Player Matchup

Nu Wa
Nu Wa
GreckPL
Nu Wa
Level 29
God Stats
10W - 7L
1,503 SR
Queue Stats
151W - 120L
1,449 Elo+
Solo
Zeus
Zeus
Parmiggiuno
Zeus
Level 29
God Stats
44W - 36L
1,500 SR
Queue Stats
107W - 119L
1,388 Elo+
Solo
Tiamat
Tiamat
Sheepy212
Tiamat
Level 28
God Stats
17W - 15L
1,497 SR
Queue Stats
84W - 91L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Tu_Tata_Pinoche
Cthulhu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
temp-663154
Skadi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 27
1,500 SR
1,454 Elo+

VS

Team Averages
Level 10
1,436 SR
1,444 Elo+
Poseidon
Poseidon
Darkrulz22
Poseidon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,640 Elo+
Party 1
Scylla
Scylla
Jxren7
Scylla
Level 24
God Stats
0W - 3L
1,209 SR
Queue Stats
12W - 18L
1,398 Elo+
Solo
Neith
Neith
Reijey7102
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,455 Elo+
Solo
Ymir
Ymir
ShadowKill1803
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,318 Elo+
Party 1
Thor
Thor
Voodha8
Thor
Level 5
God Stats
2W - 7L
1,470 SR
Queue Stats
2W - 10L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GreckPL
Nu Wa
19
15 / 0 / 20
12,764
1,276
22,593
4,109
1,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
13 / 0 / 15
12,071
1,207
20,038
2,833
888
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Sheepy212
Tiamat
17
7 / 3 / 16
10,371
1,037
12,825
6,923
4,868
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 0 / 15
9,276
928
4,291
4,414
5,210
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 1 / 19
10,677
1,068
8,515
5,942
2,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

351

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Darkrulz22
Poseidon
14
0 / 9 / 3
8,469
847
3,119
12,241
5,910
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
Jxren7
Scylla
14
0 / 1 / 0
7,597
760
211
2,289
640
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
0 / 8 / 4
8,758
876
7,398
15,073
5,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 9 / 1
9,072
907
5,063
23,947
27,790
Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
Voodha8
Thor
14
2 / 14 / 1
9,022
902
6,503
22,330
7,512
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
13
41
Kills
4
4
Deaths
41
85
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Darkrulz22
Poseidon
0
9
3
0.17
W
Nu Wa
GreckPL
Nu Wa
15
0
20
25
L
Scylla
Jxren7
Scylla
0
1
0
0
W
13
0
15
20.5
L
Neith
0
8
4
0.25
L
2
9
1
0.28
W
Tiamat
Sheepy212
Tiamat
7
3
16
5
W
1
0
15
8.5
L
Thor
Voodha8
Thor
2
14
1
0.18
W
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,262
Damage
22,294
24,221
Taken
75,880
14,306
Mitigated
47,211
2,528
Healing
1,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Darkrulz22
Poseidon
3,119
765
0
0
12,241
5,910
0
9,499
2,742
18,870
0
W
Nu Wa
GreckPL
Nu Wa
22,593
5,267
0
0
4,109
1,296
0
1,213
2,896
56,235
0
L
Scylla
Jxren7
Scylla
211
37
0
0
2,289
640
0
1,817
472
744
0
W
20,038
4,248
0
0
2,833
888
0
1,646
1,187
33,345
0
L
Neith
7,398
3,400
0
1,408
15,073
5,359
0
11,364
3,709
0
32,471
L
5,063
1,129
0
0
23,947
27,790
0
19,123
4,824
23,702
0
W
Tiamat
Sheepy212
Tiamat
12,825
1,436
124
1,332
6,923
4,868
0
2,702
4,221
15,540
0
W
4,291
177
117
0
4,414
5,210
0
1,173
3,241
9,175
0
L
Thor
Voodha8
Thor
6,503
1,311
0
0
22,330
7,512
0
17,944
4,386
0
23,528
W
8,515
3,843
328
627
5,942
2,044
0
1,659
4,283
0
28,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,159
Gold Earned
42,918
187
Minions Killed
141
5
Camps Cleared
2
818,923
Distance Traveled
592,668
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,469
847
29
3
0
123,056
0
W
Nu Wa
12,764
1,276
88
9
1
186,766
1
L
Scylla
7,597
760
0
0
0
21,049
1
W
Zeus
12,071
1,207
36
4
3
166,433
1
L
Neith
8,758
876
41
4
1
143,229
0
L
Ymir
9,072
907
42
4
0
151,155
0
W
Tiamat
10,371
1,037
9
1
0
175,580
0
W
Cthulhu
9,276
928
9
1
0
135,644
0
L
Thor
9,022
902
29
3
1
154,179
0
W
Skadi
10,677
1,068
45
5
1
154,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role