Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DeliveryGodYato
Bellona
Level 74
God Stats
12W - 4L
1,675 SR
Queue Stats
130W - 72L
1,644 Elo+
Solo
Sol
Sol
DyIlo
Sol
Level 121
God Stats
7W - 2L
1,819 SR
Queue Stats
60W - 44L
1,697 Elo+
Solo
Terra
Terra
NBSiL3NtR3ApEr
Terra
Level 142
God Stats
6W - 3L
1,632 SR
Queue Stats
92W - 85L
1,525 Elo+
Party 1
Team Averages
Level 127
1,625 SR
1,573 Elo+

VS

Team Averages
Level 110
1,549 SR
1,575 Elo+
Hachiman
Hachiman
BlandoBoy
Hachiman
Level 124
God Stats
6W - 9L
1,566 SR
Queue Stats
150W - 153L
1,595 Elo+
Party 2
Mulan
Mulan
Johanx3
Mulan
Level 124
God Stats
2W - 1L
1,532 SR
Queue Stats
28W - 26L
1,613 Elo+
Solo
Merlin
Merlin
JohnMBlues
Merlin
Level 102
God Stats
3W - 4L
1,591 SR
Queue Stats
122W - 121L
1,578 Elo+
Party 3
Ares
Ares
MadMeister
Ares
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,546 Elo+
Party 2
Camazotz
Camazotz
Tighemyshoe
Camazotz
Level 131
God Stats
1W - 2L
1,555 SR
Queue Stats
56W - 63L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
6 / 0 / 10
10,572
961
12,571
4,712
2,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
 
Cupid
16
2 / 2 / 8
9,280
844
8,972
7,468
2,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 3 / 10
9,703
882
7,386
12,717
13,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
DyIlo
Sol
17
8 / 1 / 13
11,207
1,019
18,908
14,796
7,349
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 4 / 11
10,234
930
6,303
14,565
20,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlandoBoy
Hachiman
15
3 / 6 / 2
8,858
805
7,664
12,788
4,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Johanx3
Mulan
14
3 / 6 / 4
8,363
760
8,469
13,623
10,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
JohnMBlues
Merlin
14
1 / 4 / 5
8,308
755
6,588
8,862
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 4 / 3
7,666
697
4,380
13,526
13,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
Tighemyshoe
Camazotz
14
1 / 6 / 4
7,714
701
5,679
12,722
5,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
26
Kills
10
10
Deaths
26
52
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
0
10
11
W
Cupid
 
Cupid
2
2
8
3
L
Hachiman
BlandoBoy
Hachiman
3
6
2
0.67
W
5
3
10
3.33
W
Sol
DyIlo
Sol
8
1
13
14.5
L
Mulan
Johanx3
Mulan
3
6
4
0.83
L
Merlin
JohnMBlues
Merlin
1
4
5
0.88
L
2
4
3
0.88
W
5
4
11
2.63
L
Camazotz
Tighemyshoe
Camazotz
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,140
Damage
32,780
54,258
Taken
61,521
45,825
Mitigated
37,384
19,589
Healing
5,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,571
584
141
835
4,712
2,411
918
804
3,688
42,544
0
W
Cupid
 
Cupid
8,972
4,701
964
2,901
7,468
2,845
2,823
2,515
4,684
0
45,119
L
Hachiman
BlandoBoy
Hachiman
7,664
4,097
0
260
12,788
4,596
0
9,328
3,372
0
31,253
W
7,386
1,223
0
2,499
12,717
13,083
173
2,190
10,178
4,456
14,562
W
Sol
DyIlo
Sol
18,908
9,860
0
8,806
14,796
7,349
2,503
3,171
11,139
57,325
0
L
Mulan
Johanx3
Mulan
8,469
780
0
1,481
13,623
10,494
0
9,563
3,811
0
24,029
L
Merlin
JohnMBlues
Merlin
6,588
661
0
1,010
8,862
3,728
0
5,452
3,271
26,105
0
L
4,380
408
0
445
13,526
13,226
0
7,332
6,020
6,834
0
W
6,303
533
914
2,529
14,565
20,137
196
1,999
12,348
8,481
0
L
Camazotz
Tighemyshoe
Camazotz
5,679
1,640
0
2,404
12,722
5,340
0
7,505
5,131
0
19,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,996
Gold Earned
40,909
298
Minions Killed
210
9
Camps Cleared
7
1,140,824
Distance Traveled
988,636
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,572
961
75
7
3
246,582
0
W
Cupid
9,280
844
106
10
2
215,185
0
L
Hachiman
8,858
805
71
6
2
198,575
0
W
Bellona
9,703
882
30
3
0
241,261
2
W
Sol
11,207
1,019
83
8
4
210,888
2
L
Mulan
8,363
760
37
3
0
199,985
4
L
Merlin
8,308
755
62
6
0
172,691
3
L
Ares
7,666
697
3
0
1
200,737
2
W
Terra
10,234
930
4
0
0
226,908
3
L
Camazotz
7,714
701
37
3
4
216,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role