Player Matchup

Thor
Thor
Archi86Beast
Thor
Level 25
God Stats
5W - 9L
1,299 SR
Queue Stats
85W - 80L
1,453 Elo+
Solo
Hachiman
Hachiman
GoIge
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 58L
1,387 Elo+
Party 1
Ne Zha
Ne Zha
Taputcu
Ne Zha
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 34L
1,585 Elo+
Party 1
Hun Batz
Hun Batz
adnankh165
Hun Batz
Level 17
God Stats
1W - 3L
1,101 SR
Queue Stats
21W - 33L
1,275 Elo+
Solo
Tiamat
Tiamat
merita01
Tiamat
Level 30
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 4L
1,269 Elo+
Solo
Team Averages
Level 26
1,380 SR
1,394 Elo+

VS

Team Averages
Level 30
1,404 SR
1,555 Elo+
Guan Yu
Guan Yu
CoNKe
Guan Yu
Level 13
God Stats
1W - 1L
1,171 SR
Queue Stats
10W - 9L
1,362 Elo+
Party 2
Rama
Rama
DuCaRzZ
Rama
Level 8
God Stats
5W - 6L
1,531 SR
Queue Stats
12W - 7L
1,684 Elo+
Party 2
Janus
Janus
FlowiXx
Janus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,684 Elo+
Party 2
Loki
Loki
Ivanerak
Loki
Level 18
God Stats
12W - 7L
1,297 SR
Queue Stats
12W - 7L
1,684 Elo+
Party 2
Anubis
Anubis
Kolligula
Anubis
Level 25
God Stats
29W - 27L
1,520 SR
Queue Stats
52W - 59L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 5
12,337
561
9,289
14,653
9,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
GoIge
Hachiman
19
13 / 4 / 2
13,673
622
18,961
17,465
5,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ne Zha
Taputcu
Ne Zha
20
16 / 2 / 10
14,294
650
22,840
24,078
16,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
adnankh165
Hun Batz
17
3 / 4 / 3
11,010
500
6,486
14,521
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
merita01
Tiamat
18
6 / 6 / 10
12,190
554
9,496
14,051
7,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CoNKe
Guan Yu
17
5 / 7 / 2
10,789
490
14,780
28,714
32,372
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
DuCaRzZ
Rama
13
1 / 8 / 1
8,636
393
6,378
10,437
2,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
FlowiXx
Janus
15
2 / 12 / 4
9,800
445
7,801
14,795
4,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
16
6 / 7 / 2
10,486
477
16,245
17,231
6,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Kolligula
Anubis
13
3 / 12 / 3
9,029
410
11,983
14,237
6,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
46
Kills
17
18
Deaths
46
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
L
Guan Yu
CoNKe
Guan Yu
5
7
2
0.86
L
Rama
DuCaRzZ
Rama
1
8
1
0.19
L
Janus
FlowiXx
Janus
2
12
4
0.33
W
Hachiman
GoIge
Hachiman
13
4
2
3.5
L
Loki
6
7
2
1
L
Anubis
Kolligula
Anubis
3
12
3
0.38
W
Ne Zha
Taputcu
Ne Zha
16
2
10
10.5
W
Hun Batz
adnankh165
Hun Batz
3
4
3
1.13
W
Tiamat
merita01
Tiamat
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,072
Damage
57,187
84,768
Taken
85,414
44,477
Mitigated
52,459
28,094
Healing
12,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,289
1,422
0
4,184
14,653
9,484
1,095
4,663
9,820
0
53,690
L
Guan Yu
CoNKe
Guan Yu
14,780
1,203
602
5,476
28,714
32,372
728
2,761
25,223
10,130
50,369
L
Rama
DuCaRzZ
Rama
6,378
4,680
0
1,389
10,437
2,755
616
147
10,237
0
33,216
L
Janus
FlowiXx
Janus
7,801
1,321
0
30
14,795
4,468
549
1,868
12,874
42,449
0
W
Hachiman
GoIge
Hachiman
18,961
15,306
0
6,831
17,465
5,973
6,178
3,421
14,024
0
88,472
L
Loki
16,245
4,659
0
4,484
17,231
6,338
0
903
15,975
0
63,315
L
Anubis
Kolligula
Anubis
11,983
558
0
294
14,237
6,526
38
3,817
10,326
43,477
0
W
Ne Zha
Taputcu
Ne Zha
22,840
10,797
0
9,672
24,078
16,051
1,612
7,067
16,863
0
94,369
W
Hun Batz
adnankh165
Hun Batz
6,486
1,626
0
2,742
14,521
5,065
2,173
2,299
12,160
0
67,205
W
Tiamat
merita01
Tiamat
9,496
1,224
147
4,518
14,051
7,904
2,694
4,578
9,391
68,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,504
Gold Earned
48,740
590
Minions Killed
394
0
Camps Cleared
0
1,879,773
Distance Traveled
1,596,548
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,337
561
102
5
0
366,440
0
L
Guan Yu
10,789
490
102
5
0
406,956
1
L
Rama
8,636
393
59
3
0
234,207
0
L
Janus
9,800
445
64
3
0
297,234
0
W
Hachiman
13,673
622
161
7
0
337,530
0
L
Loki
10,486
477
94
4
0
383,263
2
L
Anubis
9,029
410
75
3
0
274,888
0
W
Ne Zha
14,294
650
100
5
0
424,236
5
W
Hun Batz
11,010
500
118
5
0
398,713
1
W
Tiamat
12,190
554
109
5
0
352,854
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role