Player Matchup

Artemis
Artemis
APULILI
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,310 Elo+
Party 2
Achilles
Achilles
BasicBash6830
Achilles
Level 15
God Stats
3W - 2L
1,833 SR
Queue Stats
14W - 15L
1,359 Elo+
Solo
Cthulhu
Cthulhu
KiblioSkies
Cthulhu
Level 20
God Stats
1W - 4L
1,077 SR
Queue Stats
37W - 34L
1,302 Elo+
Solo
Olorun
Olorun
TOO_TALL33179
Olorun
Level 4
God Stats
3W - 9L
1,500 SR
Queue Stats
7W - 18L
981 Elo+
Solo
Fenrir
Fenrir
danibender
Fenrir
Level 12
God Stats
1W - 2L
1,308 SR
Queue Stats
13W - 13L
1,390 Elo+
Party 2
Team Averages
Level 13
1,444 SR
1,268 Elo+

VS

Team Averages
Level 14
1,442 SR
1,194 Elo+
Tsukuyomi
Tsukuyomi
Alpha_SnakexX
Tsukuyomi
Level 29
God Stats
5W - 11L
1,280 SR
Queue Stats
94W - 109L
1,305 Elo+
Solo
Bellona
Bellona
CoopDawg363
Bellona
Level 15
God Stats
9W - 11L
1,514 SR
Queue Stats
17W - 22L
1,370 Elo+
Solo
Cthulhu
Cthulhu
Nightmare8143
Cthulhu
Level 13
God Stats
6W - 13L
1,414 SR
Queue Stats
6W - 13L
1,261 Elo+
Solo
Apollo
Apollo
Stikyzzz1
Apollo
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 17L
1,016 Elo+
Party 1
Erlang Shen
Erlang Shen
dArKe_FacC3
Erlang Shen
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,016 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
APULILI
Artemis
12
4 / 5 / 4
10,706
345
8,133
9,197
6,816
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
BasicBash6830
Achilles
20
12 / 2 / 4
15,657
505
19,447
26,506
37,225
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
KiblioSkies
Cthulhu
20
22 / 12 / 9
18,167
586
39,200
40,512
24,191
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 16 / 9
15,307
494
23,110
32,890
16,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
danibender
Fenrir
10
0 / 10 / 4
9,000
290
4,172
10,994
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alpha_SnakexX
Tsukuyomi
20
7 / 7 / 9
15,291
493
16,474
23,361
9,958
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
CoopDawg363
Bellona
20
10 / 5 / 3
16,986
548
12,084
30,567
31,120
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
20
10 / 4 / 17
16,328
527
21,523
25,762
18,563
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apollo
Stikyzzz1
Apollo
19
4 / 19 / 10
15,559
502
19,124
24,680
8,827
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Erlang Shen
dArKe_FacC3
Erlang Shen
20
14 / 16 / 6
16,858
544
25,252
36,420
25,308
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
90
48
Kills
45
45
Deaths
51
30
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Artemis
APULILI
Artemis
4
5
4
1.2
W
Tsukuyomi
Alpha_SnakexX
Tsukuyomi
7
7
9
1.64
L
Achilles
BasicBash6830
Achilles
12
2
4
7
W
Bellona
CoopDawg363
Bellona
10
5
3
2.3
L
Cthulhu
KiblioSkies
Cthulhu
22
12
9
2.21
W
Cthulhu
10
4
17
4.63
W
Apollo
Stikyzzz1
Apollo
4
19
10
0.47
L
10
16
9
0.91
W
Erlang Shen
dArKe_FacC3
Erlang Shen
14
16
6
1.06
L
Fenrir
danibender
Fenrir
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,062
Damage
94,457
120,099
Taken
140,790
88,569
Mitigated
93,776
24,432
Healing
30,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
APULILI
Artemis
8,133
2,670
0
0
9,197
6,816
556
2,476
6,721
0
27,159
W
Tsukuyomi
Alpha_SnakexX
Tsukuyomi
16,474
6,269
24
4,205
23,361
9,958
1,786
7,551
15,436
154
111,364
L
Achilles
BasicBash6830
Achilles
19,447
5,204
169
5,701
26,506
37,225
2,095
5,765
20,741
0
91,666
W
Bellona
CoopDawg363
Bellona
12,084
3,632
0
11,900
30,567
31,120
7,431
6,578
23,896
0
95,314
L
Cthulhu
KiblioSkies
Cthulhu
39,200
4,781
0
8,084
40,512
24,191
342
5,012
35,500
107,942
0
W
Cthulhu
21,523
4,447
1,099
5,057
25,762
18,563
3,114
12,068
13,371
67,599
0
W
Apollo
Stikyzzz1
Apollo
19,124
12,733
0
310
24,680
8,827
2,136
16,584
7,919
0
53,888
L
23,110
14,661
171
9,901
32,890
16,381
3,132
5,343
27,547
84,346
6,768
W
Erlang Shen
dArKe_FacC3
Erlang Shen
25,252
17,573
0
8,291
36,420
25,308
1,122
23,522
12,643
0
59,268
L
Fenrir
danibender
Fenrir
4,172
1,189
0
406
10,994
3,956
58
3,081
7,913
0
14,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,837
Gold Earned
81,022
494
Minions Killed
530
0
Camps Cleared
0
1,944,403
Distance Traveled
2,570,706
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,706
345
42
1
0
245,543
0
W
Tsukuyomi
15,291
493
113
4
0
431,772
0
L
Achilles
15,657
505
134
4
0
567,832
0
W
Bellona
16,986
548
166
5
0
582,904
2
L
Cthulhu
18,167
586
153
5
0
500,677
1
W
Cthulhu
16,328
527
90
3
0
586,058
6
W
Apollo
15,559
502
83
3
0
481,824
1
L
Olorun
15,307
494
146
5
0
376,086
0
W
Erlang Shen
16,858
544
78
3
0
488,148
1
L
Fenrir
9,000
290
19
1
0
254,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role