Player Matchup

Cthulhu
Cthulhu
Catgirl6969
Cthulhu
Level 4
God Stats
0W - 3L
1,183 SR
Queue Stats
1W - 3L
1,346 Elo+
Party 2
Loki
Loki
HopOnMe
Loki
Level 27
God Stats
37W - 26L
1,652 SR
Queue Stats
129W - 114L
1,459 Elo+
Party 4
Hades
Hades
JuiceOnUrFace
Hades
Level 25
God Stats
19W - 15L
1,697 SR
Queue Stats
107W - 98L
1,473 Elo+
Party 4
Thanatos
Thanatos
JustAz12
Thanatos
Level 31
God Stats
7W - 3L
1,847 SR
Queue Stats
219W - 207L
1,549 Elo+
Party 2
Apollo
Apollo
Zatchkyo
Apollo
Level 25
God Stats
10W - 4L
1,676 SR
Queue Stats
29W - 30L
1,589 Elo+
Solo
Team Averages
Level 22
1,611 SR
1,483 Elo+

VS

Team Averages
Level 24
1,636 SR
1,534 Elo+
Arachne
Arachne
H2Ohmlyde145
Arachne
Level 25
God Stats
11W - 6L
1,609 SR
Queue Stats
52W - 53L
1,427 Elo+
Party 1
Yemoja
Yemoja
Rebinator334
Yemoja
Level 12
God Stats
5W - 0L
1,814 SR
Queue Stats
8W - 5L
1,786 Elo+
Party 3
Scylla
Scylla
SUCKSCEED
Scylla
Level 19
God Stats
3W - 4L
1,586 SR
Queue Stats
28W - 28L
1,427 Elo+
Party 1
Sylvanus
Sylvanus
Whatimsippin
Sylvanus
Level 44
God Stats
2W - 3L
1,332 SR
Queue Stats
330W - 322L
1,549 Elo+
Party 3
Heimdallr
Heimdallr
YouRememberMe
Heimdallr
Level 18
God Stats
11W - 4L
1,838 SR
Queue Stats
103W - 95L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Catgirl6969
Cthulhu
9
0 / 9 / 3
7,177
359
2,440
17,478
8,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
HopOnMe
Loki
16
3 / 4 / 2
9,579
479
6,549
12,584
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 8 / 7
9,451
473
17,872
19,294
12,463
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
JustAz12
Thanatos
17
8 / 4 / 5
10,902
545
13,336
16,679
5,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
Zatchkyo
Apollo
17
6 / 5 / 1
11,083
554
8,777
16,024
5,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
H2Ohmlyde145
Arachne
18
7 / 4 / 10
12,026
601
11,376
15,217
5,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
15
3 / 2 / 12
11,162
558
4,226
15,436
13,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
SUCKSCEED
Scylla
15
5 / 6 / 10
10,466
523
7,514
10,228
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Whatimsippin
Sylvanus
17
9 / 3 / 6
11,961
598
18,391
17,710
11,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
YouRememberMe
Heimdallr
19
5 / 4 / 4
12,322
616
11,142
11,639
4,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
71
19
Kills
29
30
Deaths
19
18
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Catgirl6969
Cthulhu
0
9
3
0.17
W
Arachne
H2Ohmlyde145
Arachne
7
4
10
3
L
Loki
HopOnMe
Loki
3
4
2
1
L
2
8
7
0.69
L
Thanatos
JustAz12
Thanatos
8
4
5
2.63
W
Yemoja
3
2
12
4.5
W
Scylla
SUCKSCEED
Scylla
5
6
10
1.67
W
Sylvanus
Whatimsippin
Sylvanus
9
3
6
4
W
Heimdallr
YouRememberMe
Heimdallr
5
4
4
1.75
L
Apollo
Zatchkyo
Apollo
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,974
Damage
52,649
82,059
Taken
70,230
36,363
Mitigated
38,721
24,095
Healing
21,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Catgirl6969
Cthulhu
2,440
149
0
1,492
17,478
8,811
0
2,542
14,904
22,082
0
W
Arachne
H2Ohmlyde145
Arachne
11,376
8,245
0
4,393
15,217
5,437
0
4,057
11,160
0
77,697
L
Loki
HopOnMe
Loki
6,549
849
0
956
12,584
4,023
407
5,709
6,795
0
70,121
L
17,872
1,094
305
5,270
19,294
12,463
675
10,492
8,512
47,758
0
L
Thanatos
JustAz12
Thanatos
13,336
3,850
0
10,756
16,679
5,716
0
6,810
9,745
0
56,592
W
Yemoja
4,226
775
1,981
3,082
15,436
13,924
1,006
4,118
11,318
17,102
0
W
Scylla
SUCKSCEED
Scylla
7,514
692
136
1,136
10,228
3,003
1,154
3,816
6,412
37,030
0
W
Sylvanus
Whatimsippin
Sylvanus
18,391
7,816
2,003
7,659
17,710
11,633
2,311
7,702
10,008
54,386
12,330
W
Heimdallr
YouRememberMe
Heimdallr
11,142
5,704
0
1,350
11,639
4,724
3,110
693
10,946
0
99,452
L
Apollo
Zatchkyo
Apollo
8,777
5,263
0
5,316
16,024
5,350
1,039
2,086
13,938
0
77,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,192
Gold Earned
57,937
471
Minions Killed
492
0
Camps Cleared
0
1,823,677
Distance Traveled
1,829,719
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,177
359
30
2
0
341,929
0
W
Arachne
12,026
601
117
6
0
422,979
1
L
Loki
9,579
479
115
6
0
404,999
4
L
Hades
9,451
473
80
4
0
303,482
0
L
Thanatos
10,902
545
99
5
0
385,852
0
W
Yemoja
11,162
558
18
1
0
367,301
1
W
Scylla
10,466
523
73
4
0
353,955
0
W
Sylvanus
11,961
598
132
7
0
330,665
4
W
Heimdallr
12,322
616
152
8
0
354,819
0
L
Apollo
11,083
554
147
7
0
387,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role