Player Matchup

Ra
Ra
HAYDENMUS
Ra
Level 14
God Stats
6W - 11L
1,332 SR
Queue Stats
176W - 224L
1,330 Elo+
Party 2
Set
Set
Skyazer
Set
Level 14
God Stats
26W - 23L
1,297 SR
Queue Stats
497W - 497L
1,342 Elo+
Solo
Odin
Odin
SriRamaZ
Odin
Level 17
God Stats
9W - 2L
1,728 SR
Queue Stats
70W - 77L
1,328 Elo+
Party 2
Baba Yaga
Baba Yaga
Zathriam
Baba Yaga
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Guan Yu
Guan Yu
p0gch3mp
Guan Yu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 76L
1,294 Elo+
Party 2
Team Averages
Level 14
1,471 SR
1,359 Elo+

VS

Team Averages
Level 23
1,462 SR
1,344 Elo+
Yemoja
Yemoja
AQUAROOTS
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,402 Elo+
Party 1
Ao Kuang
Ao Kuang
Makida
Ao Kuang
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,351 Elo+
Party 1
Ah Puch
Ah Puch
MrSanchez2Y0U
Ah Puch
Level 28
God Stats
134W - 154L
1,447 SR
Queue Stats
223W - 282L
1,386 Elo+
Party 3
Nemesis
Nemesis
TheRealDee23
Nemesis
Level 12
God Stats
0W - 3L
1,206 SR
Queue Stats
30W - 45L
1,229 Elo+
Solo
Anubis
Anubis
Zewzuii
Anubis
Level 25
God Stats
50W - 53L
1,654 SR
Queue Stats
167W - 220L
1,352 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 18
13,686
978
16,361
12,500
4,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
20
19 / 3 / 12
17,073
1,220
38,568
24,192
10,484
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
20
2 / 3 / 25
13,841
989
9,951
25,164
26,558
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baba Yaga
Zathriam
Baba Yaga
20
11 / 4 / 19
15,682
1,120
35,396
16,535
6,800
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
p0gch3mp
Guan Yu
20
2 / 8 / 24
13,852
989
14,913
28,520
34,278
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

102

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AQUAROOTS
Yemoja
20
1 / 4 / 12
12,843
917
12,150
18,775
11,608
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Makida
Ao Kuang
20
16 / 7 / 4
16,414
1,172
32,327
29,779
10,158
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
20
3 / 10 / 14
14,094
1,007
21,652
29,108
15,529
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
TheRealDee23
Nemesis
20
0 / 7 / 12
12,130
866
8,805
21,396
9,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Zewzuii
Anubis
20
3 / 9 / 11
13,287
949
24,522
26,050
12,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
76
37
Kills
23
23
Deaths
37
98
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AQUAROOTS
Yemoja
1
4
12
1.75
W
3
5
18
2.4
L
Ao Kuang
Makida
Ao Kuang
16
7
4
2.57
L
Ah Puch
3
10
14
1
W
Set
19
3
12
8.33
W
Odin
2
3
25
4.83
L
Nemesis
TheRealDee23
Nemesis
0
7
12
0.86
W
Baba Yaga
Zathriam
Baba Yaga
11
4
19
5.13
L
Anubis
Zewzuii
Anubis
3
9
11
0.94
W
Guan Yu
p0gch3mp
Guan Yu
2
8
24
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,189
Damage
99,456
106,911
Taken
125,108
82,735
Mitigated
59,105
16,191
Healing
39,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AQUAROOTS
Yemoja
12,150
2,416
7,761
1,704
18,775
11,608
0
5,537
13,238
33,560
0
W
16,361
2,095
886
349
12,500
4,615
0
11,732
768
35,756
0
L
Ao Kuang
Makida
Ao Kuang
32,327
14,102
0
9,850
29,779
10,158
0
15,157
14,622
44,098
0
L
Ah Puch
21,652
5,217
359
9,365
29,108
15,529
0
8,529
20,579
64,038
0
W
Set
38,568
21,728
0
4,233
24,192
10,484
0
19,555
4,637
0
70,761
W
Odin
9,951
2,945
0
0
25,164
26,558
0
20,822
4,342
0
23,097
L
Nemesis
TheRealDee23
Nemesis
8,805
3,136
0
1,282
21,396
9,487
0
11,408
9,988
0
21,096
W
Baba Yaga
Zathriam
Baba Yaga
35,396
4,699
0
2,199
16,535
6,800
0
14,621
1,914
77,588
0
L
Anubis
Zewzuii
Anubis
24,522
2,264
989
8,496
26,050
12,323
0
11,126
14,924
53,568
0
W
Guan Yu
p0gch3mp
Guan Yu
14,913
1,383
4,349
4,175
28,520
34,278
0
23,921
4,599
0
23,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,134
Gold Earned
68,768
283
Minions Killed
240
2
Camps Cleared
10
1,306,496
Distance Traveled
1,145,852
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,843
917
39
3
2
235,962
0
W
Ra
13,686
978
64
5
0
198,508
2
L
Ao Kuang
16,414
1,172
32
2
0
245,818
0
L
Ah Puch
14,094
1,007
79
6
7
197,687
1
W
Set
17,073
1,220
67
5
0
289,774
0
W
Odin
13,841
989
21
2
0
294,770
0
L
Nemesis
12,130
866
20
1
0
272,004
0
W
Baba Yaga
15,682
1,120
116
8
1
267,228
0
L
Anubis
13,287
949
70
5
1
194,381
1
W
Guan Yu
13,852
989
15
1
1
256,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role