Player Matchup

Ah Puch
Ah Puch
BlakkGunn
Ah Puch
Level 107
God Stats
25W - 16L
1,688 SR
Queue Stats
100W - 112L
1,470 Elo+
Solo
Nu Wa
Nu Wa
BunnyFoxMoonWolf
Nu Wa
Level 67
God Stats
127W - 65L
1,677 SR
Queue Stats
1,137W - 1,171L
1,445 Elo+
Solo
Cupid
Cupid
Corellian Rat
Cupid
Level 48
God Stats
1W - 1L
1,428 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Artio
Artio
TGSRightwix
Artio
Level 60
God Stats
1W - 0L
1,301 SR
Queue Stats
5W - 8L
1,422 Elo+
Solo
Danzaburou
Danzaburou
phoneman2012
Danzaburou
Level 159
God Stats
40W - 34L
1,590 SR
Queue Stats
1,505W - 1,564L
1,402 Elo+
Solo
Team Averages
Level 88
1,537 SR
1,448 Elo+

VS

Team Averages
Level 95
1,290 SR
1,438 Elo+
Khepri
Khepri
 
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
TheVOICE of RAO
Achilles
Level 122
God Stats
1W - 8L
1,238 SR
Queue Stats
51W - 55L
1,455 Elo+
Solo
Rama
Rama
VulGarrity
Rama
Level 84
God Stats
13W - 19L
1,271 SR
Queue Stats
70W - 80L
1,425 Elo+
Solo
Nu Wa
Nu Wa
hector_nando
Nu Wa
Level 68
God Stats
0W - 3L
1,220 SR
Queue Stats
329W - 384L
1,410 Elo+
Solo
Discordia
Discordia
thefatalfeast
Discordia
Level 53
God Stats
2W - 4L
1,220 SR
Queue Stats
222W - 241L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BlakkGunn
Ah Puch
18
4 / 1 / 11
11,560
963
12,413
7,499
3,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 0 / 13
11,849
987
10,282
4,341
1,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
9 / 1 / 5
12,145
1,012
14,740
7,555
2,893
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 2 / 19
12,123
1,010
16,627
19,536
26,935
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
phoneman2012
Danzaburou
18
8 / 2 / 11
13,283
1,107
23,066
11,637
4,855
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

261

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
0 / 4 / 2
9,579
798
3,379
8,876
7,571
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
17
1 / 10 / 5
10,920
910
12,843
27,767
18,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 3 / 1
11,327
944
8,579
18,811
6,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 9 / 5
10,470
873
10,041
16,730
6,034
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
thefatalfeast
Discordia
17
2 / 3 / 1
11,598
967
10,312
9,985
3,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
20
29
Kills
6
6
Deaths
29
59
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
4
2
0.25
W
Ah Puch
BlakkGunn
Ah Puch
4
1
11
9.5
W
4
0
13
10.5
W
9
1
5
11.5
W
4
2
19
6.75
L
Achilles
1
10
5
0.35
L
3
3
1
1.17
L
0
9
5
0.28
W
Danzaburou
phoneman2012
Danzaburou
8
2
11
6.75
L
Discordia
thefatalfeast
Discordia
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,128
Damage
45,154
50,568
Taken
82,169
39,453
Mitigated
41,811
15,260
Healing
3,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,379
504
0
0
8,876
7,571
0
4,222
4,654
11,583
0
W
Ah Puch
BlakkGunn
Ah Puch
12,413
101
0
781
7,499
3,164
0
3,309
4,190
34,964
0
W
10,282
2,584
238
1,162
4,341
1,606
0
2,064
2,277
43,027
0
W
14,740
7,357
646
1,772
7,555
2,893
0
5,445
2,110
0
41,404
W
16,627
381
1,440
7,096
19,536
26,935
0
7,850
11,167
26,746
0
L
Achilles
12,843
5,578
0
907
27,767
18,046
0
14,356
13,411
0
27,690
L
8,579
5,984
0
2,129
18,811
6,427
0
7,917
10,894
0
40,941
L
10,041
3,264
19
470
16,730
6,034
0
8,440
8,290
19,493
0
W
Danzaburou
phoneman2012
Danzaburou
23,066
11,660
0
2,125
11,637
4,855
0
5,064
6,573
0
45,911
L
Discordia
thefatalfeast
Discordia
10,312
227
165
219
9,985
3,733
0
4,387
5,598
47,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,960
Gold Earned
53,894
267
Minions Killed
222
8
Camps Cleared
5
1,143,687
Distance Traveled
878,187
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,579
798
13
1
1
122,757
0
W
Ah Puch
11,560
963
54
5
0
233,936
0
W
Nu Wa
11,849
987
69
6
0
237,385
0
W
Cupid
12,145
1,012
67
6
7
215,801
1
W
Artio
12,123
1,010
10
1
0
243,565
0
L
Achilles
10,920
910
49
4
1
217,277
0
L
Rama
11,327
944
67
6
1
186,974
0
L
Nu Wa
10,470
873
18
2
1
158,852
0
W
Danzaburou
13,283
1,107
67
6
1
213,000
0
L
Discordia
11,598
967
75
6
1
192,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role