Player Matchup

Morgan Le Fay
Morgan Le Fay
BiggieChill
Morgan Le Fay
Level 18
God Stats
35W - 13L
1,656 SR
Queue Stats
40W - 23L
1,480 Elo+
Party 3
Bellona
Bellona
CardBoardBurg
Bellona
Level 13
God Stats
2W - 0L
1,558 SR
Queue Stats
4W - 3L
1,288 Elo+
Solo
Cthulhu
Cthulhu
Dr Sweats46
Cthulhu
Level 27
God Stats
26W - 22L
1,444 SR
Queue Stats
88W - 84L
1,334 Elo+
Party 3
Arachne
Arachne
SnoogansEMP
Arachne
Level 29
God Stats
21W - 15L
1,547 SR
Queue Stats
101W - 101L
1,394 Elo+
Solo
Izanami
Izanami
xDrSpank69x
Izanami
Level 25
God Stats
16W - 15L
1,544 SR
Queue Stats
75W - 78L
1,301 Elo+
Party 3
Team Averages
Level 22
1,550 SR
1,360 Elo+

VS

Team Averages
Level 12
1,507 SR
1,246 Elo+
Ymir
Ymir
APULILI
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,324 Elo+
Party 2
Hel
Hel
ChiefMikah
Hel
Level 24
God Stats
2W - 5L
1,535 SR
Queue Stats
267W - 310L
1,350 Elo+
Solo
Sylvanus
Sylvanus
Stikyzzz1
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,070 Elo+
Party 1
Nemesis
Nemesis
dArKe_FacC3
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,070 Elo+
Party 1
Fenrir
Fenrir
danibender
Fenrir
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 13L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BiggieChill
Morgan Le Fay
15
22 / 0 / 7
10,354
609
20,928
9,538
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
15
7 / 0 / 2
9,824
578
7,993
11,705
7,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Dr Sweats46
Cthulhu
13
9 / 1 / 17
9,363
551
15,489
11,579
9,486
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate

Breastplate

+20
Physical Protection

Arachne
SnoogansEMP
Arachne
15
5 / 0 / 6
9,938
585
4,577
7,584
3,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
xDrSpank69x
Izanami
12
3 / 2 / 16
8,269
486
6,442
7,280
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
APULILI
Ymir
10
0 / 3 / 0
6,370
375
2,897
12,630
9,495
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 7 / 0
6,283
370
3,598
9,759
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
Stikyzzz1
Sylvanus
10
0 / 11 / 1
6,464
380
4,006
19,146
10,368
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
dArKe_FacC3
Nemesis
7
1 / 15 / 0
5,647
332
5,179
16,792
5,340
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
danibender
Fenrir
6
0 / 10 / 0
5,492
323
2,831
10,095
2,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
3
46
Kills
2
3
Deaths
46
48
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
APULILI
Ymir
0
3
0
0
W
Morgan Le Fay
BiggieChill
Morgan Le Fay
22
0
7
25.5
W
Bellona
7
0
2
8
L
1
7
0
0.14
W
Cthulhu
Dr Sweats46
Cthulhu
9
1
17
17.5
W
Arachne
SnoogansEMP
Arachne
5
0
6
8
L
Sylvanus
Stikyzzz1
Sylvanus
0
11
1
0.05
L
Nemesis
dArKe_FacC3
Nemesis
1
15
0
0.07
L
Fenrir
danibender
Fenrir
0
10
0
0
W
Izanami
xDrSpank69x
Izanami
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,429
Damage
18,511
47,686
Taken
68,422
25,896
Mitigated
30,270
14,556
Healing
8,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
APULILI
Ymir
2,897
527
0
0
12,630
9,495
0
3,543
9,087
24,109
0
W
Morgan Le Fay
BiggieChill
Morgan Le Fay
20,928
3,151
148
2,481
9,538
3,479
1,211
1,260
8,150
52,780
0
W
Bellona
7,993
2,884
0
1,768
11,705
7,306
2,056
2,687
8,978
0
49,343
L
3,598
651
1,455
2,760
9,759
2,925
0
7,686
2,073
20,742
0
W
Cthulhu
Dr Sweats46
Cthulhu
15,489
1,962
438
3,611
11,579
9,486
959
3,743
7,750
34,553
0
W
Arachne
SnoogansEMP
Arachne
4,577
3,329
0
3,253
7,584
3,543
2,861
495
7,043
0
67,195
L
Sylvanus
Stikyzzz1
Sylvanus
4,006
1,893
806
2,099
19,146
10,368
0
13,749
5,397
21,037
0
L
Nemesis
dArKe_FacC3
Nemesis
5,179
2,137
0
1,466
16,792
5,340
0
9,603
7,189
0
16,292
L
Fenrir
danibender
Fenrir
2,831
1,279
0
349
10,095
2,142
0
1,836
8,259
0
17,049
W
Izanami
xDrSpank69x
Izanami
6,442
4,451
0
2,857
7,280
2,082
1,997
1,954
5,264
0
32,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,748
Gold Earned
30,256
375
Minions Killed
162
0
Camps Cleared
0
1,661,068
Distance Traveled
1,200,842
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,370
375
47
3
0
274,992
0
W
Morgan Le Fay
10,354
609
68
4
0
348,974
2
W
Bellona
9,824
578
92
5
0
307,402
1
L
Hel
6,283
370
43
3
0
212,316
1
W
Cthulhu
9,363
551
32
2
0
316,082
0
W
Arachne
9,938
585
114
7
0
412,498
0
L
Sylvanus
6,464
380
27
2
0
218,487
0
L
Nemesis
5,647
332
14
1
0
299,778
0
L
Fenrir
5,492
323
31
2
0
195,269
0
W
Izanami
8,269
486
69
4
0
276,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role