Player Matchup

Gilgamesh
Gilgamesh
Assassin_jfn8
Gilgamesh
Level 64
God Stats
24W - 26L
1,430 SR
Queue Stats
432W - 520L
1,372 Elo+
Solo
Jormungandr
Jormungandr
BuZzQC81
Jormungandr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
565W - 565L
1,372 Elo+
Solo
Anubis
Anubis
Ninja Pro 20885
Anubis
Level 40
God Stats
1W - 4L
1,299 SR
Queue Stats
51W - 101L
1,172 Elo+
Solo
Loki
Loki
hypnotic_allure
Loki
Level 43
God Stats
12W - 4L
1,620 SR
Queue Stats
137W - 134L
1,396 Elo+
Solo
Fenrir
Fenrir
travisfrich
Fenrir
Level 71
God Stats
6W - 6L
1,463 SR
Queue Stats
159W - 177L
1,297 Elo+
Solo
Team Averages
Level 65
1,462 SR
1,322 Elo+

VS

Team Averages
Level 109
1,411 SR
1,343 Elo+
Xbalanque
Xbalanque
AnimatedLemon39
Xbalanque
Level 152
God Stats
20W - 16L
1,525 SR
Queue Stats
168W - 185L
1,336 Elo+
Party 1
Chronos
Chronos
ChoccyMilk5428
Chronos
Level 28
God Stats
9W - 18L
1,353 SR
Queue Stats
128W - 225L
1,275 Elo+
Party 1
Nemesis
Nemesis
FusionDrop Pyro
Nemesis
Level 103
God Stats
1W - 2L
1,304 SR
Queue Stats
93W - 94L
1,417 Elo+
Party 1
Sobek
Sobek
crypsyx
Sobek
Level 117
God Stats
8W - 8L
1,503 SR
Queue Stats
398W - 506L
1,342 Elo+
Party 1
Set
Set
y0uR 0wNeR
Set
Level 146
God Stats
155W - 248L
1,368 SR
Queue Stats
329W - 459L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Assassin_jfn8
Gilgamesh
10
1 / 1 / 1
6,041
465
3,942
9,769
4,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jormungandr
BuZzQC81
Jormungandr
10
1 / 2 / 2
6,117
471
3,598
7,428
4,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 1
5,891
453
2,920
4,575
1,522
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 1 / 1
6,269
482
1,331
5,934
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
11
5 / 3 / 1
6,751
519
5,072
8,040
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AnimatedLemon39
Xbalanque
12
3 / 2 / 1
6,782
522
5,537
7,619
2,447
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 1 / 2
7,197
554
4,736
6,376
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 2 / 5
6,550
504
5,133
7,569
5,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
crypsyx
Sobek
8
0 / 1 / 3
5,230
402
1,667
8,591
5,847
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 1 / 2
7,119
548
4,265
7,610
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
9
9
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AnimatedLemon39
Xbalanque
3
2
1
1.75
L
Gilgamesh
Assassin_jfn8
Gilgamesh
1
1
1
1.5
L
Jormungandr
BuZzQC81
Jormungandr
1
2
2
1
W
3
1
2
4
W
0
2
5
1.25
L
0
2
1
0.25
W
Sobek
crypsyx
Sobek
0
1
3
1.5
L
0
1
1
0.5
L
Fenrir
5
3
1
1.83
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,863
Damage
21,338
35,746
Taken
37,765
14,795
Mitigated
17,993
11,210
Healing
15,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AnimatedLemon39
Xbalanque
5,537
2,836
0
2,805
7,619
2,447
411
1,275
6,344
0
39,616
L
Gilgamesh
Assassin_jfn8
Gilgamesh
3,942
578
155
4,532
9,769
4,548
45
457
8,782
0
26,092
L
Jormungandr
BuZzQC81
Jormungandr
3,598
800
82
1,921
7,428
4,461
0
2,331
4,983
22,904
0
W
4,736
917
0
2,384
6,376
1,648
140
2,829
3,547
30,781
0
W
5,133
1,515
0
1,949
7,569
5,160
780
567
6,332
0
31,864
L
2,920
241
0
1,014
4,575
1,522
204
1,884
2,513
27,569
0
W
Sobek
crypsyx
Sobek
1,667
162
427
2,908
8,591
5,847
367
1,460
7,131
15,032
0
L
1,331
424
0
1,717
5,934
1,443
0
290
5,644
0
37,596
L
Fenrir
5,072
1,322
0
1,789
8,040
2,821
0
1,085
6,749
0
32,617
W
4,265
1,414
0
4,728
7,610
2,891
0
387
7,180
0
38,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,069
Gold Earned
32,878
301
Minions Killed
299
0
Camps Cleared
0
1,162,887
Distance Traveled
1,160,960
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,782
522
87
7
0
196,962
0
L
Gilgamesh
6,041
465
67
5
0
248,831
0
L
Jormungandr
6,117
471
42
3
0
215,093
0
W
Chronos
7,197
554
66
5
0
242,765
3
W
Nemesis
6,550
504
62
5
0
240,180
2
L
Anubis
5,891
453
61
5
0
202,262
4
W
Sobek
5,230
402
17
1
0
252,645
4
L
Loki
6,269
482
77
6
0
259,757
2
L
Fenrir
6,751
519
54
4
0
236,944
1
W
Set
7,119
548
67
5
0
228,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role