Player Matchup

The Morrigan
The Morrigan
FocusedNomad
The Morrigan
Level 4
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Hadesito-18
Merlin
Level 25
God Stats
4W - 5L
1,877 SR
Queue Stats
77W - 84L
1,302 Elo+
Solo
Odin
Odin
Kstreetz12
Odin
Level 7
God Stats
30W - 33L
1,354 SR
Queue Stats
113W - 115L
980 Elo+
Solo
Skadi
Skadi
YHWH747
Skadi
Level 13
God Stats
1W - 4L
1,398 SR
Queue Stats
11W - 21L
1,221 Elo+
Solo
Kumbhakarna
Kumbhakarna
sisquo10
Kumbhakarna
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 56L
1,289 Elo+
Solo
Team Averages
Level 13
1,563 SR
1,258 Elo+

VS

Team Averages
Level 21
1,453 SR
1,392 Elo+
Pele
Pele
Kilobusy419
Pele
Level 17
God Stats
60W - 64L
1,436 SR
Queue Stats
61W - 69L
1,389 Elo+
Party 1
Hel
Hel
Poseyytb
Hel
Level 27
God Stats
6W - 6L
1,358 SR
Queue Stats
19W - 29L
1,237 Elo+
Solo
Thor
Thor
SplashDamages
Thor
Level 23
God Stats
33W - 36L
1,383 SR
Queue Stats
75W - 76L
1,243 Elo+
Solo
Bellona
Bellona
jakunDESU
Bellona
Level 18
God Stats
5W - 3L
1,393 SR
Queue Stats
146W - 133L
1,351 Elo+
Party 1
Anubis
Anubis
uuuhhhhhh334
Anubis
Level 21
God Stats
2W - 0L
1,694 SR
Queue Stats
7W - 3L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FocusedNomad
The Morrigan
13
2 / 14 / 4
8,831
353
2,584
13,045
3,408
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
16
6 / 17 / 4
11,405
456
17,675
18,652
6,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 9 / 7
11,294
452
12,844
24,227
21,576
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
YHWH747
Skadi
8
0 / 16 / 3
7,342
294
610
14,173
3,060
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
sisquo10
Kumbhakarna
6
0 / 4 / 7
7,204
288
1,097
5,910
1,457

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 14
15,173
607
19,353
19,168
7,803
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
5 / 2 / 8
13,136
525
4,887
16,134
6,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
15 / 4 / 12
13,198
528
13,612
17,192
6,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
jakunDESU
Bellona
17
6 / 6 / 19
13,019
521
14,921
20,168
10,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
19
16 / 9 / 12
15,176
607
13,087
22,793
10,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
123
12
Kills
58
60
Deaths
21
25
Assists
65
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
FocusedNomad
The Morrigan
2
14
4
0.29
L
Merlin
6
17
4
0.47
W
16
0
14
23
L
4
9
7
0.83
W
5
2
8
4.5
W
15
4
12
5.25
L
Skadi
YHWH747
Skadi
0
16
3
0.09
W
Bellona
jakunDESU
Bellona
6
6
19
2.58
L
Kumbhakarna
sisquo10
Kumbhakarna
0
4
7
0.88
W
Anubis
16
9
12
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,810
Damage
65,860
76,007
Taken
95,455
35,896
Mitigated
42,070
2,611
Healing
36,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
FocusedNomad
The Morrigan
2,584
1,932
0
929
13,045
3,408
253
2,604
10,255
15,233
1,354
L
Merlin
17,675
1,937
0
323
18,652
6,395
342
2,942
15,710
58,276
0
W
19,353
5,274
337
7,987
19,168
7,803
44
7,244
11,589
0
130,489
L
12,844
1,988
0
1,108
24,227
21,576
29
8,102
16,125
4,941
39,388
W
4,887
932
1,925
8,095
16,134
6,561
6,119
4,309
11,673
67,230
0
W
13,612
3,221
0
3,377
17,192
6,448
980
7,128
9,719
0
42,710
L
Skadi
YHWH747
Skadi
610
504
0
81
14,173
3,060
75
2,784
11,389
0
5,559
W
Bellona
jakunDESU
Bellona
14,921
3,802
34
4,024
20,168
10,342
4,567
4,422
13,753
0
64,536
L
Kumbhakarna
sisquo10
Kumbhakarna
1,097
242
0
170
5,910
1,457
226
1,542
4,368
3,402
0
W
Anubis
13,087
2,604
0
10,573
22,793
10,916
6,532
3,723
18,519
86,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,076
Gold Earned
69,702
177
Minions Killed
584
0
Camps Cleared
0
1,339,195
Distance Traveled
2,156,842
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,831
353
23
1
0
291,380
0
L
Merlin
11,405
456
63
3
0
334,717
2
W
Pele
15,173
607
176
7
0
481,319
2
L
Odin
11,294
452
82
3
0
433,646
1
W
Hel
13,136
525
122
5
0
374,676
0
W
Thor
13,198
528
65
3
0
435,541
0
L
Skadi
7,342
294
5
0
0
169,185
0
W
Bellona
13,019
521
90
4
0
486,969
0
L
Kumbhakarna
7,204
288
4
0
0
110,267
1
W
Anubis
15,176
607
131
5
0
378,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role