Player Matchup

Guan Yu
Guan Yu
Doobry
Guan Yu
Level 28
God Stats
13W - 6L
1,844 SR
Queue Stats
85W - 69L
1,545 Elo+
Solo
Bakasura
Bakasura
FSB Psycho
Bakasura
Level 27
God Stats
3W - 1L
1,649 SR
Queue Stats
102W - 102L
1,447 Elo+
Solo
Apollo
Apollo
OneDivineShot
Apollo
Level 29
God Stats
13W - 9L
1,590 SR
Queue Stats
444W - 413L
1,509 Elo+
Solo
Jormungandr
Jormungandr
Opendia
Jormungandr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 56L
1,426 Elo+
Solo
Ao Kuang
Ao Kuang
salamyteriyaki
Ao Kuang
Level 11
God Stats
2W - 3L
1,352 SR
Queue Stats
22W - 20L
1,429 Elo+
Solo
Team Averages
Level 22
1,587 SR
1,471 Elo+

VS

Team Averages
Level 22
1,444 SR
1,466 Elo+
Sun Wukong
Sun Wukong
Bluc1421
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,383 Elo+
Solo
Xbalanque
Xbalanque
Fuzzy175
Xbalanque
Level 23
God Stats
6W - 8L
1,485 SR
Queue Stats
31W - 40L
1,424 Elo+
Solo
Olorun
Olorun
Klarck
Olorun
Level 27
God Stats
1W - 1L
1,237 SR
Queue Stats
5W - 4L
1,514 Elo+
Solo
Hel
Hel
uh im soy
Hel
Level 28
God Stats
5W - 10L
1,499 SR
Queue Stats
87W - 82L
1,453 Elo+
Solo
Izanami
Izanami
超级猎妈人
Izanami
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 7L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Doobry
Guan Yu
11
3 / 1 / 0
6,379
709
2,167
5,025
3,483
Cudgel

Cudgel

+10
Physical Power
+75
Health

Bakasura
FSB Psycho
Bakasura
9
6 / 0 / 1
5,838
649
3,205
4,743
1,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 0 / 2
6,392
710
4,561
3,737
976
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
Opendia
Jormungandr
7
0 / 2 / 5
4,693
521
1,474
3,547
1,193
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ao Kuang
10
0 / 0 / 2
5,563
618
521
2,890
958
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bluc1421
Sun Wukong
3
0 / 1 / 0
3,539
393
300
1,743
479
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Fuzzy175
Xbalanque
7
2 / 5 / 0
4,620
513
2,363
6,778
1,385
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Klarck
Olorun
9
0 / 2 / 0
5,113
568
2,005
3,181
858
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 2
3,992
444
855
2,840
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

5
1 / 4 / 0
4,353
484
707
4,157
529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
3
3
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bluc1421
Sun Wukong
0
1
0
0
W
Guan Yu
Doobry
Guan Yu
3
1
0
3
W
Bakasura
FSB Psycho
Bakasura
6
0
1
6.5
L
Xbalanque
Fuzzy175
Xbalanque
2
5
0
0.4
L
Olorun
Klarck
Olorun
0
2
0
0
W
5
0
2
6
W
Jormungandr
Opendia
Jormungandr
0
2
5
1.25
W
Ao Kuang
0
0
2
1
L
0
2
2
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,928
Damage
6,230
19,942
Taken
18,699
8,342
Mitigated
4,175
5,133
Healing
4,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bluc1421
Sun Wukong
300
0
0
400
1,743
479
0
0
1,743
0
3,702
W
Guan Yu
Doobry
Guan Yu
2,167
214
35
1,034
5,025
3,483
1,426
333
4,692
0
33,848
W
Bakasura
FSB Psycho
Bakasura
3,205
2,018
0
2,034
4,743
1,732
0
279
4,464
0
23,098
L
Xbalanque
Fuzzy175
Xbalanque
2,363
1,537
48
823
6,778
1,385
216
916
5,837
0
18,919
L
Olorun
Klarck
Olorun
2,005
752
0
736
3,181
858
730
590
2,246
25,603
0
W
4,561
2,517
0
1,790
3,737
976
702
282
3,455
0
41,438
W
Jormungandr
Opendia
Jormungandr
1,474
333
27
47
3,547
1,193
0
522
3,025
11,205
0
W
Ao Kuang
521
70
0
166
2,890
958
465
1,500
1,390
22,053
0
L
855
279
884
1,079
2,840
924
310
372
2,468
7,790
0
L
707
497
0
509
4,157
529
0
117
4,040
0
8,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,865
Gold Earned
21,617
271
Minions Killed
127
0
Camps Cleared
0
893,061
Distance Traveled
538,908
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,539
393
8
1
0
32,622
0
W
Guan Yu
6,379
709
78
9
0
165,927
1
W
Bakasura
5,838
649
48
5
0
179,533
0
L
Xbalanque
4,620
513
32
4
0
143,189
2
L
Olorun
5,113
568
52
6
0
160,108
0
W
Apollo
6,392
710
81
9
0
184,200
0
W
Jormungandr
4,693
521
14
2
0
182,620
0
W
Ao Kuang
5,563
618
50
6
0
180,781
0
L
Hel
3,992
444
16
2
0
82,733
0
L
Izanami
4,353
484
19
2
0
120,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role