Player Matchup

Osiris
Osiris
TblAPECTOBAH
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,380 Elo+
Solo
Poseidon
Poseidon
WindsonPequeno
Poseidon
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
cristinaalex
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,576 Elo+
Solo
Fenrir
Fenrir
elmonito_logan
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,487 Elo+
Solo
Tiamat
Tiamat
troy1616
Tiamat
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 131L
1,366 Elo+
Solo
Team Averages
Level 7
1,500 SR
1,462 Elo+

VS

Team Averages
Level 12
1,562 SR
1,406 Elo+
Apollo
Apollo
HowUnbecoming
Apollo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,427 Elo+
Solo
Kumbhakarna
Kumbhakarna
IDK Swim
Kumbhakarna
Level 16
God Stats
37W - 19L
1,672 SR
Queue Stats
56W - 39L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
UngaBooga76
Kuzenbo
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,200 Elo+
Solo
Hades
Hades
XxWATERKITTYxX
Hades
Level 10
God Stats
8W - 4L
1,703 SR
Queue Stats
43W - 36L
1,634 Elo+
Solo
Fenrir
Fenrir
predatorenz
Fenrir
Level 6
God Stats
5W - 5L
1,435 SR
Queue Stats
15W - 19L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
0 / 5 / 2
9,973
767
3,683
8,450
6,184
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
17
2 / 9 / 2
11,364
874
7,543
12,148
5,029
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 7 / 2
11,117
855
5,979
14,988
5,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 13 / 2
11,582
891
4,339
25,410
12,384
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
troy1616
Tiamat
17
0 / 9 / 4
10,913
839
7,852
20,686
12,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 11
15,173
1,167
33,471
7,408
3,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
IDK Swim
Kumbhakarna
20
8 / 0 / 22
14,298
1,100
15,443
10,262
12,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
UngaBooga76
Kuzenbo
19
2 / 3 / 17
12,201
939
2,213
10,153
6,667
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
1 / 0 / 2
10,161
782
1,322
915
281
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
19
12 / 2 / 14
14,039
1,080
18,183
10,272
5,728
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
108
6
Kills
42
43
Deaths
6
12
Assists
66
Player
Kills
Deaths
Assists
KDA
W
19
1
11
24.5
W
Kumbhakarna
IDK Swim
Kumbhakarna
8
0
22
19
L
Osiris
0
5
2
0.2
W
Kuzenbo
UngaBooga76
Kuzenbo
2
3
17
3.5
L
Poseidon
2
9
2
0.33
W
1
0
2
2
L
2
7
2
0.43
L
2
13
2
0.23
W
Fenrir
12
2
14
9.5
L
Tiamat
troy1616
Tiamat
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,396
Damage
70,632
81,682
Taken
39,010
41,431
Mitigated
28,661
2,287
Healing
3,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,471
21,783
0
1,831
7,408
3,213
0
4,048
3,360
0
61,452
W
Kumbhakarna
IDK Swim
Kumbhakarna
15,443
370
0
0
10,262
12,772
0
6,221
4,041
29,359
0
L
Osiris
3,683
2,376
0
680
8,450
6,184
0
2,324
6,126
0
7,103
W
Kuzenbo
UngaBooga76
Kuzenbo
2,213
1,249
0
0
10,153
6,667
0
6,229
3,924
8,022
0
L
Poseidon
7,543
1,240
0
147
12,148
5,029
0
4,155
7,993
19,794
0
W
1,322
325
266
106
915
281
0
337
578
2,684
0
L
5,979
770
133
132
14,988
5,510
0
4,832
10,156
17,751
0
L
4,339
3,055
0
0
25,410
12,384
0
3,244
22,166
0
12,200
W
Fenrir
18,183
5,830
0
1,300
10,272
5,728
0
4,539
5,733
0
29,926
L
Tiamat
troy1616
Tiamat
7,852
1,114
0
1,195
20,686
12,324
0
4,423
16,263
23,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,949
Gold Earned
65,872
103
Minions Killed
162
0
Camps Cleared
1
923,839
Distance Traveled
1,071,981
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,173
1,167
88
7
1
244,905
1
W
Kumbhakarna
14,298
1,100
27
2
0
288,438
0
L
Osiris
9,973
767
3
0
0
98,938
3
W
Kuzenbo
12,201
939
10
1
0
232,212
0
L
Poseidon
11,364
874
25
2
0
211,764
3
W
Hades
10,161
782
8
1
0
47,346
0
L
Ra
11,117
855
22
2
0
200,022
1
L
Fenrir
11,582
891
14
1
0
200,186
1
W
Fenrir
14,039
1,080
29
2
0
259,080
0
L
Tiamat
10,913
839
39
3
0
212,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role