Player Matchup

Cthulhu
Cthulhu
ELCHEVAS
Cthulhu
Level 10
God Stats
1W - 2L
1,161 SR
Queue Stats
20W - 27L
1,250 Elo+
Solo
Da Ji
Da Ji
Raggaa
Da Ji
Level 29
God Stats
8W - 6L
1,778 SR
Queue Stats
368W - 414L
1,431 Elo+
Solo
Hou Yi
Hou Yi
earthdragon1988
Hou Yi
Level 8
God Stats
18W - 15L
1,029 SR
Queue Stats
107W - 139L
1,036 Elo+
Solo
Ymir
Ymir
juanfran2607019
Ymir
Level 30
God Stats
99W - 68L
1,575 SR
Queue Stats
307W - 341L
1,428 Elo+
Party 1
Scylla
Scylla
samuelito2
Scylla
Level 29
God Stats
2W - 0L
1,731 SR
Queue Stats
40W - 45L
1,393 Elo+
Party 1
Team Averages
Level 21
1,455 SR
1,308 Elo+

VS

Team Averages
Level 19
1,471 SR
1,384 Elo+
Izanami
Izanami
BiosCloud
Izanami
Level 29
God Stats
1W - 4L
1,548 SR
Queue Stats
12W - 19L
1,390 Elo+
Solo
Tiamat
Tiamat
CielVarynx
Tiamat
Level 8
God Stats
5W - 3L
1,221 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Geb
Geb
TTV-RSGWolfy
Geb
Level 25
God Stats
5W - 4L
1,795 SR
Queue Stats
99W - 123L
1,331 Elo+
Solo
Thor
Thor
ZeruMalhair
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,271 Elo+
Solo
Bellona
Bellona
danybenegas22
Bellona
Level 28
God Stats
2W - 7L
1,290 SR
Queue Stats
287W - 310L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ELCHEVAS
Cthulhu
9
2 / 3 / 5
5,788
445
4,784
7,427
3,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
Raggaa
Da Ji
13
7 / 2 / 4
7,872
606
6,997
7,627
3,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 3 / 0
6,369
490
3,339
6,374
1,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 2 / 6
6,777
521
5,346
12,398
5,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
samuelito2
Scylla
12
9 / 0 / 5
8,139
626
8,750
5,108
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BiosCloud
Izanami
9
3 / 4 / 2
6,248
481
8,730
9,777
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
CielVarynx
Tiamat
9
0 / 7 / 0
5,784
445
2,466
7,217
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 3 / 2
7,061
543
4,696
9,577
5,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 7 / 1
5,577
429
1,708
9,882
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
14
4 / 2 / 0
8,135
626
5,981
9,415
6,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
22
Kills
10
10
Deaths
23
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
BiosCloud
Izanami
3
4
2
1
L
Tiamat
CielVarynx
Tiamat
0
7
0
0
W
Cthulhu
ELCHEVAS
Cthulhu
2
3
5
1.5
W
Da Ji
Raggaa
Da Ji
7
2
4
4.5
L
3
3
2
1.33
L
0
7
1
0.07
L
Bellona
4
2
0
2
W
2
3
0
0.67
W
2
2
6
2.5
W
Scylla
samuelito2
Scylla
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,216
Damage
23,581
38,934
Taken
45,868
15,937
Mitigated
21,201
7,570
Healing
8,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BiosCloud
Izanami
8,730
5,329
0
2,326
9,777
3,060
567
5,609
4,068
0
39,207
L
Tiamat
CielVarynx
Tiamat
2,466
369
0
675
7,217
2,928
93
3,124
3,809
23,853
0
W
Cthulhu
ELCHEVAS
Cthulhu
4,784
502
396
894
7,427
3,296
0
1,120
6,307
19,812
0
W
Da Ji
Raggaa
Da Ji
6,997
2,262
0
1,026
7,627
3,165
277
580
7,047
0
44,814
L
4,696
1,447
0
0
9,577
5,715
42
6,736
2,763
11,930
0
L
1,708
557
0
1,474
9,882
2,672
78
2,143
7,683
0
21,471
L
Bellona
5,981
1,488
0
4,184
9,415
6,826
118
712
8,665
0
53,314
W
3,339
1,842
0
250
6,374
1,902
866
0
6,374
0
21,257
W
5,346
1,241
0
4,335
12,398
5,957
0
3,725
8,673
15,640
0
W
Scylla
samuelito2
Scylla
8,750
1,865
0
669
5,108
1,617
331
2,049
3,059
37,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,945
Gold Earned
32,805
256
Minions Killed
285
0
Camps Cleared
0
1,143,311
Distance Traveled
1,086,425
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,248
481
71
5
0
213,608
4
L
Tiamat
5,784
445
39
3
0
223,451
2
W
Cthulhu
5,788
445
27
2
0
198,561
0
W
Da Ji
7,872
606
81
6
0
257,204
0
L
Geb
7,061
543
18
1
0
218,250
3
L
Thor
5,577
429
50
4
0
196,741
1
L
Bellona
8,135
626
107
8
0
234,375
1
W
Hou Yi
6,369
490
45
3
0
194,486
5
W
Ymir
6,777
521
22
2
0
242,625
0
W
Scylla
8,139
626
81
6
0
250,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role