Player Matchup

Izanami
Izanami
Aftermaph
Izanami
Level 13
God Stats
46W - 38L
1,625 SR
Queue Stats
680W - 728L
1,350 Elo+
Party 2
Artemis
Artemis
Lucxasfs
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Arachne
Arachne
Ramansoup
Arachne
Level 15
God Stats
11W - 7L
1,395 SR
Queue Stats
24W - 21L
1,233 Elo+
Solo
Ares
Ares
StageKillenJay
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 18L
1,211 Elo+
Party 2
Sol
Sol
owenos369
Sol
Level 7
God Stats
2W - 2L
1,603 SR
Queue Stats
4W - 8L
1,221 Elo+
Solo
Team Averages
Level 11
1,525 SR
1,303 Elo+

VS

Team Averages
Level 25
1,513 SR
1,503 Elo+
Rama
Rama
Cirrca
Rama
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Fiske1221
Guan Yu
Level 27
God Stats
31W - 29L
1,547 SR
Queue Stats
228W - 270L
1,458 Elo+
Solo
Ravana
Ravana
NemoBlackCHAoS
Ravana
Level 11
God Stats
1W - 1L
1,279 SR
Queue Stats
8W - 18L
1,107 Elo+
Solo
He Bo
He Bo
cactusj081
He Bo
Level 77
God Stats
3W - 0L
1,740 SR
Queue Stats
49W - 13L
1,949 Elo+
Party 1
Neith
Neith
wakimzy
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aftermaph
Izanami
17
5 / 10 / 5
12,588
1,049
11,318
21,587
6,557
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Lucxasfs
Artemis
17
6 / 11 / 4
11,854
988
14,310
20,870
6,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Ramansoup
Arachne
17
3 / 10 / 3
11,277
940
7,134
24,780
9,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
1 / 4 / 7
10,682
890
3,937
17,029
17,950
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 7 / 9
11,971
998
13,606
20,439
9,784
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cirrca
Rama
16
0 / 1 / 1
9,347
779
622
875
230
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Fiske1221
Guan Yu
20
6 / 2 / 20
14,032
1,169
15,334
17,466
20,502
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
0 / 5 / 22
12,531
1,044
5,270
12,934
11,935
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
20
34 / 4 / 6
19,221
1,602
69,230
18,945
7,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
wakimzy
Neith
18
2 / 4 / 12
11,677
973
9,614
9,706
4,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
103
16
Kills
42
42
Deaths
16
28
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aftermaph
Izanami
5
10
5
0.75
W
Rama
Cirrca
Rama
0
1
1
0.5
W
Guan Yu
Fiske1221
Guan Yu
6
2
20
8
L
Artemis
Lucxasfs
Artemis
6
11
4
0.73
W
0
5
22
2.2
L
Arachne
Ramansoup
Arachne
3
10
3
0.45
L
1
4
7
1.13
W
He Bo
34
4
6
9.25
L
1
7
9
0.79
W
Neith
wakimzy
Neith
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,305
Damage
100,070
104,705
Taken
59,926
50,559
Mitigated
44,794
5,143
Healing
19,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aftermaph
Izanami
11,318
7,162
0
256
21,587
6,557
0
15,452
6,135
0
43,543
W
Rama
Cirrca
Rama
622
554
0
0
875
230
0
107
768
0
1,747
W
Guan Yu
Fiske1221
Guan Yu
15,334
1,787
2,897
4,808
17,466
20,502
0
6,165
11,301
12,176
34,136
L
Artemis
Lucxasfs
Artemis
14,310
8,818
0
976
20,870
6,848
0
15,476
5,394
0
31,187
W
5,270
295
0
432
12,934
11,935
0
4,419
8,515
0
14,880
L
Arachne
Ramansoup
Arachne
7,134
5,409
44
1,747
24,780
9,420
0
13,492
11,288
0
19,011
L
3,937
224
0
0
17,029
17,950
0
10,837
6,192
7,414
0
W
He Bo
69,230
2,037
173
7,816
18,945
7,714
0
4,624
14,213
103,363
0
L
13,606
2,984
0
2,120
20,439
9,784
0
15,696
4,743
35,902
0
W
Neith
wakimzy
Neith
9,614
4,345
0
3,201
9,706
4,413
0
2,228
7,478
0
34,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,372
Gold Earned
66,808
182
Minions Killed
234
7
Camps Cleared
8
952,834
Distance Traveled
910,549
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,588
1,049
72
6
0
189,152
0
W
Rama
9,347
779
5
0
1
25,251
0
W
Guan Yu
14,032
1,169
49
4
2
253,103
1
L
Artemis
11,854
988
31
3
5
160,800
1
W
Ravana
12,531
1,044
15
1
2
199,301
5
L
Arachne
11,277
940
12
1
2
214,437
0
L
Ares
10,682
890
8
1
0
194,714
0
W
He Bo
19,221
1,602
102
9
2
250,658
0
L
Sol
11,971
998
59
5
0
193,731
0
W
Neith
11,677
973
63
5
1
182,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role