Player Matchup

Bacchus
Bacchus
DigBicken420
Bacchus
Level 29
God Stats
24W - 32L
1,429 SR
Queue Stats
264W - 306L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
Garo_run43
Sun Wukong
Level 18
God Stats
11W - 23L
1,178 SR
Queue Stats
42W - 56L
1,372 Elo+
Party 2
Ra
Ra
MeihuaIV
Ra
Level 16
God Stats
5W - 12L
1,283 SR
Queue Stats
35W - 41L
1,407 Elo+
Party 2
Persephone
Persephone
Tarutan21
Persephone
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,232 Elo+
Solo
Danzaburou
Danzaburou
crowes444
Danzaburou
Level 16
God Stats
35W - 52L
1,392 SR
Queue Stats
57W - 89L
1,292 Elo+
Solo
Team Averages
Level 18
1,356 SR
1,341 Elo+

VS

Team Averages
Level 21
1,411 SR
1,370 Elo+
Morgan Le Fay
Morgan Le Fay
Blackside-M17
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,289 SR
Queue Stats
9W - 11L
1,289 Elo+
Solo
Merlin
Merlin
Sugaiirfan
Merlin
Level 15
God Stats
23W - 15L
1,571 SR
Queue Stats
34W - 32L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
Xianzhing
Cthulhu
Level 15
God Stats
6W - 5L
1,177 SR
Queue Stats
35W - 40L
1,401 Elo+
Party 1
Ymir
Ymir
eqikong
Ymir
Level 44
God Stats
2W - 1L
1,517 SR
Queue Stats
53W - 50L
1,450 Elo+
Party 1
Scylla
Scylla
marzzani015
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DigBicken420
Bacchus
20
5 / 8 / 14
14,810
926
17,002
21,972
30,613
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Garo_run43
Sun Wukong
20
8 / 5 / 12
15,581
974
20,333
26,330
19,990
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
1 / 2 / 14
13,363
835
14,172
13,868
10,891
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
Tarutan21
Persephone
20
6 / 11 / 11
16,023
1,001
24,201
24,755
9,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
crowes444
Danzaburou
20
3 / 9 / 11
15,072
942
15,619
20,146
7,436
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blackside-M17
Morgan Le Fay
20
5 / 3 / 13
14,764
923
12,355
12,645
6,587
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
Sugaiirfan
Merlin
20
13 / 4 / 15
17,473
1,092
39,165
18,754
9,362
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Xianzhing
Cthulhu
20
7 / 5 / 23
16,397
1,025
24,125
24,958
29,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ymir
eqikong
Ymir
20
9 / 4 / 22
16,367
1,023
18,918
27,806
52,277
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
20
1 / 7 / 12
12,790
799
4,270
15,144
6,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
120
23
Kills
35
35
Deaths
23
62
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Blackside-M17
Morgan Le Fay
5
3
13
3.83
L
Bacchus
DigBicken420
Bacchus
5
8
14
1.5
L
Sun Wukong
Garo_run43
Sun Wukong
8
5
12
2.8
L
1
2
14
4
W
Merlin
Sugaiirfan
Merlin
13
4
15
5.13
L
Persephone
Tarutan21
Persephone
6
11
11
1.05
W
Cthulhu
Xianzhing
Cthulhu
7
5
23
3.7
L
Danzaburou
crowes444
Danzaburou
3
9
11
0.94
W
Ymir
eqikong
Ymir
9
4
22
5
W
Scylla
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,327
Damage
98,833
107,071
Taken
99,307
78,037
Mitigated
103,958
14,246
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Blackside-M17
Morgan Le Fay
12,355
2,687
0
443
12,645
6,587
0
8,937
3,708
42,306
0
L
Bacchus
DigBicken420
Bacchus
17,002
2,192
0
856
21,972
30,613
0
19,048
2,594
34,799
0
L
Sun Wukong
Garo_run43
Sun Wukong
20,333
3,911
0
4,319
26,330
19,990
0
25,007
1,323
483
35,303
L
14,172
891
3,589
1,671
13,868
10,891
0
13,343
525
32,352
0
W
Merlin
Sugaiirfan
Merlin
39,165
729
1,061
3,489
18,754
9,362
0
10,197
8,557
87,586
0
L
Persephone
Tarutan21
Persephone
24,201
4,474
0
3,000
24,755
9,107
0
22,388
2,356
58,587
0
W
Cthulhu
Xianzhing
Cthulhu
24,125
2,859
1,024
0
24,958
29,631
0
10,563
14,395
53,161
0
L
Danzaburou
crowes444
Danzaburou
15,619
8,273
0
811
20,146
7,436
0
19,036
1,110
0
50,467
W
Ymir
eqikong
Ymir
18,918
2,997
186
1,349
27,806
52,277
0
15,839
11,967
27,273
0
W
Scylla
4,270
828
0
0
15,144
6,101
0
10,322
4,822
11,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,849
Gold Earned
77,791
269
Minions Killed
267
6
Camps Cleared
2
1,457,982
Distance Traveled
1,371,241
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,764
923
52
3
0
262,457
0
L
Bacchus
14,810
926
38
2
0
306,788
0
L
Sun Wukong
15,581
974
42
3
2
321,221
0
L
Ra
13,363
835
37
2
1
329,671
3
W
Merlin
17,473
1,092
103
6
1
307,203
0
L
Persephone
16,023
1,001
82
5
0
283,190
0
W
Cthulhu
16,397
1,025
75
5
0
294,658
0
L
Danzaburou
15,072
942
70
4
3
217,112
0
W
Ymir
16,367
1,023
26
2
0
292,815
1
W
Scylla
12,790
799
11
1
1
214,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role