,461
13,176
56,518
0
L
Cthulhu
Notfunnycat
Cthulhu
27,346
1,171
1,070
5,768
28,785
21,356
74
6,809
21,976
80,019
0
W
Odin
29,723
7,044
0
6,401
29,801
15,138
7,202
14,403
15,398
24
149,494
W
Jormungandr
X3 0 W1LDHUNT3R
Jormungandr
16,716
2,594
0
6,707
38,812
52,382
384
23,744
15,068
92,550
0
W
Danzaburou
p-Maroux-q
Danzaburou
17,275
10,831
0
11,790
29,188
11,072
4,189
18,291
10,897
0
132,554
L
Gilgamesh
xEXTREMEx1
Gilgamesh
16,127
2,145
0
2,197
34,760
28,255
0
7,251
27,509
16,239
85,543
L
Anubis
yaroboiiii
Anubis
38,416
2,089
754
16,276
24,728
13,451
498
12,956
11,772
140,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,087
Gold Earned
74,229
724
Minions Killed
576
0
Camps Cleared
0
3,060,366
Distance Traveled
3,165,858
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,652
450
113
3
0
567,305
0
W
Hades
17,519
473
113
3
0
535,729
1
L
Erlang Shen
13,507
365
87
2
0
645,126
3
L
Kuzenbo
14,549
393
61
2
0
675,549
0
L
Cthulhu
13,307
360
97
3
0
693,404
6
W
Odin
19,918
538
199
5
0
661,434
0
W
Jormungandr
18,769
507
126
3
0
688,488
6
W
Danzaburou
17,229
466
173
5
0
607,410
6
L
Gilgamesh
14,208
384
150
4
0
553,532
0
L
Anubis
18,658
504
181
5
0
598,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role