Player Matchup

Kukulkan
Kukulkan
CreepeDJ
Kukulkan
Level 122
God Stats
3W - 6L
1,359 SR
Queue Stats
124W - 121L
1,508 Elo+
Party 1
Anhur
Anhur
Dîno
Anhur
Level 124
God Stats
6W - 5L
1,148 SR
Queue Stats
198W - 153L
1,542 Elo+
Party 1
Nike
Nike
aSaltyAlice
Nike
Level 8
God Stats
3W - 4L
1,620 SR
Queue Stats
41W - 44L
1,316 Elo+
Party 1
Team Averages
Level 85
1,376 SR
1,455 Elo+

VS

Team Averages
Level 72
1,295 SR
1,540 Elo+
Yemoja
Yemoja
Bambinone
Yemoja
Level 17
God Stats
3W - 2L
1,291 SR
Queue Stats
11W - 6L
1,637 Elo+
Party 2
Hou Yi
Hou Yi
SeQoo
Hou Yi
Level 102
God Stats
1W - 0L
1,334 SR
Queue Stats
10W - 2L
1,672 Elo+
Party 2
Chaac
Chaac
fleshgordon72
Chaac
Level 96
God Stats
2W - 4L
1,261 SR
Queue Stats
69W - 147L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CreepeDJ
Kukulkan
12
7 / 8 / 4
9,363
780
14,403
10,106
4,275
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Anhur
Dîno
Anhur
14
5 / 3 / 5
9,907
826
9,510
14,246
5,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 6 / 6
8,062
672
6,413
15,656
9,494
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bambinone
Yemoja
13
3 / 7 / 10
9,233
769
5,046
16,547
10,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
SeQoo
Hou Yi
16
13 / 3 / 4
11,515
960
22,769
14,393
4,769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 4 / 9
8,618
718
4,580
10,874
8,873
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
14
Kills
17
17
Deaths
14
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Bambinone
Yemoja
3
7
10
1.14
L
Kukulkan
CreepeDJ
Kukulkan
7
8
4
1.13
L
Anhur
Dîno
Anhur
5
3
5
2.5
W
Hou Yi
SeQoo
Hou Yi
13
3
4
5
L
2
6
6
0.83
W
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,326
Damage
32,395
40,008
Taken
41,814
18,918
Mitigated
24,208
2,859
Healing
7,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Bambinone
Yemoja
5,046
889
2,848
1,073
16,547
10,566
624
5,863
10,426
13,474
0
L
Kukulkan
CreepeDJ
Kukulkan
14,403
1,306
0
250
10,106
4,275
54
870
9,236
34,196
0
L
Anhur
Dîno
Anhur
9,510
5,276
0
2,549
14,246
5,149
48
2,532
11,714
0
35,168
W
Hou Yi
SeQoo
Hou Yi
22,769
12,275
0
2,786
14,393
4,769
1,445
3,991
10,200
0
54,810
L
6,413
1,027
0
60
15,656
9,494
0
2,346
13,310
0
19,872
W
4,580
378
0
833
10,874
8,873
348
3,945
6,785
3,975
18,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,332
Gold Earned
29,366
135
Minions Killed
123
0
Camps Cleared
0
605,341
Distance Traveled
634,680
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,233
769
18
2
0
212,660
0
L
Kukulkan
9,363
780
65
5
0
173,769
0
L
Anhur
9,907
826
59
5
0
228,842
0
W
Hou Yi
11,515
960
77
6
0
217,849
0
L
Nike
8,062
672
11
1
0
202,730
0
W
Chaac
8,618
718
28
2
0
204,171
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role