Player Matchup

Raijin
Raijin
BushDog9037
Raijin
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 105L
1,495 Elo+
Party 1
Da Ji
Da Ji
Dankasauras69
Da Ji
Level 23
God Stats
4W - 6L
1,817 SR
Queue Stats
93W - 102L
1,428 Elo+
Party 3
Bacchus
Bacchus
KND Black Ninja
Bacchus
Level 15
God Stats
2W - 2L
1,738 SR
Queue Stats
73W - 55L
1,516 Elo+
Party 1
Thor
Thor
eman101999
Thor
Level 18
God Stats
6W - 12L
1,370 SR
Queue Stats
43W - 51L
1,402 Elo+
Party 3
Skadi
Skadi
purplecow1214
Skadi
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 13L
1,458 Elo+
Party 3
Team Averages
Level 17
1,585 SR
1,460 Elo+

VS

Team Averages
Level 25
1,533 SR
1,426 Elo+
Cerberus
Cerberus
Huh Swej
Cerberus
Level 29
God Stats
1W - 1L
1,531 SR
Queue Stats
39W - 32L
1,495 Elo+
Solo
Guan Yu
Guan Yu
TameIntegral797
Guan Yu
Level 27
God Stats
1W - 1L
1,702 SR
Queue Stats
6W - 4L
1,725 Elo+
Party 2
Vulcan
Vulcan
TearDatUp08
Vulcan
Level 18
God Stats
3W - 1L
1,354 SR
Queue Stats
13W - 20L
1,239 Elo+
Party 2
King Arthur
King Arthur
xtank672x
King Arthur
Level 34
God Stats
1W - 0L
1,579 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
yollooooo
Baba Yaga
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 21L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
2 / 9 / 4
9,374
937
13,438
13,442
2,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 6 / 6
9,565
957
16,305
21,272
10,892
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

16
3 / 3 / 7
10,302
1,030
8,221
18,088
16,572
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 11 / 4
8,856
886
9,947
17,776
10,087
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 8 / 4
9,331
933
7,149
17,021
5,148
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

26

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Huh Swej
Cerberus
17
3 / 0 / 15
10,444
1,044
9,775
12,865
16,104
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
11 / 0 / 18
12,213
1,221
21,597
14,631
19,776
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Vulcan
18
10 / 3 / 12
11,764
1,176
19,401
7,302
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
xtank672x
King Arthur
18
12 / 1 / 18
12,357
1,236
19,123
19,952
18,745
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
yollooooo
Baba Yaga
17
1 / 6 / 18
10,057
1,006
11,260
9,318
4,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
118
10
Kills
37
37
Deaths
10
25
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Raijin
2
9
4
0.44
L
3
6
6
1
W
Cerberus
Huh Swej
Cerberus
3
0
15
10.5
L
3
3
7
2.17
W
11
0
18
20
W
Vulcan
10
3
12
5.33
L
1
11
4
0.27
L
1
8
4
0.38
W
King Arthur
xtank672x
King Arthur
12
1
18
21
W
Baba Yaga
yollooooo
Baba Yaga
1
6
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,060
Damage
81,156
87,599
Taken
64,068
45,415
Mitigated
61,765
1,844
Healing
16,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
13,438
2,659
0
0
13,442
2,716
0
5,319
7,903
28,303
0
L
16,305
4,260
0
149
21,272
10,892
0
11,909
9,067
0
21,965
W
Cerberus
Huh Swej
Cerberus
9,775
1,331
0
486
12,865
16,104
0
5,179
7,686
31,653
0
L
8,221
2,176
0
276
18,088
16,572
0
8,988
8,509
27,306
0
W
21,597
3,162
3,375
5,270
14,631
19,776
0
4,790
9,841
0
32,355
W
Vulcan
19,401
8,633
142
507
7,302
3,078
0
3,294
4,008
34,863
0
L
9,947
3,505
0
0
17,776
10,087
0
6,736
10,390
0
18,049
L
7,149
4,487
0
1,419
17,021
5,148
0
6,939
9,840
0
21,715
W
King Arthur
xtank672x
King Arthur
19,123
1,758
0
5,113
19,952
18,745
0
5,970
13,982
0
30,117
W
Baba Yaga
yollooooo
Baba Yaga
11,260
1,509
0
1,440
9,318
4,062
0
2,426
6,892
27,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,428
Gold Earned
56,835
139
Minions Killed
178
3
Camps Cleared
4
854,335
Distance Traveled
958,486
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,374
937
24
2
0
156,326
0
L
Da Ji
9,565
957
12
1
1
184,083
0
W
Cerberus
10,444
1,044
41
4
1
190,533
0
L
Bacchus
10,302
1,030
42
4
1
192,095
0
W
Guan Yu
12,213
1,221
29
3
3
231,775
0
W
Vulcan
11,764
1,176
43
4
0
179,221
0
L
Thor
8,856
886
17
2
1
170,766
0
L
Skadi
9,331
933
44
4
0
151,065
0
W
King Arthur
12,357
1,236
17
2
0
211,281
0
W
Baba Yaga
10,057
1,006
48
5
0
145,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role