Player Matchup

Sun Wukong
Sun Wukong
Abbathisa
Sun Wukong
Level 103
God Stats
9W - 11L
1,554 SR
Queue Stats
316W - 297L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
BrokenPatch
Baron Samedi
Level 29
God Stats
1W - 3L
1,532 SR
Queue Stats
190W - 203L
1,561 Elo+
Solo
Da Ji
Da Ji
Shmuli
Da Ji
Level 18
God Stats
0W - 2L
1,272 SR
Queue Stats
34W - 33L
1,592 Elo+
Solo
Chang'e
Chang'e
Thopeggy3
Chang'e
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 38L
1,695 Elo+
Solo
Chernobog
Chernobog
ВoomJopa
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,756 Elo+
Party 1
Team Averages
Level 32
1,472 SR
1,626 Elo+

VS

Team Averages
Level 28
1,519 SR
1,612 Elo+
Nike
Nike
Bulczann
Nike
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 40L
1,570 Elo+
Party 2
Arachne
Arachne
MyIOve
Arachne
Level 29
God Stats
2W - 1L
1,783 SR
Queue Stats
92W - 69L
1,614 Elo+
Solo
Baba Yaga
Baba Yaga
Zamarańcza
Baba Yaga
Level 20
God Stats
31W - 19L
1,654 SR
Queue Stats
66W - 51L
1,637 Elo+
Party 2
Rama
Rama
anunforgotten
Rama
Level 5
God Stats
1W - 1L
1,286 SR
Queue Stats
10W - 5L
1,609 Elo+
Solo
Xing Tian
Xing Tian
stalowykox
Xing Tian
Level 18
God Stats
3W - 3L
1,371 SR
Queue Stats
59W - 50L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abbathisa
Sun Wukong
13
1 / 6 / 7
9,001
391
8,776
20,900
26,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
BrokenPatch
Baron Samedi
17
3 / 7 / 2
10,419
453
17,802
19,119
8,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Shmuli
Da Ji
17
4 / 9 / 5
11,144
485
10,090
23,439
9,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Thopeggy3
Chang'e
18
5 / 4 / 5
11,888
517
15,495
20,384
22,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
ВoomJopa
Chernobog
20
7 / 4 / 4
13,142
571
17,476
19,183
8,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
5 / 4 / 10
11,779
512
13,015
15,895
11,340
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
MyIOve
Arachne
20
5 / 6 / 3
13,099
570
11,970
22,914
11,524
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
Zamarańcza
Baba Yaga
20
9 / 3 / 7
13,575
590
22,814
19,769
11,534
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 3 / 5
13,431
584
21,916
19,982
8,087
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xing Tian
stalowykox
Xing Tian
15
1 / 4 / 15
11,675
508
5,213
19,659
20,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
70
20
Kills
30
30
Deaths
20
23
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Abbathisa
Sun Wukong
1
6
7
0.75
L
Baron Samedi
BrokenPatch
Baron Samedi
3
7
2
0.57
W
Nike
5
4
10
2.5
W
Arachne
MyIOve
Arachne
5
6
3
1.08
L
Da Ji
Shmuli
Da Ji
4
9
5
0.72
L
Chang'e
Thopeggy3
Chang'e
5
4
5
1.88
W
Baba Yaga
Zamarańcza
Baba Yaga
9
3
7
4.17
W
10
3
5
4.17
W
Xing Tian
stalowykox
Xing Tian
1
4
15
2.13
L
Chernobog
ВoomJopa
Chernobog
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,639
Damage
74,928
103,025
Taken
98,219
76,193
Mitigated
62,651
36,579
Healing
31,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Abbathisa
Sun Wukong
8,776
1,148
0
3,888
20,900
26,584
102
7,527
13,373
0
34,320
L
Baron Samedi
BrokenPatch
Baron Samedi
17,802
1,381
3,240
5,697
19,119
8,840
502
9,302
9,817
56,225
0
W
Nike
13,015
1,371
0
2,772
15,895
11,340
0
6,758
9,137
3,922
55,408
W
Arachne
MyIOve
Arachne
11,970
7,823
0
8,163
22,914
11,524
1,190
7,392
15,522
0
111,029
L
Da Ji
Shmuli
Da Ji
10,090
1,505
0
5,166
23,439
9,568
0
5,371
18,068
0
68,618
L
Chang'e
Thopeggy3
Chang'e
15,495
962
2,872
11,001
20,384
22,238
697
4,161
16,223
86,995
0
W
Baba Yaga
Zamarańcza
Baba Yaga
22,814
677
0
7,115
19,769
11,534
77
9,557
10,212
91,269
0
W
21,916
17,359
0
11,615
19,982
8,087
5,174
4,213
15,546
0
121,340
W
Xing Tian
stalowykox
Xing Tian
5,213
498
0
1,608
19,659
20,166
0
5,454
14,205
23,989
0
L
Chernobog
ВoomJopa
Chernobog
17,476
11,573
0
4,715
19,183
8,963
1,742
3,739
15,444
0
111,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,594
Gold Earned
63,559
587
Minions Killed
632
0
Camps Cleared
0
2,083,820
Distance Traveled
2,092,629
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,001
391
63
3
0
442,315
6
L
Baron Samedi
10,419
453
75
3
0
407,956
5
W
Nike
11,779
512
112
5
0
371,184
0
W
Arachne
13,099
570
153
7
0
413,431
6
L
Da Ji
11,144
485
101
4
0
378,858
15
L
Chang'e
11,888
517
167
7
0
414,779
0
W
Baba Yaga
13,575
590
161
7
0
461,206
3
W
Rama
13,431
584
185
8
0
400,178
7
W
Xing Tian
11,675
508
21
1
0
446,630
6
L
Chernobog
13,142
571
181
8
0
439,912
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role