Player Matchup

Fenrir
Fenrir
BrayNou
Fenrir
Level 4
God Stats
4W - 2L
1,752 SR
Queue Stats
150W - 51L
1,647 Elo+
Solo
Merlin
Merlin
Dr-Boom59
Merlin
Level 128
God Stats
39W - 42L
1,489 SR
Queue Stats
237W - 217L
1,509 Elo+
Solo
Cthulhu
Cthulhu
alvaritojoker
Cthulhu
Level 125
God Stats
2W - 1L
1,528 SR
Queue Stats
67W - 61L
1,497 Elo+
Solo
Team Averages
Level 86
1,590 SR
1,551 Elo+

VS

Team Averages
Level 29
1,627 SR
1,500 Elo+
Hades
Hades
KillahEXOTIC
Hades
Level 45
God Stats
0W - 3L
1,790 SR
Queue Stats
30W - 24L
1,500 Elo+
Party 1
Neith
Neith
TeChAle
Neith
Level 12
God Stats
1W - 1L
1,591 SR
Queue Stats
37W - 31L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
TheBurnouter
Kukulkan
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BrayNou
Fenrir
16
13 / 3 / 5
12,478
780
8,990
12,386
10,450
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Dr-Boom59
Merlin
17
2 / 0 / 15
11,342
709
13,081
3,317
1,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
14
5 / 4 / 11
11,525
720
10,512
19,320
27,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
9,027
564
3,591
14,485
7,424
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
TeChAle
Neith
14
1 / 7 / 5
10,225
639
5,718
13,852
4,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
TheBurnouter
Kukulkan
15
5 / 7 / 1
10,964
685
7,264
8,860
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
20
Kills
6
7
Deaths
20
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BrayNou
Fenrir
13
3
5
5.17
W
Merlin
Dr-Boom59
Merlin
2
0
15
9.5
L
0
6
4
0.33
L
Neith
TeChAle
Neith
1
7
5
0.5
L
Kukulkan
TheBurnouter
Kukulkan
5
7
1
0.79
W
Cthulhu
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,583
Damage
16,573
35,023
Taken
37,197
39,643
Mitigated
14,558
7,923
Healing
6,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BrayNou
Fenrir
8,990
2,962
90
1,465
12,386
10,450
975
3,830
8,556
0
34,681
W
Merlin
Dr-Boom59
Merlin
13,081
401
0
1,480
3,317
1,295
948
655
2,662
67,639
0
L
3,591
67
246
2,349
14,485
7,424
0
9,888
4,507
13,095
0
L
Neith
TeChAle
Neith
5,718
1,994
0
3,081
13,852
4,578
0
8,334
5,518
0
35,671
L
Kukulkan
TheBurnouter
Kukulkan
7,264
304
0
825
8,860
2,556
0
5,371
3,489
28,845
0
W
Cthulhu
10,512
287
765
4,123
19,320
27,898
345
6,370
12,950
39,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,345
Gold Earned
30,216
211
Minions Killed
127
0
Camps Cleared
0
847,811
Distance Traveled
763,695
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,478
780
49
3
0
278,329
2
W
Merlin
11,342
709
132
8
0
272,088
6
L
Hades
9,027
564
23
1
0
259,569
0
L
Neith
10,225
639
57
4
0
255,825
5
L
Kukulkan
10,964
685
47
3
0
248,301
4
W
Cthulhu
11,525
720
30
2
0
297,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role